Motion Interpretation Using Adjustable Linear Models. - Manuela Chessa; Fabio Solari; Silvio P. Sabatini; Giacomo M. Bisio (BMVC, 2008)

A neural model for binocular vergence control without explicit calculation of disparity. - Agostino Gibaldi; Manuela Chessa; Andrea Canessa; Silvio P. Sabatini; Fabio Solari (ESANN, 2009)

A Fast Joint Bioinspired Algorithm for Optic Flow and Two-Dimensional Disparity Estimation. - Manuela Chessa; Silvio P. Sabatini; Fabio Solari (ICVS, 2009)

A Virtual Reality Simulator for Active Stereo Vision Systems. - Manuela Chessa; Fabio Solari; Silvio P. Sabatini (VISAPP (2), 2009)

A cortical model for binocular vergence control without explicit calculation of disparity. - Agostino Gibaldi; Manuela Chessa; Andrea Canessa; Silvio P. Sabatini; Fabio Solari (Neurocomputing, 2010)

Assessment of stereoscopic depth perception in augmented reality environments based on low-cost technologies. - Guido Maiello; Clara Silvestro; Andrea Canessa; Manuela Chessa; Agostino Gibaldi; Silvio P. Sabatini; Fabio Solari (APGV, 2011)

A neuromorphic control module for real-time vergence eye movements on the iCub robot head. - Agostino Gibaldi; Andrea Canessa; Manuela Chessa; Silvio P. Sabatini; Fabio Solari (Humanoids, 2011)

An integrated virtual environment for visual-based reaching. - Ester Martínez-Martín; Angel Pasqual del Pobil; Manuela Chessa; Fabio Solari; Silvio P. Sabatini (ICUIMC, 2011)

A Quantitative Comparison of Speed and Reliability for Log-Polar Mapping Techniques. - Manuela Chessa; Silvio P. Sabatini; Fabio Solari; Fabio Tatti (ICVS, 2011)

A Stereoscopic Augmented Reality System for the Veridical Perception of the 3D Scene Layout. - Manuela Chessa; Matteo Garibotti; Andrea Canessa; Agostino Gibaldi; Silvio P. Sabatini; Fabio Solari (VISAPP (2), 2012)

Veridical Perception of 3D Objects in a Dynamic Stereoscopic Augmented Reality System. - Manuela Chessa; Matteo Garibotti; Andrea Canessa; Agostino Gibaldi; Silvio P. Sabatini; Fabio Solari (VISIGRAPP (Selected Papers), 2012)

Design strategies for direct multi-scale and multi-orientation feature extraction in the log-polar domain. - Fabio Solari; Manuela Chessa; Silvio P. Sabatini (Pattern Recognit. Lett., 2012)

How a Population-based Representation of Binocular Visual Signal Can Intrinsically Mediate Autonomous Learning of Vergence Control. - Agostino Gibaldi; Andrea Canessa; Manuela Chessa; Fabio Solari; Silvio P. Sabatini (INNS-WC, 2012)

An affordable stereoscopic 3D augmented reality system for life-like interaction. - Matteo Garibotti; Manuela Chessa; Silvio P. Sabatini; Fabio Solari (CVMP, 2013)

Population coding for a reward-modulated Hebbian learning of vergence control. - Agostino Gibaldi; Andrea Canessa; Manuela Chessa; Fabio Solari; Silvio P. Sabatini (IJCNN, 2013)

Adjustable linear models for optic flow based obstacle avoidance. - Manuela Chessa; Fabio Solari; Silvio P. Sabatini (Comput. Vis. Image Underst., 2013)

Natural perception in dynamic stereoscopic augmented reality environments. - Fabio Solari; Manuela Chessa; Matteo Garibotti; Silvio P. Sabatini (Displays, 2013)

Bio-inspired Active Vision for Obstacle Avoidance. - Manuela Chessa; Saverio Murgia; Luca Nardelli; Silvio P. Sabatini; Fabio Solari (GRAPP, 2014)

Detection of 3D position of eyes through a consumer RGB-D camera for stereoscopic mixed reality environments. - Manuela Chessa; Matteo Garibotti; Guido Maiello; Lorenzo Caroggio; Huayi Huang; Silvio P. Sabatini; Fabio Solari (IC3D, 2014)

Graphics processing unit-accelerated techniques for bio-inspired computation in the primary visual cortex. - Manuela Chessa; Giulia Pasquale (Concurr. Comput. Pract. Exp., 2014)

An integrated neuromimetic architecture for direct motion interpretation in the log-polar domain. - Fabio Solari; Manuela Chessa; Silvio P. Sabatini (Comput. Vis. Image Underst., 2014)

Calibrated depth and color cameras for accurate 3D interaction in a stereoscopic augmented reality environment. - Andrea Canessa; Manuela Chessa; Agostino Gibaldi; Silvio P. Sabatini; Fabio Solari (J. Vis. Commun. Image Represent., 2014)

A Hierarchical System for a Distributed Representation of the Peripersonal Space of a Humanoid Robot. - Marco Antonelli; Agostino Gibaldi; Frederik Beuth; Angel Juan Duran; Andrea Canessa; Manuela Chessa; Fabio Solari; Angel P. del Pobil; Fred H. Hamker; Eris Chinellato; Silvio P. Sabatini (IEEE Trans. Auton. Ment. Dev., 2014)

Decoding MT motion response for optical flow estimation: An experimental evaluation. - Manuela Chessa; N. V. Kartheek Medathati; Guillaume S. Masson; Fabio Solari; Pierre Kornprobst (EUSIPCO, 2015)

Local Feature Extraction in Log-Polar Images. - Manuela Chessa; Fabio Solari (ICIAP (1), 2015)

A Virtual Holographic Display Case for Museum Installations. - Manuela Chessa; Matteo Garibotti; Valerio Rossi; Antonio Novellino; Fabio Solari (EAI Endorsed Trans. Serious Games, 2015)

What can we expect from a V1-MT feedforward architecture for optical flow estimation? - Fabio Solari; Manuela Chessa; Kartheek Medathati; Pierre Kornprobst (Signal Process. Image Commun., 2015)

Vergence control with a neuromorphic iCub. - Valentina Vasco; Arren Glover; Yeshasvi Tirupachuri; Fabio Solari; Manuela Chessa; Chiara Bartolozzi (Humanoids, 2016)

An Oculus Rift based Exergame to Improve Awareness in Disabled People. - Manuela Chessa; Gabriele Balocchi; Michela Busi; Antonio Novellino; Fabio Solari (VISIGRAPP (4: VISAPP), 2016)

Insert Your Own Body in the Oculus Rift to Improve Proprioception. - Manuela Chessa; Lorenzo Caroggio; Huayi Huang; Fabio Solari (VISIGRAPP (4: VISAPP), 2016)

Mobility Map Computations for Autonomous Navigation using an RGBD Sensor. - Nicolò Genesio; Tariq Abuhashim; Fabio Solari; Manuela Chessa; Lorenzo Natale (CoRR, 2016)

An integrated artificial vision framework for assisting visually impaired users. - Manuela Chessa; Nicoletta Noceti; Francesca Odone; Fabio Solari; Joan Sosa-García; Luca Zini (Comput. Vis. Image Underst., 2016)

A systematic analysis of a V1-MT neural model for motion estimation. - Manuela Chessa; Silvio P. Sabatini; Fabio Solari (Neurocomputing, 2016)

Interaction in an Immersive Collaborative Virtual Reality Environment: A Comparison Between Leap Motion and HTC Controllers. - Elisa Gusai; Chiara Bassano; Fabio Solari; Manuela Chessa (ICIAP Workshops, 2017)

Going to a Virtual Supermarket: Comparison of Different Techniques for Interacting in a Serious Game for the Assessment of the Cognitive Status. - Alice E. Martis; Chiara Bassano; Fabio Solari; Manuela Chessa (ICIAP Workshops, 2017)

Adaptive Motion Pooling and Diffusion for Optical Flow Computation. - N. V. Kartheek Medathati; Manuela Chessa; Guillaume S. Masson; Pierre Kornprobst; Fabio Solari (ICIAP Workshops, 2017)

Walking in Augmented Reality: An Experimental Evaluation by Playing with a Virtual Hopscotch. - Manuela Chessa; Fabio Solari (ISMAR Adjunct, 2017)

Investigating Natural Interaction in Augmented Reality Environments using Motion Qualities. - Manuela Chessa; Nicoletta Noceti (VISIGRAPP (6: VISAPP), 2017)

Human-Computer Interaction Approaches for the Assessment and the Practice of the Cognitive Capabilities of Elderly People. - Manuela Chessa; Chiara Bassano; Elisa Gusai; Alice E. Martis; Fabio Solari (ECCV Workshops (6), 2018)

Studying Natural Human-computer Interaction in Immersive Virtual Reality: A Comparison between Actions in the Peripersonal and in the Near-action Space. - Chiara Bassano; Fabio Solari; Manuela Chessa (VISIGRAPP (2: HUCAPP), 2018)

Visual Computing Methods for Assessing the Well-Being of Older People. - Chiara Martini; Francesca Odone; Nicoletta Noceti; Manuela Chessa; Annalisa Barla; Alessandro Verri; Alberto Cella; Alberto Pilotto; Gian Andrea Rollandi (VISIGRAPP (Revised Selected Papers), 2018)

A geometric model of spatial distortions in virtual and augmented environments. - Manuela Chessa; Fabio Solari (IPAS, 2018)

Recognition of Daily Activities by embedding hand-crafted features within a semantic analysis. - Francesco Verrini; Carlos Fernando Crispim Junior; Manuela Chessa; Fabio Solari; François Brémond (IPAS, 2018)

Perception and Action in Peripersonal Space: A Comparison Between Video and Optical See-Through Augmented Reality Devices. - Giorgio Ballestin; Fabio Solari; Manuela Chessa (ISMAR Adjunct, 2018)

A Visual Computing Approach for Estimating the Motility Index in the Frail Elder. - Chiara Martini; Nicoletta Noceti; Manuela Chessa; Annalisa Barla; Alberto Cella; Gian Andrea Rollandi; Alberto Pilotto; Alessandro Verri; Francesca Odone (VISIGRAPP (5: VISAPP), 2018)

Advances in Human-Computer Interactions: Methods, Algorithms, and Applications. - Fabio Solari; Manuela Chessa; Eris Chinellato; Jean-Pierre Bresciani (Comput. Intell. Neurosci., 2018)

A Mixed Reality system for the simulation of emergency and first-aid scenarios. - Elisa Girau; Fabrizio Mura; Simone Bazurro; Maura Casadio; Marco Chirico; Fabio Solari; Manuela Chessa (EMBC, 2019)

Evaluation of a Virtual Reality System for Ship Handling Simulations. - Chiara Bassano; Manuela Chessa; Luca Fengone; Luca Isgró; Fabio Solari; Giovanni Spallarossa; Davide Tozzi; Aldo Zini (VISIGRAPP (2: HUCAPP), 2019)

Virtual Reality System for Ship Handling Simulations: A Case Study on Nautical Personnel Performance, Observed Behaviour, Sense of Presence and Sickness. - Chiara Bassano; Manuela Chessa; Luca Fengone; Luca Isgró; Fabio Solari; Giovanni Spallarossa; Davide Tozzi; Aldo Zini (VISIGRAPP (Revised Selected Papers), 2019)

Comparing Real Walking in Immersive Virtual Reality and in Physical World using Gait Analysis. - Andrea Canessa; Paolo Casu; Fabio Solari; Manuela Chessa (VISIGRAPP (2: HUCAPP), 2019)

Assessment of Optical See-Through Head Mounted Display Calibration for Interactive Augmented Reality. - Giorgio Ballestin; Manuela Chessa; Fabio Solari (ICCV Workshops, 2019)

Grasping objects in immersive Virtual Reality. - Manuela Chessa; Guido Maiello; Lina K. Klein; Vivian C. Paulun; Fabio Solari (VR, 2019)

The Perceptual Quality of the Oculus Rift for Immersive Virtual Reality. - Manuela Chessa; Guido Maiello; Alessia Borsari; Peter J. Bex (Hum. Comput. Interact., 2019)

A Computational Model for the Neural Representation and Estimation of the Binocular Vector Disparity from Convergent Stereo Image Pairs. - Manuela Chessa; Fabio Solari (Int. J. Neural Syst., 2019)

A Study on the Role of Feedback and Interface Modalities for Natural Interaction in Virtual Reality Environments. - Chiara Bassano; Manuela Chessa; Fabio Solari (VISIGRAPP (2: HUCAPP), 2020)

A WebGL Virtual Reality Exergame for Assessing the Cognitive Capabilities of Elderly People: A Study About Digital Autonomy for Web-Based Applications. - Manuela Chessa; Chiara Bassano; Fabio Solari (ICPR Workshops (2), 2020)

Modelling Foveated Depth-of-field Blur for Improving Depth Perception in Virtual Reality. - Razeen Hussain; Manuela Chessa; Fabio Solari (IPAS, 2020)

A Virtual Reality Game Design for Collaborative Team-Building: A Proof of Concept. - Giorgio Ballestin; Chiara Bassano; Fabio Solari; Manuela Chessa (UMAP (Adjunct Publication), 2020)

Slow Rogaining: An Innovative Teamwork Model for Computer Science Education. - Giorgio Delzanno; Giovanna Guerrini; Viviana Mascardi; Luca Gelati; Vincenzo Petito; Francesca Vitali; Angelo Ferrando 001; Davide Ancona; Manuela Chessa; Nicoletta Noceti; Francesca Odone (UMAP (Adjunct Publication), 2020)

Improving Obstacle Awareness to Enhance Interaction in Virtual Reality. - Ivan Valentini; Giorgio Ballestin; Chiara Bassano; Fabio Solari; Manuela Chessa (VR, 2020)

Engineering Reliable Interactions in the Reality-Artificiality Continuum. - Davide Ancona; Chiara Bassano; Manuela Chessa; Viviana Mascardi; Fabio Solari (AREA@ECAI, 2020)

Near-optimal combination of disparity across a log-polar scaled visual field. - Guido Maiello; Manuela Chessa; Peter J. Bex; Fabio Solari (PLoS Comput. Biol., 2020)

RiNeo MR: A mixed-reality tool for newborn life support training. - Serena Ricci; Giulia Addiego Mobilio; Andrea Calandrino; Matteo Pescio; Ester Issa; Paolo Rossi; Manuela Chessa; Fabio Solari; Marco Chirico; Maura Casadio (EMBC, 2021)

Self Representation and Interaction in Immersive Virtual Reality. - Eros Viola; Fabio Solari; Manuela Chessa (VISIGRAPP (2: HUCAPP), 2021)

A Registration Framework for the Comparison of Video and Optical See-Through Devices in Interactive Augmented Reality. - Giorgio Ballestin; Manuela Chessa; Fabio Solari (IEEE Access, 2021)

The sense of being there during online classes: analysis of usability and presence in web-conferencing systems and virtual reality social platforms. - Manuela Chessa; Fabio Solari (Behav. Inf. Technol., 2021)

Mitigating Cybersickness in Virtual Reality Systems through Foveated Depth-of-Field Blur. - Razeen Hussain; Manuela Chessa; Fabio Solari (Sensors, 2021)

A VR Multiplayer Application for Fire Fighting Training Simulations. - Irene Capasso; Chiara Bassano; Fabrizio Bracco; Fabio Solari; Eros Viola; Manuela Chessa (XR (1), 2022)

Small Objects Manipulation in Immersive Virtual Reality. - Eros Viola; Fabio Solari; Manuela Chessa (VISIGRAPP (2: HUCAPP), 2022)

Experimental Validation of Photogrammetry based 3D Reconstruction Software. - Razeen Hussain; Marianna Pizzo; Giorgio Ballestin; Manuela Chessa; Fabio Solari (IPAS, 2022)

A cup of coffee in Mixed Reality: analysis of movements' smoothness from real to virtual. - Lorenzo Gerini; Fabio Solari; Manuela Chessa (ISMAR Adjunct, 2022)

Visualization and Interaction Technologies in Serious and Exergames for Cognitive Assessment and Training: A Survey on Available Solutions and Their Validation. - Chiara Bassano; Manuela Chessa; Fabio Solari (IEEE Access, 2022)

Passive Haptic Feedback for More Realistic and Efficient Grasping Movements in Virtual Environments. - Lorenzo Gerini; Fabio Solari; Manuela Chessa (XR (1), 2023)

Gamified Virtual Reality for Computational Thinking. - Lorenzo Gerini; Giorgio Delzanno; Giovanna Guerrini; Fabio Solari; Manuela Chessa (Gamify@SIGSOFT FSE, 2023)

A 3D Visual Programming Language for Tangible Coding in Extended Reality. - Lorenzo Gerini; Manuela Chessa; Giorgio Delzanno; Giovanna Guerrini; Fabio Solari (HELMeTO, 2023)

Detection and Localization of Changes in Immersive Virtual Reality. - Manuela Chessa; Chiara Bassano; Fabio Solari (ICIAP Workshops (1), 2023)

Obstacle Avoidance and Interaction in Extended Reality: An Approach Based on 3D Object Detection. - Matteo Martini; Fabio Solari; Manuela Chessa (ICIAP (2), 2023)

Visual working memory in immersive visualization: a change detection experiment and an image-computable model. - Chiara Bassano; Manuela Chessa; Fabio Solari (Virtual Real., 2023)

IMMERSE: IMMersive Environment for Representing Self-Avatar Easily. - Eros Viola; Matteo Martini; Fabio Solari; Manuela Chessa (GEM, 2024)

Visuo-Haptic Mixed Reality for Interactive Therapy With Temperature Stimuli: A Preliminary Study. - Jabrail Chumakov; Manuela Chessa; Nikhil Deshpande (MetroXRAINE, 2024)

Designing an Immersive Virtual Reality Scenario for Social Anxiety Elicitation and Modeling: A Preliminary Evaluation. - Matteo Martini; Eros Viola; Francesco Bossi; Sergio Frumento; Alessio Iannizzotto; Sara Said; Alejandro Luis Callara; Fabio Solari; Enzo Pasquale Scilingo; Alberto Greco 001; Danilo Menicucci; Manuela Chessa (MetroXRAINE, 2024)

Extended Reality and Artificial Intelligence for Exergaming: Opportunities and Open Challenges for Rehabilitation and Cognitive Training. - Manuela Chessa; Lorenzo Gerini; Razeen Hussain; Matteo Martini; Marianna Pizzo; Fabio Solari; Eros Viola (RTSI, 2024)

Exploring Foveation Techniques for Virtual Reality Environments. - Razeen Hussain; Manuela Chessa; Fabio Solari (VISIGRAPP (1): GRAPP, HUCAPP, IVAPP, 2024)

Evaluation of 3D Reconstruction Techniques for the Blending of Real and Virtual Environments. - Marianna Pizzo; Eros Viola; Fabio Solari; Manuela Chessa (VR Workshops, 2024)

Improving Depth Perception in Immersive Media Devices by Addressing Vergence-Accommodation Conflict. - Razeen Hussain; Manuela Chessa; Fabio Solari (IEEE Trans. Vis. Comput. Graph., 2024)

Deep Learning-Based Classification of Social Anxiety Disorder Using Continuous Self-Reported Anxiety in Virtual Reality. - Marco Pardini; Sergio Frumento; Matteo Martini; Gianluca Rho; Valerio Vatteroni; Krishant Tharun; Martina Alaimo; Federico A. Galatolo; Martina De Marinis; Enzo Pasquale Scilingo; Danilo Menicucci; Mario G. C. A. Cimino; et al. (MeMeA, 2025)

A Serious Game for Early Detection and Assessment of Social Apathy: A Pilot Study. - Cristina Díez Bort; Razeen Hussain; Valeria Manera; Manuela Chessa; Fabio Solari (VISIGRAPP (1): GRAPP, HUCAPP, IVAPP, 2025)

Immersive versus Non-Immersive Virtual Reality Environments: Comparing Different Visualization Modalities in a Cognitive-Motor Dual-Task. - Marianna Pizzo; Matteo Martini; Fabio Solari; Manuela Chessa (VISIGRAPP (1): GRAPP, HUCAPP, IVAPP, 2025)

Cooperation in Virtual Reality: Exploring Environmental Decision-Making through a Real-Effort Threshold Public Goods Game. - Manuela Chessa; Michela Chessa; Lorenzo Gerini; Matteo Martini; Kaloyana Naneva; Marianna Pizzo; Fabio Solari; Paolo Zeppini (VR Workshops, 2025)

A Comparative Study on Locomotion Methods and Distance Perception in Immersive Virtual Reality. - Razeen Hussain; Manuela Chessa; Fabio Solari (VR Workshops, 2025)

XRCoding: introducing computational thinking and coding in a gamified eXtended reality. - Lorenzo Gerini; Giorgio Delzanno; Giovanna Guerrini; Fabio Solari; Manuela Chessa (Softw. Qual. J., 2025)