Disentangling the Motivational Pathways of Recreational Esports Gamblers: A Laddering Study. - Maarten Denoo; Niels Bibert; Bieke Zaman (CHI, 2021)

The Digital Game Analysis Protocol (DiGAP): Introducing a Guide for Reflexive and Transparent Game Analyses. - Rowan Daneels; Maarten Denoo; Alexander Vandewalle; Bruno Dupont; Steven Malliet (Game Stud., 2022)

Learnings from the case Maple Refugee: A story of free-to-play, probability, and gamer consumer activism. - Solip Park; Nick Ballou; Maarten Denoo; Eva Grosemans; Elena Petrovskaya; Yaewon Jin; Leon Y. Xiao (DiGRA, 2023)

Learnings From The Case of Maple Refugees: A Story of Loot Boxes, Probability Disclosures, and Gamer Consumer Activism. - Solip Park; Maarten Denoo; Eva Grosemans; Elena Petrovskaya; Yaewon Jin; Leon Y. Xiao (MindTrek, 2023)

Counterplay: Circumventing the Belgian Ban on Loot Boxes by Adolescents. - Maarten Denoo; Bruno Dupont; Eva Grosemans; Bieke Zaman; Rozane De Cock (Proc. ACM Hum. Comput. Interact., 2023)

Informing Children about Privacy: A Review and Assessment of Age-Appropriate Information Designs in Kids-Oriented F2P Video Games. - Martin Sas; Maarten Denoo; Jan Tobias Mühlberg (Proc. ACM Hum. Comput. Interact., 2023)

Making Complexity Measurable in Practice: A Formal Analysis of Gamble-Play media. - Maarten Denoo; Bruno Dupont; Bieke Zaman; Eva Grosemans; Steven Malliet (Games Cult., 2024)

Many faces, many names? Ethics in Belgian game development education. - Maarten Denoo; Bruno Dupont; Bieke Zaman (Games Res. Pract., 2024)