Interactive volume rendering of multimodality 4D cardiac data with the use of consumer graphics hardware. - Frank Enders; Magnus Strengert; Sabine Iserhardt-Bauer; Usaf E. Aladl; Piotr J. Slomka (Image-Guided Procedures, 2003)

Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters. - Magnus Strengert; Marcelo Magallón; Daniel Weiskopf; Stefan Guthe; Thomas Ertl (EGPGV, 2004)

A Simple and Flexible Volume Rendering Framework for Graphics-Hardware-based Raycasting. - Simon Stegmaier; Magnus Strengert; Thomas Klein; Thomas Ertl (VG, 2005)

Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware. - Thomas Klein; Magnus Strengert; Simon Stegmaier; Thomas Ertl (IEEE Visualization, 2005)

Large volume visualization of compressed time-dependent datasets on GPU clusters. - Magnus Strengert; Marcelo Magallón; Daniel Weiskopf; Stefan Guthe; Thomas Ertl (Parallel Comput., 2005)

Parallel Texture-Based Vector Field Visualization on Curved Surfaces Using GPU Cluster Computers. - Sven Bachthaler; Magnus Strengert; Daniel Weiskopf; Thomas Ertl (EGPGV@EuroVis/EGVE, 2006)

Optimized Volume Raycasting for Graphics-Hardware-based Cluster Systems. - Christoph Müller 001; Magnus Strengert; Thomas Ertl (EGPGV@EuroVis/EGVE, 2006)

Spectral volume rendering using GPU-based raycasting. - Magnus Strengert; Thomas Klein; Ralf Peter Botchen; Simon Stegmaier; Min Chen 001; Thomas Ertl (Vis. Comput., 2006)

Adaptive sampling in three dimensions for volume rendering on GPUs. - Martin Kraus 001; Magnus Strengert; Thomas Klein; Thomas Ertl (APVIS, 2007)

A hardware-aware debugger for the OpenGL shading language. - Magnus Strengert; Thomas Klein; Thomas Ertl (Graphics Hardware, 2007)

Scalable Sort-First Parallel Direct Volume Rendering with Dynamic Load Balancing. - Brendan Moloney; Daniel Weiskopf; Torsten Möller; Magnus Strengert (EGPGV, 2007)

Pyramid filters based on bilinear interpolation. - Martin Kraus 001; Magnus Strengert (GRAPP (GM/R), 2007)

GPU-Based Edge-Directed Image Interpolation. - Martin Kraus 001; Mike Eissele; Magnus Strengert (SCIA, 2007)

Depth-of-Field Rendering by Pyramidal Image Processing. - Martin Kraus 001; Magnus Strengert (Comput. Graph. Forum, 2007)

Adaptive load balancing for raycasting of non-uniformly bricked volumes. - Christoph Müller 001; Magnus Strengert; Thomas Ertl (Parallel Comput., 2007)

CUDASA: Compute Unified Device and Systems Architecture. - Magnus Strengert; Christoph Müller 001; Carsten Dachsbacher; Thomas Ertl (EGPGV@Eurographics, 2008)

GPU-Based Streamlines for Surface-Guided 3D Flow Visualization. - Markus Üffinger; Thomas Klein; Magnus Strengert; Thomas Ertl (VMV, 2008)

Concurrent CT Reconstruction and Visual Analysis Using Hybrid Multi-resolution Raycasting in a Cluster Environment. - Steffen Frey; Christoph Müller 001; Magnus Strengert; Thomas Ertl (ISVC (1), 2009)

A Compute Unified System Architecture for Graphics Clusters Incorporating Data Locality. - Christoph Müller 001; Steffen Frey; Magnus Strengert; Carsten Dachsbacher; Thomas Ertl (IEEE Trans. Vis. Comput. Graph., 2009)

Parallel visualization and compute environments for graphics clusters. - Magnus Strengert (2010)