Eliciting Tacit Expertise in 3D Volume Segmentation. - Ruth West; Meghan Kajihara; Max Parola; Kathryn Hays; Luke Hillard; Anne Carlew; Jeremey Deutsch; Brandon Lane; Michelle Holloway; Brendan John; Anahita Sanandaji; Cindy Grimm (VINCI, 2016)

From Being There To Feeling Real: The Effect Of Real World Expertise On Presence In Virtual Environments. - Max J. Parola; Ruth West; Richard Herrington; Claire Adams; Molly Beyer; Ben Davis; Kathryn Hays; Luke Hillard; Meghan Kajihara; Zain Khoja; Brandon Lane; Nicholas Ligon; et al. (ERVR, 2018)

Designing a VR Arena: Integrating Virtual Environments and Physical Spaces for Social Sensorial Data-Driven Experiences. - Ruth West; Eitan Mendelowitz; Thomas Zach; Christopher Poovey; Luke Hillard; Kathryn Hays; Nathaniel Helgesen (ERVR, 2020)

Analyzing 3D Volume Segmentation by Low-level Perceptual Cues, High-level Cognitive Tasks, and Decision-making Processes. - Anahita Sanandaji; Cindy Grimm; Ruth West; Max Parola; Meghan Kajihara; Kathryn Hays; Luke Hillard; Brandon Lane; Molly Beyer (CoRR, 2020)