Single-player Monte-Carlo tree search for SameGame. - Maarten P. D. Schadd; Mark H. M. Winands; Mandy J. W. Tak; Jos W. H. M. Uiterwijk (Knowl. Based Syst., 2012)

N-Grams and the Last-Good-Reply Policy Applied in General Game Playing. - Mandy J. W. Tak; Mark H. M. Winands; Yngvi Björnsson (IEEE Trans. Comput. Intell. AI Games, 2012)

Monte Carlo Tree Search variants for simultaneous move games. - Mandy J. W. Tak; Marc Lanctot; Mark H. M. Winands (CIG, 2014)

Quality-based Rewards for Monte-Carlo Tree Search Simulations. - Tom Pepels; Mandy J. W. Tak; Marc Lanctot; Mark H. M. Winands (ECAI, 2014)

Decaying Simulation Strategies. - Mandy J. W. Tak; Mark H. M. Winands; Yngvi Björnsson (IEEE Trans. Comput. Intell. AI Games, 2014)