Collaborative and cooperative games: Facts and assumptions. - Carolina Islas Sedano; Maira B. Carvalho; Nicola Secco; C. Shaun Longstreet (CTS, 2013)

The Journey: A Service-Based Adaptive Serious Game on Probability. - Maira B. Carvalho; Francesco Bellotti; Riccardo Berta; Francesco Curatelli; Alessandro De Gloria; Giorgia Gazzarata; Jun Hu 001; Michael D. Kickmeier-Rust; Chiara Martinengo (GALA, 2014)

Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism. - Theodore Lim; Sandy Louchart; Neil Suttie; Jannicke Baalsrud Hauge; Ioana A. Stanescu; Francesco Bellotti; Maira B. Carvalho; Jeffrey Earp; Michela Ott; Sylvester Arnab; Damian Brown (GameDays, 2014)

Narrative Serious Game Mechanics (NSGM) - Insights into the Narrative-Pedagogical Mechanism. - Theodore Lim; Sandy Louchart; Neil Suttie; Jannicke Baalsrud Hauge; Ioana A. Stanescu; Iván Martínez-Ortiz; Pablo Moreno-Ger; Francesco Bellotti; Maira B. Carvalho; Jeffrey Earp; Michela Ott; Sylvester Arnab; et al. (GameDays, 2014)

Deploying Serious Games for Management in Higher Education: lessons learned and good practices. - Jannicke Baalsrud Hauge; Francesco Bellotti; Rob Nadolski; Riccardo Berta; Maira B. Carvalho (EAI Endorsed Trans. Serious Games, 2014)

Towards a Service-Oriented Architecture Framework for Educational Serious Games. - Maira B. Carvalho; Francesco Bellotti; Jun Hu 001; Jannicke Baalsrud Hauge; Riccardo Berta; Alessandro De Gloria; Matthias Rauterberg (ICALT, 2015)

Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games. - Maira B. Carvalho; Jun Hu 001; Francesco Bellotti; Alessandro De Gloria; Matthias Rauterberg (ICEC, 2015)

Mapping learning and game mechanics for serious games analysis. - Sylvester Arnab; Theodore Lim; Maira B. Carvalho; Francesco Bellotti; Sara de Freitas; Sandy Louchart; Neil Suttie; Riccardo Berta; Alessandro De Gloria (Br. J. Educ. Technol., 2015)

An activity theory-based model for serious games analysis and conceptual design. - Maira B. Carvalho; Francesco Bellotti; Riccardo Berta; Alessandro De Gloria; Carolina Islas Sedano; Jannicke Baalsrud Hauge; Jun Hu 001; Matthias Rauterberg (Comput. Educ., 2015)

A case study on Service-Oriented Architecture for Serious Games. - Maira B. Carvalho; Francesco Bellotti; Riccardo Berta; Alessandro De Gloria; Giorgia Gazzarata; Jun Hu 001; Michael D. Kickmeier-Rust (Entertain. Comput., 2015)

Learning Analytics for a Puzzle Game to Discover the Puzzle-Solving Tactics of Players. - Mehrnoosh Vahdat; Maira B. Carvalho; Mathias Funk; Matthias Rauterberg; Jun Hu 001; Davide Anguita (EC-TEL, 2016)

Grammar-Based and Lexicon-Based Techniques to Extract Personality Traits from Text. - Maira B. Carvalho; Max M. Louwerse (CogSci, 2017)

Explanation Versus Prediction: Statistical Differences in Detecting Fraudulent Events Do Not Necessarily Have Predictive Power. - Angelica M. Tinga; Welmoed Kuperus; Maira B. Carvalho; Max M. Louwerse (CogSci, 2019)