Evaluation of StarCraft Artificial Intelligence Competition Bots by Experienced Human Players. - Man-Je Kim; Kyung-Joong Kim 001; Seungjun Kim 001; Anind K. Dey (CHI Extended Abstracts, 2016)

Opponent modeling based on action table for MCTS-based fighting game AI. - Man-Je Kim; Kyung-Joong Kim 001 (CIG, 2017)

Hybrid fighting game AI using a genetic algorithm and Monte Carlo tree search. - Man-Je Kim; Chang Wook Ahn (GECCO (Companion), 2018)

Performance Evaluation Gaps in a Real-Time Strategy Game Between Human and Artificial Intelligence Players. - Man-Je Kim; Kyung-Joong Kim 001; Seungjun Kim 001; Anind K. Dey (IEEE Access, 2018)

Genetic Action Sequence for Integration of Agent Actions. - Man-Je Kim; Jun Suk Kim; Donghyeon Lee; Chang Wook Ahn (BIC-TA (1), 2019)

Integrating agent actions with genetic action sequence method. - Man-Je Kim; Jun Suk Kim; Donghyeon Lee; Sungjin James Kim; Min-Jung Kim; Chang Wook Ahn (GECCO (Companion), 2019)

BattleNet: Capturing Advantageous Battlefield in RTS Games (Student Abstract). - Donghyeon Lee; Man-Je Kim; Chang Wook Ahn (AAAI, 2020)

Genetic Optimizing Method for Real-time Monte Carlo Tree Search Problem. - Man-Je Kim; Jong-Hyun Lee 003; Chang Wook Ahn (SMA, 2020)

A Genetic Algorithm (GA) Approach to the Portfolio Design Based on Market Movements and Asset Valuations. - Sangmin Lim; Man-Je Kim; Chang Wook Ahn (IEEE Access, 2020)

Genetic state-grouping algorithm for deep reinforcement learning. - Man-Je Kim; Jun Suk Kim; Sungjin James Kim; Min-Jung Kim; Chang Wook Ahn (Expert Syst. Appl., 2020)

Predicting combat outcomes and optimizing armies in StarCraft II by deep learning. - Donghyeon Lee; Man-Je Kim; Chang Wook Ahn (Expert Syst. Appl., 2021)

Evolving population method for real-time reinforcement learning. - Man-Je Kim; Jun Suk Kim; Chang Wook Ahn (Expert Syst. Appl., 2023)

Polyphonic Piano Music Transcription System Exploiting Mutual Correlations of Different Musical Note States. - Taehyeon Kim; Donghyeon Lee; Man-Je Kim; Chang Wook Ahn (IEEE Access, 2024)

Surrogate-assisted Monte Carlo Tree Search for real-time video games. - Man-Je Kim; Donghyeon Lee; Jun Suk Kim; Chang Wook Ahn (Eng. Appl. Artif. Intell., 2024)

Multi-task learning-based temporal pattern matching network for guitar tablature transcription. - Taehyeon Kim; Man-Je Kim; Chang Wook Ahn (Neural Comput. Appl., 2025)