Exploring Opponent Formats - Game Mechanics for Computer-Supported Physical Games. - Mads Møller Jensen; Majken Kirkegaard Rasmussen; Kaj Grønbæk (ICEC, 2013)

Design sensitivities for interactive sport-training games. - Mads Møller Jensen; Majken Kirkegaard Rasmussen; Kaj Grønbæk (Conference on Designing Interactive Systems, 2014)

Race By Hearts - Using Technology to Facilitate Enjoyable and Social Workouts. - Tobias Sonne; Mads Møller Jensen (ICEC, 2014)

Running with technology: where are we heading? - Mads Møller Jensen; Florian 'Floyd' Mueller (OZCHI, 2014)

Interactive Football-Training Based on Rebounders with Hit Position Sensing and Audio-Visual Feedback. - Mads Møller Jensen; Kaj Grønbæk; Nikolaj Thomassen; Jacob Andersen; Jesper Nielsen (Int. J. Comput. Sci. Sport, 2014)

Keepin' it Real: Challenges when Designing Sports-Training Games. - Mads Møller Jensen; Majken Kirkegaard Rasmussen; Florian 'Floyd' Mueller; Kaj Grønbæk (CHI, 2015)

Smart Devices are Different: Assessing and MitigatingMobile Sensing Heterogeneities for Activity Recognition. - Allan Stisen; Henrik Blunck; Sourav Bhattacharya; Thor Siiger Prentow; Mikkel Baun Kjærgaard; Anind K. Dey; Tobias Sonne; Mads Møller Jensen (SenSys, 2015)

Designing training games for soccer. - Mads Møller Jensen; Majken Kirkegaard Rasmussen; Florian 'Floyd' Mueller; Kaj Grønbæk (Interactions, 2015)

Design Strategies for Balancing Exertion Games: A Study of Three Approaches. - Mads Møller Jensen; Kaj Grønbæk (Conference on Designing Interactive Systems, 2016)

Evaluating the ChillFish Biofeedback Game with Children with ADHD. - Tobias Sonne; Mads Møller Jensen (IDC, 2016)

Designing for social play in co-located mobile games. - William Goddard; Jayden Garner; Mads Møller Jensen (ACSW, 2016)

ChillFish: A Respiration Game for Children with ADHD. - Tobias Sonne; Mads Møller Jensen (TEI, 2016)

ACTIVITY RECOGNITION ON SMART DEVICES: Dealing with diversity in the wild. - Henrik Blunck; Sourav Bhattacharya; Allan Stisen; Thor Siiger Prentow; Mikkel Baun Kjærgaard; Anind K. Dey; Mads Møller Jensen; Tobias Sonne (GetMobile Mob. Comput. Commun., 2016)

Strive: exploring assistive haptic feedback on the run. - Frederik Mørch Valsted; Christopher V. H. Nielsen; Jacob Qvist Jensen; Tobias Sonne; Mads Møller Jensen (OZCHI, 2017)

Remediating a Design Tool: Implications of Digitizing Sticky Notes. - Mads Møller Jensen; Roman Rädle; Clemens Nylandsted Klokmose; Susanne Bødker (CHI, 2018)

A postphenomenological method for HCI research. - Mads Møller Jensen; Jesper Aagaard (OZCHI, 2018)

Physical Versus Digital Sticky Notes in Collaborative Ideation. - Mads Møller Jensen; Sarah-Kristin Thiel; Eve E. Hoggan; Susanne Bødker (Comput. Support. Cooperative Work., 2018)