Fast and Accurate Machined Surface Rendering Using an Octree Model. - Joanna Porter-Sobieraj; Maciej Swiechowski (ICCVG (2), 2010)

Generic Heuristic Approach to General Game Playing. - Jacek Mandziuk; Maciej Swiechowski (SOFSEM, 2012)

Prolog versus specialized logic inference engine in General Game Playing. - Maciej Swiechowski; Jacek Mandziuk (CIG, 2014)

Specialized vs. Multi-game Approaches to AI in Games. - Maciej Swiechowski; Jacek Mandziuk (IEEE Conf. on Intelligent Systems (1), 2014)

Self-Adaptation of Playing Strategies in General Game Playing. - Maciej Swiechowski; Jacek Mandziuk (IEEE Trans. Comput. Intell. AI Games, 2014)

Simulation-based approach to Vehicle Routing Problem with traffic jams. - Jacek Mandziuk; Maciej Swiechowski (SSCI, 2016)

A novel game playing based approach to the modeling and support of consensus reaching in a group of agents. - Maciej Swiechowski; Janusz Kacprzyk; Slawomir Zadrozny (SSCI, 2016)

Fast interpreter for logical reasoning in general game playing. - Maciej Swiechowski; Jacek Mandziuk (J. Log. Comput., 2016)

Specialization of a UCT-Based General Game Playing Program to Single-Player Games. - Maciej Swiechowski; Jacek Mandziuk; Yew-Soon Ong (IEEE Trans. Comput. Intell. AI Games, 2016)

A Hybrid Approach to Parallelization of Monte Carlo Tree Search in General Game Playing. - Maciej Swiechowski; Jacek Mandziuk (Challenging Problems and Solutions in Intelligent Systems, 2016)

Helping AI to Play Hearthstone: AAIA'17 Data Mining Challenge. - Andrzej Janusz; Tomasz Tajmajer; Maciej Swiechowski (FedCSIS, 2017)

Swarm Intelligence in Solving Stochastic Capacitated Vehicle Routing Problem. - Jacek Mandziuk; Maciej Swiechowski (ICAISC (2), 2017)

UCT in Capacitated Vehicle Routing Problem with traffic jams. - Jacek Mandziuk; Maciej Swiechowski (Inf. Sci., 2017)

Improving Hearthstone AI by Combining MCTS and Supervised Learning Algorithms. - Maciej Swiechowski; Tomasz Tajmajer; Andrzej Janusz (CIG, 2018)

Toward an Intelligent HS Deck Advisor: Lessons Learned from AAIA'18 Data Mining Competition. - Andrzej Janusz; Tomasz Tajmajer; Maciej Swiechowski; Lukasz Grad; Jacek Puczniewski; Dominik Slezak (FedCSIS, 2018)

Granular Games in Real-Time Environment. - Maciej Swiechowski; Dominik Slezak (ICDM Workshops, 2018)

Grail: A Framework for Adaptive and Believable AI in Video Games. - Maciej Swiechowski; Dominik Slezak (WI, 2018)

Game AI Competitions: Motivation for the Imitation Game-Playing Competition. - Maciej Swiechowski (FedCSIS, 2020)

Introducing LogDL - Log Description Language for Insights from Complex Data. - Maciej Swiechowski; Dominik Slezak (FedCSIS, 2020)

Predicting Victories in Video Games - IEEE BigData 2021 Cup Report. - Maciej Matraszek; Andrzej Janusz; Maciej Swiechowski; Dominik Slezak (IEEE BigData, 2021)

A Practical Solution to Handling Randomness and Imperfect Information in Monte Carlo Tree Search. - Maciej Swiechowski; Tomasz Tajmajer (FedCSIS, 2021)

A crossover that matches diverse parents together in evolutionary algorithms. - Maciej Swiechowski (GECCO Companion, 2021)

Combining Utility AI and MCTS Towards Creating Intelligent Agents in Video Games, with the Use Case of Tactical Troops: Anthracite Shift. - Maciej Swiechowski; Daniel Lewinski; Rafal Tyl (SSCI, 2021)

Prescriptive Analytics for Optimization of FMCG Delivery Plans. - Marek Grzegorowski; Andrzej Janusz; Stanislaw Lazewski; Maciej Swiechowski; Monika Jankowska (IPMU (2), 2022)

Deep Learning and Artificial General Intelligence: Still a Long Way to Go. - Maciej Swiechowski (CoRR, 2022)

Learning multimodal entity representations and their ensembles, with applications in a data-driven advisory framework for video game players. - Andrzej Janusz; Daniel Kaluza; Maciej Matraszek; Lukasz Grad; Maciej Swiechowski; Dominik Slezak (Inf. Sci., 2022)

Don't Predict Counterfactual Values, Predict Expected Values Instead. - Jeremiasz Wolosiuk; Maciej Swiechowski; Jacek Mandziuk (AAAI, 2023)

Monte Carlo Tree Search: a review of recent modifications and applications. - Maciej Swiechowski; Konrad Godlewski; Bartosz Sawicki; Jacek Mandziuk (Artif. Intell. Rev., 2023)

Do Data Scientists Dream About Their Skills' Assessment? - Transforming a Competition Platform Into an Assessment Platform. - Dominik Slezak; Andrzej Janusz; Maciej Swiechowski; Agnieszka Chadzynska-Krasowska; Jacek Kaminski (IEEE Big Data, 2024)

IEEE Big Data Cup 2024 Report: Predicting Chess Puzzle Difficulty at KnowledgePit.ai. - Jan Zysko; Maciej Swiechowski; Sebastian Stawicki; Katarzyna Jagiela; Andrzej Janusz; Dominik Slezak (IEEE Big Data, 2024)

Fuzzy Utility AI for Handling Uncertainty in Video Game Bots Implementation. - Maciej Swiechowski (CEC, 2024)

The Many Challenges of Human-Like Agents in Virtual Game Environments. - Maciej Swiechowski; Dominik Slezak (AAMAS, 2025)