A Single-Phase Non-Blocking Atomic Commitment Protocol. - Maha Abdallah; Philippe Pucheral (DEXA, 1998)

One-Phase Commit: Does it make Sense? - Maha Abdallah; Rachid Guerraoui; Philippe Pucheral (ICPADS, 1998)

A Non-Blocking Single-Phase Commit Protocol For Rigorous Participants. - Maha Abdallah; Philippe Pucheral (Netw. Inf. Syst. J., 1998)

Dictatorial Transaction Processing: Atomic Commitment Without Veto Right. - Maha Abdallah; Rachid Guerraoui; Philippe Pucheral (Distributed Parallel Databases, 2002)

Scalable Range Query Processing for Large-Scale Distributed Database Applications. - Maha Abdallah; Hung Cuong Le (IASTED PDCS, 2005)

Data Management in Voronoi-Based P2P Gaming. - Eliya Buyukkaya; Maha Abdallah (CCNC, 2008)

GROUP: Dual-Overlay State Management for P2P NVE. - Eliya Buyukkaya; Maha Abdallah; Romain Cavagna; Shun-Yun Hu (ICPADS, 2008)

A Framework for Scalable Virtual Worlds Using Spatially Organized P2P Networks. - Romain Cavagna; Maha Abdallah; Eliya Buyukkaya; Christian Bouville (ICPADS, 2008)

A framework for scalable virtual worlds using spatially organized P2P networks. - Romain Cavagna; Maha Abdallah; Christian Bouville (VRST, 2008)

VoroGame: A Hybrid P2P Architecture for Massively Multiplayer Games. - Eliya Buyukkaya; Maha Abdallah; Romain Cavagna (CCNC, 2009)

Efficient triangulation for P2P networked virtual environments. - Eliya Buyukkaya; Maha Abdallah (Multim. Tools Appl., 2009)

Peer-to-peer visualization of very large 3D landscape and city models using MPEG-4. - Romain Cavagna; Jérôme Royan; Patrick Gioia; Christian Bouville; Maha Abdallah; Eliya Buyukkaya (Signal Process. Image Commun., 2009)

TriCast: Triangulation with multicast support for P2P virtual environments. - Eliya Buyukkaya; Maha Abdallah; Romain Cavagna (ICME, 2010)

Finding the best tradeoff between multi resolution content reproduction quality and multi resolution content distribution efficiency. - Romain Cavagna; Maha Abdallah (ACIS-ICIS, 2011)

SYMA: A Synchronous Multihop Architecture for Wireless Ad Hoc Multiplayer Games. - Yu-Tan Huang; Chih-Ming Lin; Jehn-Ruey Jiang; Wei Tsang Ooi; Maha Abdallah; Khaled Boussetta (ICPADS, 2011)

A flexible connectivity architecture for avatar management in P2P virtual environments. - Eliya Buyukkaya; Maha Abdallah (NETGAMES, 2011)

A framework for experimenting distributed connectivity strategies in DVEs. - Romain Cavagna; Maha Abdallah (NETGAMES, 2011)

Routing over Relaxed Triangulation Structures for P2P-based Virtual Environments. - Eliya Buyukkaya; Maha Abdallah (AINA Workshops, 2013)

A twofold approach to object and avatar data management in P2P-based virtual environments. - Eliya Buyukkaya; Maha Abdallah (ICME Workshops, 2013)

Guest editorial: special issue on network and systems support for games. - Maha Abdallah; Khaled Boussetta; Wei Tsang Ooi (Multim. Syst., 2014)

Incentive-based on-demand video streaming using a dual spatially-organized peer-to-peer network. - Maha Abdallah; Romain Cavagna; Damien Laval (CCNC, 2015)

An SDN Controller for Delay and Jitter Reduction in Cloud Gaming. - Maryam Amiri; Hussein Al Osman; Shervin Shirmohammadi; Maha Abdallah (ACM Multimedia, 2015)

SDN-based game-aware network management for cloud gaming. - Maryam Amiri; Hussein Al Osman; Shervin Shirmohammadi; Maha Abdallah (NETGAMES, 2015)

A survey of peer-to-peer overlay approaches for networked virtual environments. - Eliya Buyukkaya; Maha Abdallah; Gwendal Simon (Peer-to-Peer Netw. Appl., 2015)

Introduction to the Special Section on Visual Computing in the Cloud: Cloud Gaming and Virtualization. - Shervin Shirmohammadi; Maha Abdallah; Dewan Tanvir Ahmed; Kuan-Ta Chen; Yan Lu 001; Alex Snyatkov (IEEE Trans. Circuits Syst. Video Technol., 2015)

Toward Delay-Efficient Game-Aware Data Centers for Cloud Gaming. - Maryam Amiri; Hussein Al Osman; Shervin Shirmohammadi; Maha Abdallah (ACM Trans. Multim. Comput. Commun. Appl., 2016)

Table of Contents: Online Supplement Volume 14, Number 3s. - Maha Abdallah (ACM Trans. Multim. Comput. Commun. Appl., 2018)

Introduction to the Special Issue on Delay-Sensitive Video Computing in the Cloud. - Maha Abdallah; Kuan-Ta Chen; Carsten Griwodz; Cheng-Hsin Hsu (ACM Trans. Multim. Comput. Commun. Appl., 2018)

Delay-Sensitive Video Computing in the Cloud: A Survey. - Maha Abdallah; Carsten Griwodz; Kuan-Ta Chen; Gwendal Simon; Pin-Chun Wang; Cheng-Hsin Hsu (ACM Trans. Multim. Comput. Commun. Appl., 2018)

Recent Advances in Immersive Multimedia. - Maha Abdallah; Balakrishnan Prabhakaran 001; Wei Cai 002; Cheng-Hsin Hsu (IEEE Multim., 2023)

Web3 Metaverse: State-of-the-Art and Vision. - Hongzhou Chen; Haihan Duan; Maha Abdallah; Yufeng Zhu; Yonggang Wen 001; Abdulmotaleb El-Saddik; Wei Cai 002 (ACM Trans. Multim. Comput. Commun. Appl., 2024)

Where is the Boundary? Understanding How People Recognize and Evaluate Generative AI-extended Videos. - Ke Wang 013; Lehao Lin; Maha Abdallah; Wei Cai 002 (CHI, 2025)

Rethinking Participatory Art under Decentralization in Web3. - Hao Wu 089; Lehao Lin; Maha Abdallah; Wei Cai 002 (CHI Extended Abstracts, 2025)

BounTCHA: A CAPTCHA Utilizing Boundary Identification in AI-extended Videos. - Lehao Lin; Ke Wang 013; Maha Abdallah; Wei Cai 002 (CoRR, 2025)

Web3 Multimedia Applications: Under the Impact of Decentralization. - Hao Wu 089; Maha Abdallah; Yuanfang Chi; Lehao Lin; Wei Cai 002 (ACM Trans. Multim. Comput. Commun. Appl., 2025)