An approach to realize click, double-click, and drag in 3D. - Yukio Ishihara; Makio Ishihara (IASTED Conf. on Software Engineering and Applications, 2004)

Porthole: A Spatial Interface to Provide Scrolling, Zooming-In, and Zooming-Out. - Makio Ishihara; Yukio Ishihara (IASTED Conf. on Software Engineering, 2005)

An approach to remote direct pointing using gray-code. - Makio Ishihara; Yukio Ishihara (AVI, 2006)

Merging of Systolic Messy Arrays Based on Data Flows. - Makio Ishihara; Hironori Kida; Minoru Tanaka (IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2006)

Locating A Projector Using The Strength of Beams Reflected on a Screen. - Yukio Ishihara; Makio Ishihara (AUIC, 2007)

Building Systolic Messy Arrays for Infinite Iterative Algorithms. - Makio Ishihara (IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2007)

A reflex in eye-hand coordination for calibrating coordinates of a tabletop display. - Makio Ishihara; Yukio Ishihara (AVI, 2010)

Calibrating Coordinates of a Tabletop Display with a Reflex in Eye-Hand Coordination. - Makio Ishihara; Yukio Ishihara (IEICE Trans. Inf. Syst., 2010)

Locating Projectors Using Intensity of Reflected Beams Based on Phong Shading Model. - Yukio Ishihara; Makio Ishihara (HCI (23), 2011)

Properties of Shadow-Cursor for Calibrating Screen Coordinates of Tabletop Displays. - Makio Ishihara; Yukio Ishihara (HCI (23), 2011)

A Virtual Mouse System Using Finger-Gestures of Twisting-in. - Takashi Kihara; Makio Ishihara (HCI (23), 2011)

Impact of Distance to Screen upon Spacial Awareness. - Kazuya Kuroda; Makio Ishihara (HCI (9), 2011)

Calibrating Screen Coordinates of Tabletop Display Using Shadow-Cursor. - Makio Ishihara; Yukio Ishihara (HCI (28), 2013)

Correcting Distortion of Views into Aquarium. - Yukio Ishihara; Makio Ishihara (HCI (5), 2013)

Laser Pointer Interaction and Its Properties in Pointing Performance. - Makio Ishihara; Takuya Nakashima (HCI (28), 2013)

An Indoor Navigation System Using Signpost Metaphor for Smartphone Environments. - Daiki Aono; Makio Ishihara (HCI (26), 2014)

Fishing Metaphor for Navigation in CAVE. - Makio Ishihara; Yukio Ishihara (HCI (26), 2014)

Visual Feedback of Fireworks Motivating Residents to Do Indoor Physical Activities. - Yukio Ishihara; Makio Ishihara; Fuminori Hyodo; Yuji Matsuzoe; Keiji Yasukawa (HCI (27), 2014)

An Omnidirectional Virtual Desktop Environment Using HMDs and Its Evaluation. - Kento Kaneko; Makio Ishihara; Kazumasa Yamazawa (HCI (26), 2014)

Correcting Distortion of Views into Aquarium and Its Accuracy. - Yukio Ishihara; Makio Ishihara (IEICE Trans. Inf. Syst., 2014)

Domestic Electricity Consumption Visualized as Flowing Tap Water to Raise the Feeling of Waste. - Yukio Ishihara; Makio Ishihara; Fumi Hirayama; Keiji Yasukawa (HCI (28), 2015)

A Branch-Type Slider and its Application. - Makio Ishihara; Erika Koriyama; Yukio Ishihara (HCI (28), 2015)

Airbrush Metaphor and its Application. - Makio Ishihara; Yuta Nakazaki; Yukio Ishihara (HCI (28), 2015)

Manipulating Animation Speed of Progress Bars to Shorten Time Perception. - Yuma Kuroki; Makio Ishihara (HCI (28), 2015)

Design of Interactive Instruction Systems for Travelers and Short-Term Visitors. - Nuttaporn Noithong; Makio Ishihara (HCI (28), 2015)

Effect of Navigation Methods on Spatial Awareness in Virtual Worlds. - Makio Ishihara; Saki Higuchi; Yukio Ishihara (HCI (26), 2016)

Calibrating Screen Coordinates of Tabletop Display Using a Shadow Cursor and Its Properties. - Makio Ishihara; Yukio Ishihara (SCIS&ISIS, 2016)

Correcting Distortion of Views into Spherical Tank in Aquarium. - Yukio Ishihara; Makio Ishihara (HCI (30), 2017)

Use of Vibration for Touch Pen to Provide the Feel of Writing on Paper. - Makio Ishihara; Ayaka Imato; Yukio Ishihara (HCI (29), 2017)

Shortening Selection Time Using Plural Cursor in Multi-display Environment and Its Preliminary Evaluation. - Yuki Mako; Makio Ishihara (HCI (29), 2017)

A Shadow Cursor for Calibrating Screen Coordinates of Tabletop Displays and Its Evaluation. - Makio Ishihara; Yukio Ishihara (IEICE Trans. Inf. Syst., 2017)

Preliminary study on angular properties of spatial awareness of human in virtual space. - Yoshihiro Ishihara; Makio Ishihara (VRST, 2018)

Impact of Viewing Distance on Task Performance and Its Properties. - Makio Ishihara; Yukio Ishihara (IEICE Trans. Inf. Syst., 2018)

Peripheral Distortion on Views in a Fish Tank Could Be Corrected Using a Trapezoidal Glass and Microlens Array. - Yukio Ishihara; Makio Ishihara (HCI (33), 2019)

A Fingerprinting Trilateration Method FTM for Indoor Positioning and Its Performance. - Makio Ishihara; Ryo Kawashima (HCI (28), 2019)

Preliminary Experiment for Navigation on Tactile Display Using DC Motor. - Yusuke Komatsu; Makio Ishihara (HCI (3), 2019)

Strong Stimulation with Virtual Reality Treatment for Acrophobia and Its Evaluation. - Su Chang; Makio Ishihara (HCI (49), 2020)

A HMD-Based Virtual Display Environment with Adjustable Viewing Distance for Improving Task Performance. - Makio Ishihara; Yukio Ishihara (HCI (10), 2020)

LINE Based Learning System for IT Security Practices Through Intrinsic Motivation. - Yukio Ishihara; Makio Ishihara (HCI (40), 2020)

Building a Firefighting Training System in MR. - Kazuya Yamamoto; Makio Ishihara (HCI (49), 2020)

Multi-Distance Function Trilateration over k-NN Fingerprinting for Indoor Positioning and Its Evaluation. - Makio Ishihara; Ryo Kawashima (IEICE Trans. Inf. Syst., 2020)

A Pilot Study on Navigation for Information Acquisition Using Eye Tracking. - Fumiya Inoue; Makio Ishihara (HCI (45), 2021)

Impact of Viewing Distance to Virtual Screen upon Kraepelin-Task Performance and Its Psychological Fatigue. - Makio Ishihara; Yukio Ishihara (HCI (37), 2021)

A Pilot Study on Progress of Driving Skills with Immersive VR Driving Simulator. - Yuejun Xu; Makio Ishihara (HCI (41), 2021)

Comparative experiment of attention prompting methods using VR driving simulator. - Jinwei Liang; Makio Ishihara (AIVR, 2022)

A Pilot Study on the Use of Gaze Stops to Support the Search for Important Parts. - Fumiya Inoue; Makio Ishihara (HCI (38), 2022)

Impact of Longer Viewing Distance to Virtual Screen upon Mouse-Manipulation Performance. - Makio Ishihara (HCI (38), 2022)

A Pilot Experiment on Attention Prompt Method for Car Driving Based on VR Technology. - Jinwei Liang; Makio Ishihara (HCI (40), 2022)

Study on Curvature Distance of Humans Walking in a Rotating Virtual Space. - Rakcharoen Natchapon; Makio Ishihara (HCI (40), 2022)

Learning basic concept of computer programming with path-finding task in ar and its properties. - Makio Ishihara; Pongpun Rattanachinalai (Educ. Inf. Technol., 2022)

A Longer Viewing Distance to a Virtual Screen Could Improve Task Performance. - Makio Ishihara (HCI (43), 2023)

Influence of Familiarization with a Driving Course Upon Driving Behaviors in a VR Driving Simulator and its Properties. - Makio Ishihara; Yuejun Xu (Int. J. Intell. Transp. Syst. Res., 2023)

An IMU-Based Drone Controller and Its Pilot Evaluation. - Zhichao Cheng; Makio Ishihara (ICAT-EGVE (Posters & Demos), 2024)

A Study on the Changes in Attention Awareness Induced by Attention Guidance Methods in Driving Simulators Using Biometric Data. - Jinwei Liang; Makio Ishihara (ICAT-EGVE (Posters & Demos), 2024)