Supporting Energy Efficient Train Operation by Using Gamification to Motivate Train Drivers. - Malgorzata Cwil; Witold Bartnik (SimTecT/ISAGA, 2016)

Continuous Feedback as a Key Component of Employee Motivation Improvement - A Railway Case Study based on the Placebo Effect. - Witold Bartnik; Malgorzata Cwil (HICSS, 2017)

Physically Extended Virtual Reality (PEVR) as a New Concept in Railway Driver Training. - Malgorzata Cwil; Witold Bartnik (HCI (10), 2019)

Cicero VR - Public Speaking Training Tool and an Attempt to Create Positive Social VR Experience. - Michal Jakubowski; Marcin Wardaszko; Anna Winniczuk; Blazej Podgórski; Malgorzata Cwil (HCI (10), 2019)

Analysis of Matchmaking Optimization Systems Potential in Mobile eSports. - Marcin Wardaszko; Malgorzata Cwil; Przemyslaw Chojecki; Kajetan Dabrowski (HICSS, 2019)

Simulation Games as a Framework to Conduct Scientific Experiments - The Example of Prospect Theory Research. - Malgorzata Cwil (ISAGA, 2019)

Leaderboards - A Motivational Tool in the Process of Business Education. - Malgorzata Cwil (JCSG, 2020)

Enhancing Fair Play in Online Gaming: The Development and Implementation of the No More Cheats Anti-cheat System. - Michal Jakubowski; Malgorzata Cwil; Weronika Szatkowska (ISAGA, 2024)

A Framework for Co-design of Edu Escape-Room Aimed at Exploring Cultural Identity. - Weronika Szatkowska; Malgorzata Cwil; Blanka Blaszczak-Rozenbaum (ISAGA, 2024)