Teaching introductory computer graphics using java 3D, games and customized software: a Brazilian experience. - Romero Tori; João Luiz Bernardes Jr.; Luiz Ricardo Nakamura (SIGGRAPH Educators Program, 2006)

Design and Implementation of a Flexible Hand Gesture Command Interface for Games Based on Computer Vision. - João Luiz Bernardes Jr.; Luiz Ricardo Nakamura; Romero Tori (SBGames, 2009)

Non-photorealistic 3D video-avatar. - Daniel Makoto Tokunaga; Luiz Ricardo Nakamura; Romero Tori (SIGGRAPH Posters, 2009)

Integrating the Wii controller with enJine: 3D interfaces extending the frontiers of a didactic game engine. - João Luiz Bernardes Jr.; Luiz Ricardo Nakamura; Daniel Calife; Daniel Makoto Tokunaga; Romero Tori (Comput. Entertain., 2009)

3PI experiment: immersion in third-person view. - Luiz Ricardo Nakamura; Lucas L. M. Lago; Alexandre B. Carneiro; Anderson J. C. Cunha; Fábio J. M. Ortega; João Luiz Bernardes Jr.; Romero Tori (Sandbox@SIGGRAPH, 2010)

Non-photorealistic rendering in stereoscopic 3D visualization. - Daniel Makoto Tokunaga; Cléber Gimenez Corrêa; Luiz Ricardo Nakamura; Fátima L. S. Nunes; Romero Tori (SIGGRAPH Posters, 2010)

A Technique for Collision Detection and 3D Interaction Based on Parallel GPU and CPU Processing. - Fernando Tsuda; Luiz Ricardo Nakamura (SBGames, 2011)

Comprehensive Model and Image-Based Recognition of Hand Gestures for Interaction in 3D Environments. - João Luiz Bernardes; Luiz Ricardo Nakamura; Romero Tori (Int. J. Virtual Real., 2011)

Objective assessment of video segmentation quality for augmented reality. - Silvio Ricardo Rodrigues Sanches; Valdinei F. Silva; Luiz Ricardo Nakamura; Romero Tori (ICME, 2013)

Architectural Model for VR and AR Applications in the Cloud. - Evandro César Freiberger; Luiz Ricardo Nakamura; Romero Tori (SVR, 2013)

A Marker-Free Calibration and Registration Process for Multiple Depth Maps from Structured Light Sensors and its Application in Video Avatar Systems. - Daniel de Andrade Lemeszenski; Luiz Ricardo Nakamura (SVR, 2013)

Fusion4D: 4D Unencumbered Direct Manipulation and Visualization. - Roberto Sonnino; Keila Keiko Matsumura; João Luiz Bernardes Jr.; Luiz Ricardo Nakamura; Romero Tori (SVR, 2013)

Service-oriented Platform for Virtual Reality Application Development. - Evandro César Freiberger; Luiz Ricardo Nakamura; Romero Tori (ENASE, 2014)

Immersive Interactive Narratives in Augmented Reality Games. - Bruno Santos Viana; Luiz Ricardo Nakamura (HCI (9), 2014)

A Survey on Multi-touch Gesture Recognition and Multi-touch Frameworks. - Mauricio Cirelli; Luiz Ricardo Nakamura (ITS, 2014)

Influence of a head-mounted display on user experience and performance in a virtual reality-based sports application. - Pedro Kayatt; Luiz Ricardo Nakamura (CLIHC, 2015)

Local 3D Pose Estimation of Feature Points Based on RGB-D Information for Object Based Augmented Reality. - Daniel Makoto Tokunaga; Luiz Ricardo Nakamura; João Luiz Bernardes Jr.; Edith Ranzini; Romero Tori (HCI (11), 2015)

The MiTable Multi-Touch Gestures Engine. - Mauricio Cirelli; Luiz Ricardo Nakamura; Lucia Filgueiras (ITS, 2015)

Personality Traits Impacts in Virtual Reality's User Experience. - Renan Vinicius Aranha; Luiz Ricardo Nakamura; Romero Tori; Fátima L. S. Nunes (SVR, 2018)

PAD: a perceptual application-dependent metric for quality assessment of segmentation algorithms. - Silvio Ricardo Rodrigues Sanches; Antonio Carlos Sementille; Romero Tori; Luiz Ricardo Nakamura; Valdinei Freire (Multim. Tools Appl., 2019)

Exploring Visual Attention and Machine Learning in 3D Visualization of Medical Temporal Data. - Leonardo Souza Silva; Renan Vinicius Aranha; Matheus Alberto de Oliveira Ribeiro; Luiz Ricardo Nakamura; Fátima L. S. Nunes Marques (CBMS, 2020)

Proposal of Method for Converting a Physical Card Game to Digital for Logical Reasoning Competencies on the Data Structure Subject. - Lucy Mari Tabuti; Ricardo Luis de Azevedo da Rocha; Luiz Ricardo Nakamura (FIE, 2020)

Machine Learning in Information Visualization: Using Rule-based Learning Algorithms to Personalize Interfaces. - Leonardo Souza Silva; Luiz Ricardo Nakamura; Fátima L. S. Nunes (IWSSIP, 2020)

3D visualization of temporal data: exploring Visual Attention and Machine Learning. - Leonardo Souza Silva; Renan Vinicius Aranha; Matheus Alberto de Oliveira Ribeiro; Luiz Ricardo Nakamura; Fátima L. S. Nunes (SVR, 2020)

Linear mixed-effects models for the analysis of high-density electromyography with application to diabetic peripheral neuropathy. - Felipe Rettore Andreis; Mateus André Favretto; Sandra Cossul; Luiz Ricardo Nakamura; Pedro Alberto Barbetta; Jefferson Luiz Brum Marques (Medical Biol. Eng. Comput., 2020)