Pedagogical Scenarios Generation within LD Frameworks. - Narjess Touzani-Chebaane; Maha Khemaja; Rafik Braham (ICALT, 2008)

Pedagogical scenario generation framework for elearning in the semantic web. - Narjess Touzani-Chebaane; Rafik Braham; Maha Khemaja (ICTA, 2009)

Towards Intelligent Collaborative Learning Simulations: Extending the IMS LD Standard by Web Semantic Based ITSs. - Maha Khemaja; Sameh Ghallabi; Valérie Monfort (ICALT, 2010)

Using SaaS and Cloud Computing for "On Demand" E Learning Services Application to Navigation and Fishing Simulator. - Valérie Monfort; Maha Khemaja; Nouha Ammari; Faîçal Felhi (ICALT, 2010)

Extending the IMS LD standard with Adaptability. - Valérie Monfort; Maha Khemaja; Slimane Hammoudi (ICALT, 2010)

Towards Extending IMS LD with Services and Context Awareness - Application to a Navigation and Fishing Simulator. - Valérie Monfort; Slimane Hammoudi; Maha Khemaja (ICEIS (3), 2010)

A Public transportation ontology to support user travel planning. - Mnasser Houda; Maha Khemaja; Káthia Marçal de Oliveira; Mourad Abed (RCIS, 2010)

Towards Effective Evaluation of Serious Games in Relation to Educational Objectives. - Afef Ghannem; Maha Khemaja (SGDA, 2013)

Design of a semantic web and OSGi based middleware for ITS development. - Taoufik Mastour; Maha Khemaja (TEEM, 2013)

A context based approach to adapt training strategy for handicraft women from third world countries. - Valérie Monfort; Maha Khemaja (TEEM, 2013)

Towards ontology of gameplay: application to game based learning systems. - Kaouther Raies; Khaireddine Rebhi; Maha Khemaja (AIM SG, 2014)

Semantic reasoning for enabling mobility and context-awareness: application to an OSGi based intelligent tutoring system. - Maha Khemaja; Taoufik Mastour (TEEM, 2014)

Towards gameplay ontology for game based learning system design process monitoring. - Kaouther Raies; Maha Khemaja (TEEM, 2014)

Designing and eXperiencing smart objects based learning scenarios: an approach combining IMS LD, XAPI and IoT. - Aroua Taamallah; Maha Khemaja (TEEM, 2014)

Using an SWS Based Integration Approach for Learning Management Systems Adaptation and Reconfiguration. - Mohamed Lamine Jellad; Maha Khemaja (WETICE, 2014)

Skill oriented Training Activity as a Service: An Approach based on the e-Competence Framework to overcome the Fast Changing IT Profession. - Maha Khemaja; Taoufik Mastour (Int. J. Hum. Cap. Inf. Technol. Prof., 2014)

An Ontology-Driven Approach to Model & Support Mobility and GeoLocation Based Campus Interactions. - Maha Khemaja; Félix Buendía (Interacción, 2015)

Un environnement collaboratif pour l'acquisition de compétences en conception-développement d'applications centrées utilisateur. - Maha Khemaja (Ingénierie des Systèmes d Inf., 2015)

Towards an Ontology of Requirements for Pervasive Games Based Learning Systems: A Requirements Engineering Perspective. - Yemna Mejbri; Maha Khemaja; Kaouther Raies (SGAMES, 2016)

Automatic Extraction of Gameplay Design Expertise: An Approach Based on Semantic Annotation. - Kaouther Raies; Maha Khemaja; Yemna Mejbri (SGAMES, 2016)

Domain driven design and provision of micro-services to build emerging learning systems. - Maha Khemaja (TEEM, 2016)

Analysis of pervasive games based learning systems requirements using game theory. - Yemna Mejbri; Maha Khemaja; Kaouther Raies (TEEM, 2016)

Towards Situation Driven Mobile Tutoring System for Learning Languages and Communication Skills: Application to Users with Specific Needs. - Maha Khemaja; Aroua Taamallah (J. Educ. Technol. Soc., 2016)

Using a Knapsack Model to Optimize Continuous Building of a Hybrid Intelligent Tutoring System: Application to Information Technology Professionals. - Maha Khemaja (Int. J. Hum. Cap. Inf. Technol. Prof., 2016)

Building Context-Aware Gamified Apps by Using Ontologies as Unified Representation and Reasoning-Based Models. - Maha Khemaja; Félix Buendía (Serious Games and Edutainment Applications, 2017)

Ontologie modulaire pour la fabrication et l'exploitation de vêtements intelligents dédiés au sport. - Samya Sagar; Issam Rebaï; Maha Khemaja; Jamel Feki (IC, 2017)

Toward a Framework for Smart City Strategies Design. - Aroua Taamallah; Maha Khemaja; Sami Faïz (SCA, 2018)

Modeling Smart Sensors on top of SOSA/SSN and WoT TD with the Semantic Smart Sensor Network (S3N) modular Ontology. - Samya Sagar; Maxime Lefrançois; Issam Rebaï; Maha Khemaja; Serge Garlatti; Jamel Feki; Lionel Médini (ISWC (Best Workshop Papers), 2018)

Towards a new requirements' definition methodology using ontologies for Pervasive Games Based Learning Systems. - Yemna Mejbri; Maha Khemaja; Kaouther Raies (EAI Endorsed Trans. Serious Games, 2018)

Enhancing Proficiency Acquisition in Gameplay Design: An Approach Based on Project Based Learning. - Kaouther Raies; Maha Khemaja; Yemna Mejbri (EAI Endorsed Trans. Serious Games, 2018)

Towards Agile and Gamified Flipped Learning Design models: Application to the System and Data Integration Course. - Jihed Hammami; Maha Khemaja (CENTERIS/ProjMAN/HCist, 2019)

Towards a Knapsack Model for optimizing e-Training services delivery: Application to Hybrid Intelligent Tutoring Systems. - Maha Khemaja; Soulef Khalfallah (CENTERIS/ProjMAN/HCist, 2019)

A Computing Framework to Check Real-Time Requirements in Ambient Intelligent Systems. - Roua Jabla; Amani Braham; Félix Buendía; Maha Khemaja (ISAmI, 2019)

Generation of Adaptive Mobile Applications Based on Design Patterns for User Interfaces. - Amani Braham; Félix Buendía; Maha Khemaja; Faïez Gargouri (UCAmI, 2019)

Balancing Timing and Accuracy Requirements in Human Activity Recognition Mobile Applications. - Roua Jabla; Félix Buendía; Maha Khemaja; Sami Faïz (UCAmI, 2019)

A web-based platform for strategy design in smart cities. - Aroua Taamallah; Maha Khemaja; Sami Faïz (Int. J. Web Based Communities, 2019)

An Efficient Deep Network in Network Architecture for Image Classification on FPGA Accelerator. - Hmidi Alaeddine; Jihene Malek; Maha Khemaja (CW, 2021)

User Interface Adaptation through Ontology Models and Code Generation. - Amani Braham; Maha Khemaja; Félix Buendía; Faïez Gargouri (HCI-COLLAB, 2021)

Towards a Model-Driven Ontology-Based Architecture for Generating Adaptive User Interfaces. - Amani Braham; Maha Khemaja; Félix Buendía; Faïez Gargouri (ISAmI, 2021)

A Novel Component of Decision-Making for Context-Aware Applications in Pervasive Environments. - Roua Jabla; Maha Khemaja; Félix Buendía; Sami Faïz (ISAmI, 2021)

Towards Scrum and Gamification based Adaptive Authoring Tool. - Jihed Hammami; Maha Khemaja; Sonia Ayachi Ghannouchi (INISTA, 2022)

A knowledge-driven activity recognition framework for learning unknown activities. - Roua Jabla; Maha Khemaja; Félix Buendía; Sami Faïz (KES, 2022)

User interface design patterns and ontology models for adaptive mobile applications. - Amani Braham; Félix Buendía; Maha Khemaja; Faïez Gargouri (Pers. Ubiquitous Comput., 2022)

An Enhanced Feature Selection Approach Using Capuchin Search Algorithm for high-dimensional Biological Data Classification. - Iyad Jaber; Yousef Hassouneh; Maha Khemaja (INISTA, 2023)

An Interdisciplinary Model-Driven Approach for Flipped Learning Design and Enactment Integrating Gamification, Agile, BPMN, IoT, and AI. - Jihed Hammami; Maha Khemaja; José Luis Sierra-Rodríguez (AICCSA, 2024)

Design and Evaluation of the UI/UX of GAmified LEarning Design Editor (GALEDE). - Jihed Hammami; Maha Khemaja; José Luis Sierra-Rodríguez (CHIRA (2), 2024)

A hybrid meta-heuristic algorithm for optimization of capuchin search algorithm for high-dimensional biological data classification. - Iyad Jaber; Yousef Hassouneh; Maha Khemaja (Neural Comput. Appl., 2025)