Gamified Moodle Course for Teaching UML. - Mantas Jurgelaitis; Vaidotas Drungilas; Lina Ceponiene (Balt. J. Mod. Comput., 2018)

Method for Reverse Engineering UML Use Case Model for Websites. - Lina Ceponiene; Vaidotas Drungilas; Mantas Jurgelaitis; Jonas Ceponis (Inf. Technol. Control., 2018)

Modelling principles for blockchain-based implementation of business or scientific processes. - Mantas Jurgelaitis; Vaidotas Drungilas; Lina Ceponiene; Rita Butkiene; Evaldas Vaiciukynas (IVUS, 2019)

Implementing gamification in a university-level UML modeling course: A case study. - Mantas Jurgelaitis; Lina Ceponiene; Jonas Ceponis; Vaidotas Drungilas (Comput. Appl. Eng. Educ., 2019)

A Case Study of Applying Gamification in Teaching Project Management. - Kristina Magylaite; Lina Ceponiene; Mantas Jurgelaitis; Tomas Danikauskas (ICIST, 2020)

Smart Contract Code Generation from Platform Specific Model for Hyperledger Go. - Mantas Jurgelaitis; Vaidotas Drungilas; Lina Ceponiene; Evaldas Vaiciukynas; Rita Butkiene; Jonas Ceponis (WorldCIST (4), 2021)

Solidity Code Generation From UML State Machines in Model-Driven Smart Contract Development. - Mantas Jurgelaitis; Lina Ceponiene; Rita Butkiene (IEEE Access, 2022)

Transforming Sketches of UML Use Case Diagrams to Models. - Mantas Razinskas; Benas Miliunas; Mantas Jurgelaitis; Lina Ceponiene; Lina Bisikirskiene (IEEE Access, 2024)