Designing and Implementing a Robot in a Digital Theater for Audience Involved Drama-Based Learning. - Gwo-Dong Chen; Tzu-Chun Hsu; Mahesh Liyanawatta (ICITL, 2018)

Using Digital Map Tools to Assist Learning of Argumentative Essay Writing. - Cheng-Yu Fan; Mahesh Liyanawatta; Su-Hang Yang; Gwo-Dong Chen (ICITL, 2019)

Robot as a Ventriloquist Doll in a Virtual Situational Learning Environment to Facilitate Learning Through Self-Dialogue. - Vando Gusti Al Hakim; Su-Hang Yang; Mahesh Liyanawatta; Jen-Hang Wang; Yung-Han Ku; YungYu Zhuang; Gwo-Dong Chen (ICALT, 2022)

Audience participation digital drama-based learning activities for situational learning in the classroom. - Mahesh Liyanawatta; Su-Hang Yang; Yu-Tzu Liu; YungYu Zhuang; Gwo-Dong Chen (Br. J. Educ. Technol., 2022)

Robots in situated learning classrooms with immediate feedback mechanisms to improve students' learning performance. - Vando Gusti Al Hakim; Su-Hang Yang; Mahesh Liyanawatta; Jen-Hang Wang; Gwo-Dong Chen (Comput. Educ., 2022)

Embodied Learning Through Drama-Based Situatedness Using Immersive Technology in the Classroom. - Jen-Hang Wang; Mahesh Liyanawatta; Chia-Ying Lee; Yu-Ling Huang; Su-Hang Yang; Gwo-Dong Chen (ICALT, 2023)

An interactive programming learning environment supporting paper computing and immediate evaluation for making thinking visible and traceable. - YungYu Zhuang; Yu-Hsuan Lin; Mahesh Liyanawatta; Andito Haryo Saputro; Yuniati Dwi Utami; Jen-Hang Wang (Interact. Learn. Environ., 2024)