A Conceptual Model Towards the Scaffolding of Learning Experience. - Sylvester Arnab; Pablo Moreno-Ger; Theodore Lim; Petros Lameras; Maurice Hendrix; Kristian Kiili; Jannicke Baalsrud Hauge; Manuel Ninaus; Sara de Freitas; Alessandro Mazzetti; Anders Dahlbom; Cristiana Degano; et al. (GALA, 2014)

Free Your Brain a Working Memory Training Game. - Gonçalo Duarte Garcia Pereira; Manuel Ninaus; Rui Prada; Guilherme Wood; Christa Neuper; Ana Paiva 001 (GALA, 2014)

The Potential Use of Neurophysiological Signals for Learning Analytics. - Manuel Ninaus; Silvia Erika Kober; Elisabeth V. C. Friedrich; Christa Neuper; Guilherme Wood (VS-GAMES, 2014)

Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Methods. - Jannicke Madeleine Baalsrud Hauge; Ioana A. Stanescu; Sylvester Arnab; Pablo Moreno-Ger; Theodore Lim; Ángel Serrano-Laguna; Petros Lameras; Maurice Hendrix; Kristian Kiili; Manuel Ninaus; Sara de Freitas; Alessandro Mazzetti; et al. (Int. J. Serious Games, 2015)

Game elements improve performance in a working memory training task. - Manuel Ninaus; Gonçalo Duarte Garcia Pereira; René Stefitz; Rui Prada; Ana Paiva 001; Christa Neuper; Guilherme Wood (Int. J. Serious Games, 2015)

A Game-Based Approach to Examining Students' Conceptual Knowledge of Fractions. - Manuel Ninaus; Kristian Kiili; Jake McMullen; Korbinian Moeller (GALA, 2016)

An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games. - Elizabeth A. Boyle; Thomas Hainey; Thomas M. Connolly; Grant Gray; Jeffrey Earp; Michela Ott; Theodore Lim; Manuel Ninaus; Cláudia Sofia Ribeiro; João Madeiras Pereira (Comput. Educ., 2016)

Data-Driven Design Decisions to Improve Game-Based Learning of Fractions. - Manuel Ninaus; Kristian Kiili; Robert S. Siegler; Korbinian Moeller (GALA, 2017)

Assessing fraction knowledge by a digital game. - Manuel Ninaus; Kristian Kiili; Jake McMullen; Korbinian Moeller (Comput. Hum. Behav., 2017)

Acceptance of Game-Based Learning and Intrinsic Motivation as Predictors for Learning Success and Flow Experience. - Manuel Ninaus; Korbinian Moeller; Jake McMullen; Kristian Kiili (Int. J. Serious Games, 2017)

Design Rationales of a Mobile Game-Based Intervention for German Dyslexic Children. - Heiko Holz; Benedikt Beuttler; Manuel Ninaus (CHI PLAY (Companion), 2018)

Validity and Player Experience of a Mobile Game for German Dyslexic Children. - Heiko Holz; Manuel Ninaus; Detmar Meurers; Alexandra Kirsch (CHI PLAY (Companion), 2018)

A Fun-Accuracy Trade-Off in Game-Based Learning. - Simon Greipl; Manuel Ninaus; Darlene Bauer; Kristian Kiili; Korbinian Moeller (GALA, 2018)

Extending a Digital Fraction Game Piece by Piece with Physical Manipulatives. - Kristian Kiili; Antti Koskinen; Antero Lindstedt; Manuel Ninaus (GALA, 2018)

Board Games for Training Computational Thinking. - Katerina Tsarava; Korbinian Moeller; Manuel Ninaus (GALA, 2018)

Exploring characteristics of students' emotions, flow and motivation in a math game competition. - Kristian Kiili; Antero Lindstedt; Manuel Ninaus (GamiFIN, 2018)

Towards the development of a tablet-based screening for cognitive symptoms of neuropsychiatric disorders. - Sylvia Polgar; Christian Mychajliw; Franz Wortha; Manuel Ninaus; Heiko Holz (MobileHCI Adjunct, 2018)

Evaluating the effectiveness of a game-based rational number training - In-game metrics as learning indicators. - Kristian Kiili; Korbinian Moeller; Manuel Ninaus (Comput. Educ., 2018)

Exploring the Educational Potential of a Game-Based Math Competition. - Kristian Kiili; Kai Ojansuu; Antero Lindstedt; Manuel Ninaus (Int. J. Game Based Learn., 2018)

How to train your syllable stress awareness. - Heiko Holz; Katharina Brandelik; Benedikt Beuttler; Jochen Brandelik; Manuel Ninaus (Int. J. Serious Games, 2018)

Training Computational Thinking through board games: The case of Crabs & Turtles. - Katerina Tsarava; Korbinian Moeller; Manuel Ninaus (Int. J. Serious Games, 2018)

Sensor Based Adaptive Learning - Lessons Learned. - Albrecht Fortenbacher; Manuel Ninaus; Haeseon Yun; René Helbig; Korbinian Moeller (DeLFI, 2019)

Lifelong Learning with a Digital Math Game: Performance and Basic Experience Differences Across Age. - Simon Greipl; Korbinian Moeller; Kristian Kiili; Manuel Ninaus (GALA, 2019)

A Pilot Study on the Feasibility of Dynamic Difficulty Adjustment in Game-Based Learning Using Heart-Rate. - Manuel Ninaus; Katerina Tsarava; Korbinian Moeller (GALA, 2019)

Intrinsic integration in rational number games - A systematic literature review. - Kristian Kiili; Antti Koskinen; Manuel Ninaus (GamiFIN, 2019)

Predicting Cognitive Load in an Emergency Simulation Based on Behavioral and Physiological Measures. - Tobias Appel; Natalia Sevcenko; Franz Wortha; Katerina Tsarava; Korbinian Moeller; Manuel Ninaus; Enkelejda Kasneci; Peter Gerjets (ICMI, 2019)

Development of a Questionnaire on Self-concept, Motivational Beliefs, and Attitude Towards Programming. - Luzia Leifheit; Katerina Tsarava; Korbinian Moeller; Klaus Ostermann; Jessika Golle; Ulrich Trautwein; Manuel Ninaus (WiPSCE, 2019)

Cognitive Correlates of Computational Thinking: Evaluation of a Blended Unplugged/Plugged-In Course. - Katerina Tsarava; Luzia Leifheit; Manuel Ninaus; Marcos Román-González; Martin V. Butz; Jessika Golle; Ulrich Trautwein; Korbinian Moeller (WiPSCE, 2019)

Increased emotional engagement in game-based learning - A machine learning approach on facial emotion detection data. - Manuel Ninaus; Simon Greipl; Kristian Kiili; Antero Lindstedt; Stefan Huber 002; Elise Klein 001; Hans-Otto Karnath; Korbinian Moeller (Comput. Educ., 2019)

Flow Experience and Situational Interest in an Adaptive Math Game. - Antero Lindstedt; Antti Koskinen; Jake McMullen; Manuel Ninaus; Kristian Kiili (GALA, 2020)

Motivational Potential of Leaderboards in a Team-Based Math Game Competition. - Manuel Ninaus; Sara de Freitas; Kristian Kiili (GALA, 2020)

SCAPA: Development of a Questionnaire Assessing Self-Concept and Attitudes Toward Programming. - Luzia Leifheit; Katerina Tsarava; Manuel Ninaus; Klaus Ostermann; Jessika Golle; Ulrich Trautwein; Korbinian Moeller (ITiCSE, 2020)

Fostering Knowledge of Computer Viruses among Children: The Effects of a Lesson with a Cartoon Series. - Katerina Tsarava; Manuel Ninaus; Tereza Hannemann; Kristina Volná; Korbinian Moeller; Cyril Brom (Koli Calling, 2020)

Teaching primary school children about computer viruses: preliminary results of an intervention study. - Katerina Tsarava; Manuel Ninaus; Tereza Hannemann; Kristina Volná; Korbinian Moeller; Cyril Brom (WiPSCE, 2020)

Investigating the effects of beat and deictic gestures of a lecturer in educational videos. - Maik Beege; Manuel Ninaus; Sascha Schneider; Steve Nebel; Julia Schlemmel; Jasmin Weidenmüller; Korbinian Moeller; Günter Daniel Rey (Comput. Educ., 2020)

Different performance, full experience: a learning game applied throughout adulthood. - Simon Greipl; Korbinian Moeller; Kristian Kiili; Manuel Ninaus (Int. J. Serious Games, 2020)

Introduction to the GaLA Conf 2019 Special Issue. - Antonios Liapis; Georgios N. Yannakakis; Manuel Gentile; Manuel Ninaus (Int. J. Serious Games, 2020)

To Add or Not to Add Game Elements? Exploring the Effects of Different Cognitive Task Designs Using Eye Tracking. - Manuel Ninaus; Kristian Kiili; Guilherme Wood; Korbinian Moeller; Silvia Erika Kober (IEEE Trans. Learn. Technol., 2020)

Using a Multi-step Research Approach to Inform the Development of a Graph Literacy Game. - Kristian Kiili; Antero Lindstedt; Manuel Ninaus; Tua Nylén (GALA, 2021)

No Pain, no Gain? Investigating motivational mechanisms of game elements in cognitive tasks. - Katharina Bernecker; Manuel Ninaus (Comput. Hum. Behav., 2021)

When the brain comes into play: Neurofunctional correlates of emotions and reward in game-based learning. - Simon Greipl; Elise Klein 001; Antero Lindstedt; Kristian Kiili; Korbinian Moeller; Hans-Otto Karnath; Julia Bahnmueller; Johannes Bloechle; Manuel Ninaus (Comput. Hum. Behav., 2021)

Flow Experience and Situational Interest in Game-Based Learning: Cousins or Identical Twins. - Kristian Juha Mikael Kiili; Antero Lindstedt; Antti Koskinen; Hilma Halme; Manuel Ninaus; Jake McMullen (Int. J. Serious Games, 2021)

Facial and Bodily Expressions of Emotional Engagement: How Dynamic Measures Reflect the Use of Game Elements and Subjective Experience of Emotions and Effort. - Simon Greipl; Katharina Bernecker; Manuel Ninaus (Proc. ACM Hum. Comput. Interact., 2021)

Effects of a Game-Based Fraction Estimation Task on Math Anxiety. - Jessica Maisey; Georgios Thoma; Korbinian Moeller; Kristian Kiili; Manuel Ninaus (GALA, 2022)

The role of situational interest in game-based learning. - Antti Koskinen; Jake McMullen; Hilma Halme; Minna Hannula-Sormunen; Manuel Ninaus; Kristian Kiili (GamiFIN, 2022)

A cognitive definition of computational thinking in primary education. - Katerina Tsarava; Korbinian Moeller; Marcos Román-González; Jessika Golle; Luzia Leifheit; Martin V. Butz; Manuel Ninaus (Comput. Educ., 2022)

Neural Correlates of Cognitive Load While Playing an Emergency Simulation Game: A Functional Near-Infrared Spectroscopy (fNIRS) Study. - Natalia Sevcenko; Betti Schopp; Thomas Dresler; Ann-Christine Ehlis; Manuel Ninaus; Korbinian Moeller; Peter Gerjets (IEEE Trans. Games, 2022)

Are Game Elements Fueling Learners' Motivation via Positive Affect? - Stefan Huber 002; Antero Lindstedt; Kristian Kiili; Manuel Ninaus (GALA, 2023)

Collectible Content - Towards a Modular Ecosystem of Intrinsically Integrated Gameplay: The Case of Fractions. - Georgios Thoma; Korbinian Moeller; Manuel Ninaus; Julia Bahnmueller (GALA, 2023)

Making the Transition to Text-Based Programming: The Pilot Evaluation of a Computational Thinking Intervention for Primary School Students. - Katrin Kunz; Korbinian Moeller; Manuel Ninaus; Ulrich Trautwein; Katerina Tsarava (WiPSCE, 2023)

The strength and direction of the difficulty adaptation affect situational interest in game-based learning. - Antti Koskinen; Jake McMullen; Minna Hannula-Sormunen; Manuel Ninaus; Kristian Kiili (Comput. Educ., 2023)

Cross-Task and Cross-Participant Classification of Cognitive Load in an Emergency Simulation Game. - Tobias Appel; Peter Gerjets; Stefan Hoffmann; Korbinian Moeller; Manuel Ninaus; Christian Scharinger; Natalia Sevcenko; Franz Wortha; Enkelejda Kasneci (IEEE Trans. Affect. Comput., 2023)

Efficacy of the 4F Feedback Model: A Game-Based Assessment in University Education. - Sara de Freitas; Victoria S. Uren; Kristian Kiili; Manuel Ninaus; Panagiotis Petridis; Petros Lameras; Ian Dunwell; Sylvester Arnab; Stephen Jarvis; Kam Star (Inf., 2023)

Does the emotional design of scaffolds enhance learning and motivational outcomes in game-based learning? - Antti Koskinen; Jake McMullen; Manuel Ninaus; Kristian Kiili (J. Comput. Assist. Learn., 2023)

Theory-based approach for assessing cognitive load during time-critical resource-managing human-computer interactions: an eye-tracking study. - Natalia Sevcenko; Tobias Appel; Manuel Ninaus; Korbinian Moeller; Peter Gerjets (J. Multimodal User Interfaces, 2023)

Alessandro De Gloria: 1955 - 2023. - Francesco Bellotti; Jannicke Baalsrud Hauge; Manuel Gentile; Johan Jeuring; Iza Marfisi-Schottman; Manuel Ninaus; Remco C. Veltkamp; Vanissa Wanick; Riccardo Berta (Int. J. Serious Games, 2023)

Game elements enhance engagement and mitigate attrition in online learning tasks. - Stefan Huber 002; Rodolpho Cortez; Kristian Kiili; Antero Lindstedt; Manuel Ninaus (Comput. Hum. Behav., 2023)

Synchrony Between Facial Expressions and Heart Rate Variability During Game-Based Learning: Insights from Cross-Wavelet Transformation. - Elizabeth B. Cloude; Muhterem Dindar; Manuel Ninaus; Kristian Kiili (EC-TEL (1), 2024)

The Role of Feedback Type and Task Performance on Concurrent Emotions and Interest During Game-Based Learning. - Elizabeth B. Cloude; Eva Kormann; Marco Steiner; Antero Lindstedt; Kristian Kiili; Manuel Ninaus (GALA, 2024)

Establishing a New Computational Method to Predict Effects of Gaming: A Feasibility Study on Growth Mindset. - Manuel Ninaus; Moritz Edlinger; Nathalie Scheucher; Stefan Huber 002 (GALA, 2024)

The End is the Beginning is the End: The closed-loop learning analytics framework. - Michael Sailer; Manuel Ninaus; Stefan Huber 002; Elisabeth Bauer; Samuel Greiff (Comput. Hum. Behav., 2024)

Game elements improve affect and motivation in a learning task. - Stefan Huber 002; Moritz Edlinger; Antero Lindstedt; Kristian Kiili; Manuel Ninaus (Int. J. Serious Games, 2024)

Developing a Group-Based Literacy Screening for German Pre-Readers: A Digital, Game-Based Approach. - Heiko Holz; Benedikt Beuttler; Denise Löfflad; Manuel Ninaus (Proc. ACM Hum. Comput. Interact., 2024)

Tackling misinformation with games: a systematic literature review. - Kristian Kiili; Juho Siuko; Manuel Ninaus (Interact. Learn. Environ., 2024)