Gamification and Functional Prototyping to Support Motivation Towards Software Process Improvement. - Mercedes Ruiz 001; Manuel Trinidad; Alejandro Calderón 002 (PROFES, 2016)

Towards a Standard to Describe and Classify Serious Games as Learning Resources for Software Project Management. - Alejandro Calderón 002; Manuel Trinidad; Mercedes Ruiz 001; Rory V. O'Connor (EuroSPI, 2018)

An Experience of Use a Serious Game for Teaching Software Process Improvement. - Alejandro Calderón 002; Manuel Trinidad; Mercedes Ruiz 001; Rory V. O'Connor (EuroSPI, 2019)

GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological Challenges. - Manuel Trinidad; Alejandro Calderón 002; Mercedes Ruiz 001 (IEEE Access, 2021)

A Bibliometric Analysis of Gamification Research. - Manuel Trinidad; Mercedes Ruiz 001; Alejandro Calderón 002 (IEEE Access, 2021)

Can gamification help in software testing education? Findings from an empirical study. - Raquel Blanco; Manuel Trinidad; María José Suárez-Cabal; Alejandro Calderón 002; Mercedes Ruiz 001; Javier Tuya (J. Syst. Softw., 2023)

Evaluation of the Perception of Use of a Serious Game to Assess the Digital Competence of Secondary School Students. - Alejandro Calderón 002; Mercedes Ruiz 001; Nuria Hurtado; Elena Orta; Mayte García; Nieves Gómez-Aguilar; Manuel Trinidad (Rev. Iberoam. de Tecnol. del Aprendiz., 2024)