Imaged-Based 3D Face Modeling. - Mandun Zhang; Linna Ma; Xiangyong Zeng; Yangsheng Wang (CGIV, 2004)

Local Moment Invariant Analysis. - Yufeng Chen; Mandun Zhang; Peng Lu 001; Yangsheng Wang (CGIV, 2005)

Head Nod and Shake Recognition Based on Multi-View Model and Hidden Markov Model. - Peng Lu 001; Mandun Zhang; Xinshan Zhu; Yangsheng Wang (CGIV, 2005)

Fast Individual Facial Animation. - Jian Yao; Mandun Zhang; Xiangyong Zeng; Yangsheng Wang (CGIV, 2005)

3D Head Models Retrieval Based on Geometrical Measurement for Modeling. - Mandun Zhang; Xiangyong Zeng; Peng Lu 001; Yangsheng Wang (CGIV, 2005)

Fist Tracking Using Bayesian Network. - Peng Lu 001; Yufeng Chen; Mandun Zhang; Yangsheng Wang (ACII, 2005)

Multi-dimensional Game Interface with Stereo Vision. - Yufeng Chen; Mandun Zhang; Peng Lu 001; Xiangyong Zeng; Yangsheng Wang (ICEC, 2005)

A Video Based Personalized Face Model Generation Approach for Network 3D Games. - Xiangyong Zeng; Jian Yao; Mandun Zhang; Yangsheng Wang (ICEC, 2005)

Differential Shape Statistical Analysis. - Yufeng Chen; Mandun Zhang; Peng Lu 001; Yangsheng Wang (Int. J. Wavelets Multiresolution Inf. Process., 2007)

Performance-Driven Facial Expression Real-Time Animation Generation. - Mandun Zhang; Jianglei Huo; Shenruoyang Na; Chunmeng Huang (ICIG (3), 2015)

3D Model Retrieval Based on Vision Feature Fusion. - Mandun Zhang; Yingshi Ma; Xiaofang Wang; Wei Wei; Zhidong Xiao (CCIS, 2018)

3D Model Retrieval Algorithm Based on Attention and Multi-view Fusion. - Ziqi Shi; Ziyang Quan; Jingshan Shi; Zhuyan Guo; Mandun Zhang; Zhidong Xiao (CSSE, 2022)

3D Object Recognition Based on Point Cloud Geometry Construction and Embeddable Attention. - Jingshan Shi; Zhuyan Guo; Shujia Cheng; Yuhan Liu; Mandun Zhang; Zhidong Xiao (ICIG (3), 2023)

Preaftrack: multi-object tracking based on adaptive feature matching from detection results. - Mandun Zhang; Chenyue Hou; Yonghui Pang; Jiale Shi; Yiqi Zhang; Xiangsheng Huang (J. Supercomput., 2025)