Performing Traditional Knowledge using a Game Engine: Communicating and Sharing Australian Aboriginal Knowledge Practices. - Malcolm Pumpa; Theodor G. Wyeld; Barbara Adkins (ICALT, 2006)

Database and Narratological Representation of Australian Aboriginal Knowledge as Information Visualisation using a Game Engine. - Malcolm Pumpa; Theodor G. Wyeld (IV, 2006)

Narratological Constructs in the Gestalt of the 3D Game environment: Aboriginal Knowledge and its Connection to the Data Landscape Metaphor. - Theodor G. Wyeld; Malcolm Pumpa (IV, 2007)

Beyond the Map: Issues in the Design of a Virtual 3D Knowledge Space for Aboriginal Knowledge. - Malcolm Pumpa (VSMM, 2007)