Natural Language and Inference in a Computer Game. - Malte Gabsdil; Alexander Koller; Kristina Striegnitz (COLING, 2002)

Classifying Recognition Results for Spoken Dialog Systems. - Malte Gabsdil (ACL (Companion), 2003)

Combining Acoustic and Pragmatic Features to Predict Recognition Performance in Spoken Dialogue Systems. - Malte Gabsdil; Oliver Lemon (ACL, 2004)

Combining Acoustic Confidences and Pragmatic Plausibility for Classifying Spoken Chess Move Instructions. - Malte Gabsdil (SIGDIAL Workshop, 2004)

Put My Galakmid Coin into the Dispenser and Kick It: Computational Linguistics and Theorem Proving in a Computer Game. - Alexander Koller; Ralph Debusmann; Malte Gabsdil; Kristina Striegnitz (J. Log. Lang. Inf., 2004)

Automatic classification of speech recognition hypotheses using acoustic and pragmatic features. - Malte Gabsdil (2005)