The Potential of User Feedback Through the Iterative Refining of Queries in an Image Retrieval System. - Maher Ben Moussa; Marco Pasch; Djoerd Hiemstra; Paul E. van der Vet; Theo W. C. Huibers (Adaptive Multimedia Retrieval, 2006)

Communicating with a virtual human or a skin-based robot head. - Nadia Magnenat-Thalmann; Zerrin Kasap; Maher Ben Moussa (FG, 2008)

Applying Affect Recognition in Serious Games: The PlayMancer Project. - Maher Ben Moussa; Nadia Magnenat-Thalmann (MIG, 2009)

Making Them Remember - Emotional Virtual Characters with Memory. - Zerrin Kasap; Maher Ben Moussa; Parag Chaudhuri; Nadia Magnenat-Thalmann (IEEE Computer Graphics and Applications, 2009)

The PlayMancer Database: A Multimodal Affect Database in Support of Research and Development Activities in Serious Game Environment. - Theodoros Kostoulas; Otilia Kocsis; Todor Ganchev; Fernando Fernández-Aranda; Juan J. Santamaría; Susana Jiménez-Murcia; Maher Ben Moussa; Nadia Magnenat-Thalmann; Nikos Fakotakis (LREC, 2010)

Towards an expressive virtual tutor: an implementation of a virtual tutor based on an empirical study of non-verbal behaviour. - Maher Ben Moussa; Zerrin Kasap; Nadia Magnenat-Thalmann; Krishna Chandramouli; Seyed Navid Haji Mirza; Qianni Zhang; Ebroul Izquierdo; Iordanis Biperis; Petros Daras (SMVC@MM, 2010)

Evaluating a dancer's performance using kinect-based skeleton tracking. - Dimitrios S. Alexiadis; Philip Kelly; Petros Daras; Noel E. O'Connor; Tamy Boubekeur; Maher Ben Moussa (ACM Multimedia, 2011)

Blending real with virtual in 3DLife. - Konstantinos C. Apostolakis; Dimitrios S. Alexiadis; Petros Daras; David S. Monaghan; Noel E. O'Connor; Benjamin Prestele; Peter Eisert; Gaël Richard; Qianni Zhang; Ebroul Izquierdo; Maher Ben Moussa; Nadia Magnenat-Thalmann (WIAMIS, 2013)

Toward socially responsible agents: integrating attachment and learning in emotional decision-making. - Maher Ben Moussa; Nadia Magnenat-Thalmann (Comput. Animat. Virtual Worlds, 2013)

Virtual assistive companions for older adults: qualitative field study and design implications. - Christiana Tsiourti; Emilie Joly; Cindy Wings; Maher Ben Moussa; Katarzyna Wac (PervasiveHealth, 2014)

Summary of the Workshop Affective Interaction with Avatars @ Ambient Intelligence 2015. - Andreas Braun 001; Carsten Stocklöw; Sten Hanke; Maher Ben Moussa; Panayiotis Andreou; Christiana Tsiourti (AmI (Workshops/Posters), 2015)

The Use of Videogames as Complementary Therapeutic Tool for Cognitive Behavioral Therapy in Bulimia Nervosa Patients. - Fernando Fernández-Aranda; Susana Jiménez-Murcia; Juan J. Santamaría; Cristina Giner-Bartolomé; Gemma Mestre-Bach; Roser Granero; Isabel Sánchez; Zaida Agüera; Maher Ben Moussa; Nadia Magnenat-Thalmann; Dimitri Konstantas; Tony Lam; et al. (Cyberpsychology Behav. Soc. Netw., 2015)

A Virtual Assistive Companion for Older Adults: Design Implications for a Real-World Application. - Christiana Tsiourti; Maher Ben Moussa; João Quintas; Ben Loke; Inge Jochem; Joana Albuquerque Lopes; Dimitri Konstantas (IntelliSys (1), 2016)

How avatars in care context should show affect. - Sascha Fagel; Maher Ben Moussa; Donato Cereghetti (PervasiveHealth, 2016)

Towards Reliable Integrity in Blacklisting: Facing Malicious IPs in GHOST Smart Contracts. - Georgios P. Spathoulas; Anastasija Collen; Pankaj Pandey; Niels A. Nijdam; Sokratis K. Katsikas; Charalampos S. Kouzinopoulos; Maher Ben Moussa; Konstantinos M. Giannoutakis; Konstantinos Votis; Dimitrios Tzovaras (INISTA, 2018)

Nadine: An LLM-driven Intelligent Social Robot with Affective Capabilities and Human-like Memory. - Hangyeol Kang; Maher Ben Moussa; Nadia Magnenat-Thalmann (CoRR, 2024)

Mitigating the Uncanny Valley Effect in Hyper-Realistic Robots: A Student-Centered Study on LLM-Driven Conversations. - Hangyeol Kang; Thiago Freitas dos Santos; Maher Ben Moussa; Nadia Magnenat-Thalmann (CoRR, 2025)