"Local Rank Differences" Image Feature Implemented on GPU. - Lukás Polok; Adam Herout; Pavel Zemcík; Michal Hradis; Roman Juránek; Radovan Josth (ACIVS, 2008)

Implementing random indexing on GPU. - Lukás Polok; Pavel Smrz (SpringSim (HPC), 2011)

Fast Linear Algebra on GPU. - Lukás Polok; Pavel Smrz (HPCC-ICESS, 2012)

Efficient implementation for block matrix operations for nonlinear least squares problems in robotic applications. - Lukás Polok; Marek Solony; Viorela Ila; Pavel Smrz; Pavel Zemcík (ICRA, 2013)

Incremental Block Cholesky Factorization for Nonlinear Least Squares in Robotics. - Lukás Polok; Viorela Ila; Marek Solony; Pavel Smrz; Pavel Zemcík (Robotics: Science and Systems, 2013)

Cache efficient implementation for block matrix operations. - Lukás Polok; Viorela Ila; Pavel Smrz (SpringSim (HPC), 2013)

Fast radix sort for sparse linear algebra on GPU. - Lukás Polok; Viorela Ila; Pavel Smrz (SpringSim (HPS), 2014)

Quality assurance in large collections of video sequences. - Lukás Polok; Lukas Klicnar; Vítezslav Beran; Pavel Smrz; Pavel Zemcík (ICIP, 2015)

IMPART: Big media data processing and analysis for film production. - Josep Blat; Alun Evans; Javi Agenjo; Hansung Kim 001; Evren Imre; Adrian Hilton 001; Anastasios Tefas; Nikos Nikolaidis 001; Ioannis Pitas; Lukás Polok; Pavel Smrz; Pavel Zemcík (ICME Workshops, 2015)

Fast covariance recovery in incremental nonlinear least square solvers. - Viorela Ila; Lukás Polok; Marek Solony; Pavel Smrz; Pavel Zemcík (ICRA, 2015)

Jigsaw: multi-modal big data management in digital film production. - Simon Pabst; Hansung Kim 001; Lukás Polok; Viorela Ila; Ted Waine; Adrian Hilton 001; Jeff Clifford (SIGGRAPH Posters, 2015)

Fast sparse matrix multiplication on GPU. - Lukás Polok; Viorela Ila; Pavel Smrz (SpringSim (HPS), 2015)

Fast and Accurate Refinement Method for 3D Reconstruction from Stereo Spherical Images. - Marek Solony; Evren Imre; Viorela Ila; Lukás Polok; Hansung Kim 001; Pavel Zemcík (VISAPP (3), 2015)

3D reconstruction quality analysis and its acceleration on GPU clusters. - Lukás Polok; Viorela Ila; Pavel Smrz (EUSIPCO, 2016)

Increasing double precision throughput on NVIDIA Maxwell GPUs. - Lukás Polok; Pavel Smrz (SpringSim (HPS), 2016)

Highly Efficient Compact Pose SLAM with SLAM++. - Viorela Ila; Lukás Polok; Marek Solony; Pavel Svoboda (CoRR, 2016)

Big Data Analysis for Media Production. - Josep Blat; Alun Evans; Hansung Kim 001; Evren Imre; Lukás Polok; Viorela Ila; Nikos Nikolaidis 001; Pavel Zemcík; Anastasios Tefas; Pavel Smrz; Adrian Hilton 001; Ioannis Pitas (Proc. IEEE, 2016)

Fast Incremental Bundle Adjustment with Covariance Recovery. - Viorela Ila; Lukás Polok; Marek Solony; Klemen Istenic (3DV, 2017)

Pivoting strategy for fast LU decomposition of sparse block matrices. - Lukás Polok; Pavel Smrz (SpringSim (HPC), 2017)

SLAM++ -A highly efficient and temporally scalable incremental SLAM framework. - Viorela Ila; Lukás Polok; Marek Solony; Pavel Svoboda (Int. J. Robotics Res., 2017)