Using Evaluation as a Quality Assurance Tool in the Development of Serious Games - A Case Study based on the PRIME Game. - Jannicke Baalsrud Hauge; Heiko Duin; Manuel Oliveira 001 (WEBIST (1), 2008)

SGDA2012. - Jannicke Madeleine Baalsrud Hauge; Heiko Duin; Minhua Ma; Manuel Oliveira 001 (ICEC, 2012)

Using Behavioral Indicators to Assess Competences in a Sustainable Manufacturing Learning Scenario. - Heiko Duin; Gregor Cerinsek; Manuel Oliveira 001; Michael A. Bedek; Slavko Dolinsek (APMS (1), 2012)

Serious Gaming in Manufacturing Education. - Manuel Oliveira 001; Gregor Cerinsek; Heiko Duin; Marco Taisch (SGDA, 2013)

Envisioning an Advanced ICT-supported Build-up of Manufacturing Skills for the Factories of the Future. - João Costa; Dimitris Kiritsis; Poul Kyvsgaard Hansen; Manuel Oliveira 001; Loukas Rentzos; Hadrien Szigeti; Marco Taisch (CSEDU (2), 2014)

Attracting Young Talents to Manufacturing: A Holistic Approach. - Stefano Perini; Manuel Oliveira 001; João Costa; Dimitris Kiritsis; Poul Henrik Kyvsgaard Hansen; Loukas Rentzos; Afroditi Skevi; Hadrien Szigeti; Marco Taisch (APMS (2), 2014)

Current Skills Gap in Manufacturing: Towards a New Skills Framework for Factories of the Future. - Afroditi Skevi; Hadrien Szigeti; Stefano Perini; Manuel Oliveira 001; Marco Taisch; Dimitris Kiritsis (APMS (1), 2014)

Co-design of a Game to Support Increased Manufacturing Insight and Interest Among Teenagers and Young Adults. - Poul Kyvsgaard Hansen; Manuel Oliveira 001; João Costa (GALA, 2015)

Learning in the Context of ManuSkills: Attracting Youth to Manufacturing Through TEL. - Stefano Perini; Maria Margoudi; Manuel Oliveira 001; Marco Taisch (EC-TEL, 2016)

Tomorrow's On-Board Learning System (TOOLS). - Manuel Oliveira 001; João Costa; Hans Torvatn (HCI (23), 2016)

SOCRATIC, the Place Where Social Innovation 'Happens'. - Inés Romero; Yolanda Rueda; Antonio Fumero; Thomas Vilarinho; Jacqueline Floch; Manuel Oliveira 001; Inès Dinant (INSCI, 2016)

Designing a Digital Social Innovation Platform: From Case Studies to Concepts. - Inès Dinant; Jacqueline Floch; Thomas Vilarinho; Manuel Oliveira 001 (INSCI, 2017)

Developing a Social Innovation Methodology in the Web 2.0 Era. - Thomas Vilarinho; Jacqueline Floch; Manuel Oliveira 001; Inès Dinant; Ilias O. Pappas; Simone Mora (INSCI Workshops, 2017)

Recommendations to Leverage Game-Based Learning to Attract Young Talent to Manufacturing Education. - Gregor Cerinsek; Manuel Oliveira 001; Heiko Duin; Jannicke Baalsrud Hauge; Maria Margoudi; Stefano Perini; Marco Taisch (JCSG, 2017)

The Use of Digital Game Based Learning in Manufacturing Education - A Case Study. - Stefano Perini; Manuel Oliveira 001; Maria Margoudi; Marco Taisch (HCI (25), 2018)

Performance Measurement in Sensorized Sociotechnical Manufacturing Environments. - Emrah Arica; Manuel Oliveira 001; Christos Emmanouilidis (APMS (2), 2018)

Experimenting a Digital Collaborative Platform for Supporting Social Innovation in Multiple Settings. - Thomas Vilarinho; Ilias O. Pappas; Simone Mora; Inès Dinant; Jacqueline Floch; Manuel Oliveira 001; Letizia Jaccheri (I4CS, 2018)

Learning and motivational effects of digital game-based learning (DGBL) for manufacturing education -The Life Cycle Assessment (LCA) game. - Stefano Perini; Rossella Luglietti; Maria Margoudi; Manuel Oliveira 001; Marco Taisch (Comput. Ind., 2018)

Requirements for adopting digital B2B platforms for manufacturing capacity finding and sharing. - Emrah Arica; Manuel Oliveira 001 (ETFA, 2019)

Human-Centered Manufacturing Challenges Affecting European Industry 4.0 Enabling Technologies. - Manuel Oliveira 001; Emrah Arica; Marta Pinzone; Paola Fantini; Marco Taisch (HCI (LBP), 2019)

Applying Co-creation Principles to Requirement Elicitation in Manufacturing. - Manuel Oliveira 001; Andrea Bettoni; Eva Coscia; Hans Torvatn (HCI (LBP), 2019)

Towards a Semantic Matchmaking Algorithm for Capacity Exchange in Manufacturing Supply Chains. - Audun Vennesland; Johannes Cornelis de Man; Peter Halland Haro; Emrah Arica; Manuel Oliveira 001 (KEOD, 2019)

Situation Awareness for Effective Production Control. - Andreas D. Landmark; Emrah Arica; Birgit Kløve; Pål Furu Kamsvåg; Eva Amdahl Seim; Manuel Oliveira 001 (APMS (1), 2019)

Evaluation of Augmented Reality in Industry. - Tone Lise Dahl; Manuel Oliveira 001; Emrah Arica (APMS (1), 2020)

Participant Centred Framework to Support the Digital Transformation of Boardgames for Skill Development. - Håvard Almås; M. Hakvåg; Manuel Oliveira 001; Hans Torvatn (JCSG, 2021)

Augmenting the Production Operators for Continuous Improvement. - Emrah Arica; Manuel Oliveira 001; Daryl J. Powell (IEEM, 2022)

Experimentation and Evaluation of the Usability of an AR-Driven Zero Defect Manufacturing Solution in a Real Life Complex Assembly Setting. - João Soares; Jerome Martins; Emrah Arica; Robert Schmitt; Jochen Wacker; Christoph Rettig; Daryl Powell; Manuel Oliveira 001 (APMS (2), 2024)