Accuracy Assessment of Free Hand Grasping Interaction in Mixed Reality. - Maadh Al Kalbani; Ian Williams 001 (VCBM, 2015)

Analysis of Medium Wrap Freehand Virtual Object Grasping in Exocentric Mixed Reality. - Maadh Al Kalbani; Ian Williams 001; Maite Frutos-Pascual (ISMAR, 2016)

Improving freehand placement for grasping virtual objects via dual view visual feedback in mixed reality. - Maadh Al Kalbani; Ian Williams 001; Maite Frutos-Pascual (VRST, 2016)

Freehand grasping in mixed reality: analysing variation during transition phase of interaction. - Maadh Al Kalbani; Maite Frutos-Pascual; Ian Williams 001 (ICMI, 2017)

Usability Analysis of an Off-the-Shelf Hand Posture Estimation Sensor for Freehand Physical Interaction in Egocentric Mixed Reality. - Andreea-Dalia Blaga; Maite Frutos-Pascual; Maadh Al Kalbani; Ian Williams 001 (ISMAR Adjunct, 2017)

Natural freehand grasping of virtual objects for augmented reality. - Maadh Al Kalbani (2018)

Virtual Object Grasping in Augmented Reality: Drop Shadows for Improved Interaction. - Maadh Al Kalbani; Maite Frutos-Pascual; Ian Williams 001 (VS-GAMES, 2019)

Evaluation of Drop Shadows for Virtual Object Grasping in Augmented Reality. - Maadh Al Kalbani; Maite Frutos-Pascual; Ian Williams 001 (IEEE Computer Graphics and Applications, 2020)

Inclusive AR/VR: accessibility barriers for immersive technologies. - Chris Creed; Maadh Al Kalbani; Arthur Theil; Sayan Sarcar; Ian Williams 001 (Univers. Access Inf. Soc., 2024)

Inclusive Augmented and Virtual Reality: A Research Agenda. - Chris Creed; Maadh Al Kalbani; Arthur Theil; Sayan Sarcar; Ian Williams 001 (Int. J. Hum. Comput. Interact., 2024)