Rete Algorithm Applied to Robotic Soccer. - Manuel Palomo-Duarte; Francisco-Jesús Martín-Mateos; José-Antonio Alonso (EUROCAST, 2005)

Takuan: A Dynamic Invariant Generation System for WS-BPEL Compositions. - Manuel Palomo-Duarte; Antonio García-Domínguez; Inmaculada Medina-Bulo (ECOWS, 2008)

An Architecture for Dynamic Invariant Generation in WS-BPEL web Service Compositions. - Manuel Palomo-Duarte; Antonio García-Domínguez; Inmaculada Medina-Bulo (ICE-B, 2008)

Improving Takuan to Analyze a Meta-Search Engine WS-BPEL Composition. - Manuel Palomo-Duarte; Antonio García-Domínguez; Inmaculada Medina-Bulo (SOSE, 2008)

Enhancing WS-BPEL Dynamic Invariant Generation Using XML Schema and XPath Information. - Manuel Palomo-Duarte; Antonio García-Domínguez; Inmaculada Medina-Bulo (ICWE, 2009)

Takuan: generación dinámica de invariantes en composiciones de servicios web con WS-BPEL. - Manuel Palomo-Duarte; Antonio García-Domínguez; Alejandro Álvarez-Ayllón; Inmaculada Medina-Bulo (JISBD, 2009)

Takuan: A Tool for WS-BPEL Composition Testing Using Dynamic Invariant Generation. - Manuel Palomo-Duarte; Antonio García-Domínguez; Inmaculada Medina-Bulo; Alejandro Álvarez-Ayllón; Javier Santacruz (ICWE, 2010)

Learning-oriented Assessment of Wiki Contributions - How to Assess Wiki Contributions in a Higher Education Learning Setting. - Emilio J. Rodríguez-Posada; Juan Manuel Dodero; Manuel Palomo-Duarte; Inmaculada Medina-Bulo (CSEDU (2), 2011)

Open Linked Data Model Revelation and Access for Analytical Web Science. - Juan Manuel Dodero; Ivan Ruiz-Rube; Manuel Palomo-Duarte; Juan Vázquez-Murga (MTSR, 2011)

Competitive evaluation in a video game development course. - Manuel Palomo-Duarte; Juan Manuel Dodero; José Tomás Tocino; Antonio García-Domínguez; Antonio Balderas (ITiCSE, 2012)

A Generative Computer Language to Customize Online Learning Assessments. - Antonio Balderas; Ivan Ruiz-Rube; Juan Manuel Dodero; Manuel Palomo-Duarte; Anke Berns (EC-TEL, 2013)

Using a 3D Online Game to Assess Students' Foreign Language Acquisition and Communicative Competence. - Anke Berns; Manuel Palomo-Duarte; Juan Manuel Dodero; Concepción Valero-Franco (EC-TEL, 2013)

Semantic Accessibility to E-learning Web Services. - Juan Manuel Dodero; Manuel Palomo-Duarte; Ivan Ruiz-Rube; Ignacio Traverso Ribón (MTSR, 2013)

A generative computer language to customize online learning assessments. - Antonio Balderas; Ivan Ruiz-Rube; Manuel Palomo-Duarte; Juan Manuel Dodero (TEEM, 2013)

Open data framework for sustainable assessment in software forges. - Ignacio Traverso Ribón; Ivan Ruiz-Rube; Juan Manuel Dodero; Manuel Palomo-Duarte (WIMS, 2013)

Uses and applications of Software & Systems Process Engineering Meta-Model process models. A systematic mapping study. - Ivan Ruiz-Rube; Juan Manuel Dodero; Manuel Palomo-Duarte; Mercedes Ruiz 001; David Gawn (J. Softw. Evol. Process., 2013)

Guess It! Using Gamificated Apps to Support Students Foreign Language Learning by Organic Community-Driven Peer-Assessment. - Anke Berns; Manuel Palomo-Duarte; Juan Manuel Dodero; Alberto Cejas (EC-TEL, 2014)

Foreign language learning using a gamificated APP to support peer-assessment. - Manuel Palomo-Duarte; Anke Berns; Juan Manuel Dodero; Alberto Cejas (TEEM, 2014)

Open discovery space: a socially-powered and multilingual open learning infrastructure to boost the adoption of elearning resources. - Sonia Peinado; José Miguel Mota; Anke Berns; Manuel Palomo-Duarte; Juan Manuel Dodero (TEEM, 2014)

Scalability of assessments of wiki-based learning experiences in higher education. - Manuel Palomo-Duarte; Juan Manuel Dodero; Antonio García-Domínguez; Pablo Neira Ayuso; Noelia Sales-Montes; Inmaculada Medina-Bulo; Francisco Palomo-Lozano; Carmen Castro-Cabrera; Emilio J. Rodríguez-Posada; Antonio Balderas (Comput. Hum. Behav., 2014)

Betting system for formative code review in educational competitions. - Manuel Palomo-Duarte; Juan Manuel Dodero; Antonio García-Domínguez (Expert Syst. Appl., 2014)

Automatic dynamic generation of likely invariants for WS-BPEL compositions. - Manuel Palomo-Duarte; Antonio García-Domínguez; Inmaculada Medina-Bulo (Expert Syst. Appl., 2014)

Assessment of collaborative learning experiences by graphical analysis of wiki contributions. - Manuel Palomo-Duarte; Juan Manuel Dodero; Inmaculada Medina-Bulo; Emilio J. Rodríguez-Posada; Ivan Ruiz-Rube (Interact. Learn. Environ., 2014)

Diseño de un Juego Serio basado en el Suspense. - Pablo Delatorre; Anke Berns; Manuel Palomo-Duarte; Pablo Gervás; Francisco Madueño (CoSECivi, 2015)

A domain specific language to retrieve objective indicators for foreign language learning in virtual worlds. - Antonio Balderas; Anke Berns; Manuel Palomo-Duarte; Juan Manuel Dodero; Raúl Gómez-Sánchez; Ivan Ruiz-Rube (TEEM, 2015)

Identifying writing profiles in game-based language learning using data mining. - Manuel Palomo-Duarte; Anke Berns; Andrés Yáñez Escolano; Juan Manuel Dodero (TEEM, 2015)

Learning Technologies and Semantic Integration of Learning Resources. - Juan Manuel Dodero; Manuel Palomo-Duarte; Ivan Ruiz-Rube; Ignacio Traverso Ribón; José Miguel Mota; Antonio Balderas (Rev. Iberoam. de Tecnol. del Aprendiz., 2015)

Formalising Suspense from Immersive Environments. - Pablo Delatorre; Manuel Palomo-Duarte; Pablo Gervás (CoSECivi, 2016)

A development environment to customize assessment through students interaction with multimodal applications. - Antonio Balderas; Ivan Ruiz-Rube; José Miguel Mota; Juan Manuel Dodero; Manuel Palomo-Duarte (TEEM, 2016)

A collaborative mobile learning system to facilitate foreign language learning and assessment processes. - Manuel Palomo-Duarte; Anke Berns; José Luis Isla Montes; Juan Manuel Dodero; Owayss Kabtoul (TEEM, 2016)

Assessing Foreign Language Learning Through Mobile Game-Based Learning Environments. - Manuel Palomo-Duarte; Anke Berns; Alberto Cejas; Juan Manuel Dodero; Juan Antonio Caballero; Ivan Ruiz-Rube (Int. J. Hum. Cap. Inf. Technol. Prof., 2016)

Open data framework for sustainable assessment of project-based learning experiences. - Ignacio Traverso Ribón; Antonio Balderas-Alberico; Juan Manuel Dodero; Ivan Ruiz-Rube; Manuel Palomo-Duarte (Program, 2016)

An architecture for skill assessment in serious games based on Event Sequence Analysis. - Juan Antonio Caballero Hernández; Manuel Palomo-Duarte; Juan Manuel Dodero (TEEM, 2017)

Skill assessment in learning experiences based on serious games: A Systematic Mapping Study. - Juan Antonio Caballero; Manuel Palomo-Duarte; Juan Manuel Dodero (Comput. Educ., 2017)

A computational model of the cognitive impact of decorative elements on the perception of suspense. - Pablo Delatorre; Carlos León 002; Pablo Gervás; Manuel Palomo-Duarte (Connect. Sci., 2017)

Retrieving Objective Indicators from Student Logs in Virtual Worlds. - Antonio Balderas; Anke Berns; Manuel Palomo-Duarte; Juan Manuel Dodero; Ivan Ruiz-Rube (J. Inf. Technol. Res., 2017)

Integrating quantitative and qualitative data in assessment of wiki collaborative assignments. - Manuel Palomo-Duarte; Antonio Balderas; Juan Manuel Dodero; Antonio J. Reinoso; Juan Antonio Caballero; Pablo Delatorre (TEEM, 2018)

Assessment of Generic Skills through an Organizational Learning Process Model. - Antonio Balderas; Juan Antonio Caballero Hernández; Juan Manuel Dodero; Manuel Palomo-Duarte; Iván Ruiz-Rube (WEBIST, 2018)

Reducing procrastination while improving performance: a wiki-powered experiment with students. - Antonio Balderas; Andrea Capiluppi; Manuel Palomo-Duarte; Alessio Malizia; Juan Manuel Dodero (OpenSym, 2019)

Interactive Data Exploration of Distributed Raw Files: A Systematic Mapping Study. - Alejandro Álvarez-Ayllón; Manuel Palomo-Duarte; Juan Manuel Dodero (IEEE Access, 2019)

Information management in interactive and non-interactive suspenseful storytelling. - Pablo Delatorre; Carlos León 002; Alberto Salguero; Manuel Palomo-Duarte; Pablo Gervás (Connect. Sci., 2019)

Model-Driven Skills Assessmentin Knowledge Management Systems. - Antonio Balderas; Juan Antonio Caballero Hernández; Juan Manuel Dodero; Manuel Palomo-Duarte; Iván Ruiz-Rube (J. Web Eng., 2019)

Privacy-Preserving Reengineeringof Model-View-Controller ApplicationArchitectures Using Linked Data. - Juan Manuel Dodero; Mercedes Rodriguez-Garcia; Iván Ruiz-Rube; Manuel Palomo-Duarte (J. Web Eng., 2019)

Descubrimiento de modelos de comportamiento de perfiles de jugadores en juegos serios(Discovering player profile behavior models in serious games). - Juan Antonio Caballero Hernández; Manuel Palomo-Duarte; Juan Manuel Dodero; Antonio Balderas (CoSECivi, 2020)

Inference of Common Multidimensional Equally-Distributed Attributes. - Alejandro Álvarez-Ayllón; Manuel Palomo-Duarte; Juan Manuel Dodero (CoRR, 2021)

Learning Analytics to Detect Evidence of Fraudulent Behaviour in Online Examinations. - Antonio Balderas; Manuel Palomo-Duarte; Juan Antonio Caballero Hernández; Mercedes Rodriguez-Garcia; Juan Manuel Dodero (Int. J. Interact. Multim. Artif. Intell., 2021)

Two-sample test based on Self-Organizing Maps. - Alejandro Álvarez-Ayllón; Manuel Palomo-Duarte; Juan Manuel Dodero (CoRR, 2022)

E-Learning through an Adaptive cMOOC: Is it Worthy of Further Research? - Soumaya El Emrani; Manuel Palomo-Duarte; José Miguel Mota; Juan Manuel Dodero (EAI Endorsed Trans. Scalable Inf. Syst., 2022)

Interactive Data Exploration in Science - Systematic Mapping Results. - Alejandro Álvarez-Ayllón; Manuel Palomo-Duarte; Juan Manuel Dodero (IEEE DataPort, 2022)

ChatbotSQL: Conversational agent to support relational database query language learning. - Rubén Pérez-Mercado; Antonio Balderas; Andrés Muñoz 004; Juan Francisco Cabrera; Manuel Palomo-Duarte; Juan Manuel Dodero (SoftwareX, 2023)

Supporting Skill Assessment in Learning Experiences Based on Serious Games Through Process Mining Techniques. - Juan Antonio Caballero Hernández; Manuel Palomo-Duarte; Juan Manuel Dodero; Dragan Gasevic (Int. J. Interact. Multim. Artif. Intell., 2024)

PresQ: Discovery of Multidimensional Equally-Distributed Dependencies via Quasi-Cliques on Hypergraphs. - Alejandro Álvarez-Ayllón; Manuel Palomo-Duarte; Juan Manuel Dodero (IEEE Trans. Emerg. Top. Comput., 2024)