Elastic experiences: designing adaptive interaction for individuals and crowds in the public space. - Luke Hespanhol; Maria Carmela Sogono; Ge Wu; Rob Saunders; Martin Tomitsch (OZCHI, 2011)

Designing for collective participation with media installations in public spaces. - Luke Hespanhol; Martin Tomitsch (MAB, 2012)

Investigating intuitiveness and effectiveness of gestures for free spatial interaction with large displays. - Luke Hespanhol; Martin Tomitsch; Kazjon Grace; Anthony Collins; Judy Kay (PerDis, 2012)

Evaluating the effectiveness of audio-visual cues in immersive user interfaces. - Luke Hespanhol; Oliver Bown 001; Jingwen Cao; Martin Tomitsch (OZCHI, 2013)

Using embodied audio-visual interaction to promote social encounters around large media façades. - Luke Hespanhol; Martin Tomitsch; Oliver Bown 001; Miriama Young (Conference on Designing Interactive Systems, 2014)

Who cares about the Content? An Analysis of Playful Behaviour at a Public Display. - Martin Tomitsch; Christopher James Ackad; Oliver Dawson; Luke Hespanhol; Judy Kay (PerDis, 2014)

Understanding the effects of contextual constraints on performative behaviour in interactive media installations. - Luke Hespanhol; Martin Tomitsch (Pers. Ubiquitous Comput., 2014)

Vote as you go: blending interfaces for community engagement into the urban space. - Luke Hespanhol; Martin Tomitsch; Ian McArthur; Joel Fredericks; Ronald Schroeter; Marcus Foth (C&T, 2015)

Empowering Citizens and their Input on Civic Issues through Urban Media. - Ian McArthur; Martin Tomitsch; Luke Hespanhol (Hybrid City, 2015)

Social Interaction Design Patterns for Urban Media Architecture. - Luke Hespanhol; Peter Dalsgaard (INTERACT (3), 2015)

Digital Pop-Up: Investigating Bespoke Community Engagement in Public Spaces. - Joel Fredericks; Martin Tomitsch; Luke Hespanhol; Ian McArthur (OZCHI, 2015)

Strategies for Intuitive Interaction in Public Urban Spaces. - Luke Hespanhol; Martin Tomitsch (Interact. Comput., 2015)

Not just pretty lights: using digital technologies to inform city making. - Joel Fredericks; Luke Hespanhol; Martin Tomitsch (MAB, 2016)

Interacting with laughter: a case study on audio-based interactivity of public projections. - Luke Hespanhol (OZCHI, 2016)

Situated interfaces for engaging citizens on the go. - Luke Hespanhol; Martin Tomitsch; Ian McArthur; Joel Fredericks; Ronald Schroeter; Marcus Foth (Interactions, 2016)

Designing Participation for the Digital Fringe: Workshop. - Hilary Davis 001; Luke Hespanhol; Jane Farmer; Joel Fredericks; Glenda Amayo Caldwell; Marius Hoggenmüller (C&T, 2017)

More than Smart, Beyond Resilient: Networking Communities for Antifragile Cities: Full paper. - Luke Hespanhol (C&T, 2017)

Digital outreach: designing technologies for diversity, participation and social inclusion. - Luke Hespanhol; Hilary Davis 001; Joel Fredericks; Glenda Amayo Caldwell; Marius Hoggenmüller (OZCHI, 2017)

Embodying altruism in interaction design: towards moralising HCI. - Kristina Mah; Luke Hespanhol (OZCHI, 2017)

P+: a test fit platform for generative design of 3D media architecture. - Marius Hoggenmüller; Luke Hespanhol (PerDis, 2017)

Developing an Intuitive Website for Prototyping Creative Media Facade Content. - Naiyu Wang; Luke Hespanhol (MAB, 2018)

The Digital Fringe and Social Participation through Interaction Design. - Luke Hespanhol; Hilary Davis 001; Joel Fredericks; Glenda Amayo Caldwell; Marius Hoggenmüller (J. Community Informatics, 2018)

Self-moving robots and pulverized urban displays: newcomers in the pervasive display taxonomy. - Marius Hoggenmüller; Luke Hespanhol; Alexander Wiethoff; Martin Tomitsch (PerDis, 2019)

Stop and Smell the Chalk Flowers: A Robotic Probe for Investigating Urban Interaction with Physicalised Displays. - Marius Hoggenmüller; Luke Hespanhol; Martin Tomitsch (CHI, 2020)

Augmenting Remote Interviews through Virtual Experience Prototypes. - Almohannad Albastaki; Marius Hoggenmüller; Frederic Anthony Robinson; Luke Hespanhol (OZCHI, 2020)

A Preliminary Design Vocabulary for Interactive Urban Play: Analysing and Composing Design Configurations for Playful Digital Placemaking. - Louis Chew; Lian Loke; Luke Hespanhol (OZCHI, 2020)

Understanding Compassion Cultivation for Design: Towards an Autoethnography of Tonglen. - Kristina Mah; Lian Loke; Luke Hespanhol (OZCHI, 2020)

Emotional expressions of non-humanoid urban robots: the role of contextual aspects on interpretations. - Marius Hoggenmüller; Jiahao Chen; Luke Hespanhol (PerDis, 2020)

Sounds of Infinity: Playful Illusions with Performative Interaction. - Louis Chew; Karen Anne Cochrane; Luke Hespanhol; Lian Loke (TEI, 2020)

Rayuela: Delivering Serious Information Through Playful Interactive Installations. - Abhiruchi Chhikara; Luke Hespanhol (TEI, 2020)

Woodie. An Urban Robot for Embodied Hybrid Placemaking. - Marius Hoggenmüller; Luke Hespanhol (TEI, 2020)

Designing With Ritual Interaction: A Novel Approach to Compassion Cultivation Through a Buddhist-Inspired Interactive Artwork. - Kristina Mah; Lian Loke; Luke Hespanhol (TEI, 2020)

Eliciting New Perspectives in RtD Studies through Annotated Portfolios: A Case Study of Robotic Artefacts. - Marius Hoggenmüller; Wen-Ying Lee; Luke Hespanhol; Malte F. Jung; Martin Tomitsch (Conference on Designing Interactive Systems, 2021)

Context-Based Interface Prototyping: Understanding the Effect of Prototype Representation on User Feedback. - Marius Hoggenmüller; Martin Tomitsch; Luke Hespanhol; Tram Thi Minh Tran; Stewart Worrall 002; Eduardo M. Nebot (CHI, 2021)

Research through Design Approaches in Human-Robot Interaction. - Michal Luria; Marius Hoggenmüller; Wen-Ying Lee; Luke Hespanhol; Malte F. Jung; Jodi Forlizzi (HRI (Companion), 2021)

Playing with the Spirit of a Place: Designing Urban Interactions with Hybrid-Resolution Media Facades. - Peggy Liu; Luke Hespanhol (MAB, 2021)

An investigation on strategies for remote interactions with cultural spaces. - Zhuosi Lai; Luke Hespanhol (OZCHI, 2021)

To Play and To Be Played: Exploring the Design of Urban Machines for Playful Placemaking. - Louis Chew; Luke Hespanhol; Lian Loke (Frontiers Comput. Sci., 2021)

A Media Architecture Approach for Designing the Next Generation of Urban Interfaces. - Alexander Wiethoff; Marius Hoggenmueller; Beat Rossmy; Linda Hirsch; Luke Hespanhol; Martin Tomitsch (IxD&A, 2021)

How Can Autonomous Vehicles Convey Emotions to Pedestrians? A Review of Emotionally Expressive Non-Humanoid Robots. - Yiyuan Wang 001; Luke Hespanhol; Martin Tomitsch (Multimodal Technol. Interact., 2021)

Towards a Contemplative Research Framework for Training Self-Observation in HCI: A Study of Compassion Cultivation. - Kristina Mah; Lian Loke; Luke Hespanhol (ACM Trans. Comput. Hum. Interact., 2021)

Pedestrian-Vehicle Interaction in Shared Space: Insights for Autonomous Vehicles. - Yiyuan Wang 001; Luke Hespanhol; Stewart Worrall 002; Martin Tomitsch (UI, 2022)

Self-moving robots and pulverised urban displays: status quo, taxonomy, and challenges in emerging pervasive display research. - Marius Hoggenmueller; Luke Hespanhol; Alexander Wiethoff; Martin Tomitsch (Pers. Ubiquitous Comput., 2022)

Re-contextualizing Built Environments: Critical and Inclusive HCI Approaches for Cultural Heritage. - Linda Hirsch; Siiri Paananen; Eva Hornecker; Luke Hespanhol; Tsvi Kuflik; Tatiana Losev; Jonna Häkkilä (INTERACT Workshops (2), 2023)

Designing Media Architecture for Digital Placemaking on Campus: Motivation, Implementation and Preliminary Insights. - Luke Hespanhol (MAB, 2023)

Human-computer intra-action: a relational approach to digital media and technologies. - Luke Hespanhol (Frontiers Comput. Sci., 2023)

My Eyes Speak: Improving Perceived Sociability of Autonomous Vehicles in Shared Spaces Through Emotional Robotic Eyes. - Yiyuan Wang 001; Senuri Wijenayake; Marius Hoggenmüller; Luke Hespanhol; Stewart Worrall 002; Martin Tomitsch (Proc. ACM Hum. Comput. Interact., 2023)

Simulating Wearable Urban Augmented Reality Experiences in VR: Lessons Learnt from Designing Two Future Urban Interfaces. - Tram Thi Minh Tran; Callum Parker; Marius Hoggenmüller; Luke Hespanhol; Martin Tomitsch (Multimodal Technol. Interact., 2023)

Augmented Placemaking: Urban Technologies, Interaction Design and Public Spaces in a Post-Pandemic World. - Luke Hespanhol (Interact. Comput., 2023)

The Urban Future is Now: Uniting Powers for Inclusive and Sustainable Design of Smart Cities. - Margarita Osipova; Konstantina Marra; Tanja Aal; Konstantin Aal; Eva Hornecker; Luke Hespanhol (MuC (Workshopband), 2024)

Designing Interactions with Autonomous Physical Systems. - Marius Hoggenmueller; Tram Thi Minh Tran; Luke Hespanhol; Martin Tomitsch (CoRR, 2024)

Exploring User Experiences in Hybrid Cultural Visits: Insights from a User Study. - Zhuosi Lai; Yi Zhao; Xin Cheng; Rodrigo Hernández-Ramírez; Luke Hespanhol (HCI (67), 2025)

From passersby to placemaking: designing autonomous vehicle-pedestrian encounters for an urban shared space. - Yiyuan Wang 001; Martin Tomitsch; Marius Hoggenmueller; Senuri Wijenayake; Wai Yan; Luke Hespanhol (Multim. Tools Appl., 2025)