Small groups, big mistakes: the emergence of faulty rules during a collaborative board game. - Matthew Berland; Victor R. Lee; Maneksha DuMont (ICLS, 2010)

Students' investigations with physical activity data devices. - Victor R. Lee; Maneksha DuMont (ICLS, 2010)

An Exploration into How Physical Activity Data-Recording Devices Could be Used in Computer-Supported Data Investigations. - Victor R. Lee; Maneksha DuMont (Int. J. Comput. Math. Learn., 2010)

Empowerment through design: engaging alternative high school students through the design, development and crafting of digitally-enhanced pets. - Maneksha DuMont (IDC, 2012)

Material pets, virtual spaces, isolated designers: how collaboration may be unintentionally constrained in the design of tangible computational crafts. - Maneksha DuMont; Victor R. Lee (IDC, 2012)

Hybrid Shmybrid: Using Collaborative Structure to Understand the Relationship between Virtual and Tangible Elements of a Computational Craft. - Maneksha DuMont; Deborah A. Fields (CSCL (2), 2013)