Efficient Visualization of Large Medical Image Datasets on Standard PC Hardware. - Vladimir Pekar; Daniel Hempel; Gundolf Kiefer; Marc Busch; Jürgen Weese (VisSym, 2003)

Money on the move workload, usability and technology acceptance of second-screen atm-interactions. - Georg Regal; Marc Busch; Stephanie Deutsch; Christina Hochleitner; Martin Lugmayr; Manfred Tscheligi (Mobile HCI, 2013)

Personalized Persuasive Technology - Development and Validation of Scales for Measuring Persuadability. - Marc Busch; Johann Schrammel; Manfred Tscheligi (PERSUASIVE, 2013)

Peacox - Persuasive Advisor for CO2-Reducing Cross-Modal Trip Planning. - Johann Schrammel; Marc Busch; Manfred Tscheligi (PERSUASIVE (Adjunct Proceedings), 2013)

All In: Targeting Trustworthiness for Special Needs User Groups in the Internet of Things. - Marc Busch; Christina Hochleitner; Mario Lorenz 001; Trenton Schulz; Manfred Tscheligi; Eckhart Wittstock (TRUST, 2013)

"Touch me": workshop on tactile user experience evaluation methods. - Manfred Tscheligi; Katherine Isbister; Kristina Höök; Marianna Obrist; Marc Busch; Christina Hochleitner (CHI Extended Abstracts, 2014)

Being there for real: presence in real and virtual environments and its relation to usability. - Marc Busch; Mario Lorenz 001; Manfred Tscheligi; Christina Hochleitner; Trenton Schulz (NordiCHI, 2014)

TACTUX: a tactile user experience assessment board. - Georg Regal; Marc Busch; Christina Hochleitner; Peter Wolkerstorfer; Manfred Tscheligi (NordiCHI, 2014)

Personalization in Serious and Persuasive Games and Gamified Interactions. - Marc Busch; Elke E. Mattheiss; Rita Orji; Andrzej Marczewski; Wolfgang Hochleitner; Michael Lankes; Lennart E. Nacke; Manfred Tscheligi (CHI PLAY, 2015)

From Classes to Mechanics: Player Type Driven Persuasive Game Development. - Michael Lankes; Wolfgang Hochleitner; Daniel Rammer; Marc Busch; Elke E. Mattheiss; Manfred Tscheligi (CHI PLAY, 2015)

Persuasive Information Security. A Behavior Change Support System to Help Employees Protect Organizational Information Security. - Marc Busch; Sameer Patil; Georg Regal; Christina Hochleitner; Peter Fröhlich 003; Manfred Tscheligi (BCSS@PERSUASIVE, 2015)

I'm There! The influence of virtual reality and mixed reality environments combined with two different navigation methods on presence. - Mario Lorenz 001; Marc Busch; Loukas Rentzos; Manfred Tscheligi; Philipp Klimant; Peter Fröhlich 003 (VR, 2015)

Player Type Models: Towards Empirical Validation. - Marc Busch; Elke E. Mattheiss; Rita Orji; Peter Fröhlich 003; Michael Lankes; Manfred Tscheligi (CHI Extended Abstracts, 2016)

The Gamification User Types Hexad Scale. - Gustavo Fortes Tondello; Rina R. Wehbe; Lisa Diamond; Marc Busch; Andrzej Marczewski; Lennart E. Nacke (CHI PLAY, 2016)

Insights into Internet Privacy for Visually Impaired and Blind People. - Georg Regal; Elke E. Mattheiss; Marc Busch; Manfred Tscheligi (ICCHP (1), 2016)

More than Sex: The Role of Femininity and Masculinity in the Design of Personalized Persuasive Games. - Marc Busch; Elke E. Mattheiss; Michaela Reisinger; Rita Orji; Peter Fröhlich 003; Manfred Tscheligi (PERSUASIVE, 2016)

Persuasive Information Security: Techniques to Help Employees Protect Organizational Information Security. - Marc Busch; Sameer Patil; Georg Regal; Christina Hochleitner; Manfred Tscheligi (PERSUASIVE, 2016)

Missing the Forest for the Trees: Balancing Personalization Costs and Benefits in Persuasive Games. - Elke E. Mattheiss; David Sellitsch; Marc Busch; Wolfgang Hochleitner; Josef Froschauer; Manfred Tscheligi (PPT@PERSUASIVE, 2016)

Using Player Type Models for Personalized Game Design - An Empirical Investigation. - Marc Busch; Elke E. Mattheiss; Wolfgang Hochleitner; Christina Hochleitner; Michael Lankes; Peter Fröhlich 003; Rita Orji; Manfred Tscheligi (IxD&A, 2016)

Deconstructing Pokémon Go - An Empirical Study on Player Personality Characteristics. - Elke E. Mattheiss; Christina Hochleitner; Marc Busch; Rita Orji; Manfred Tscheligi (PERSUASIVE, 2017)

UMAP 2017 Fifty Shades of Personalization - Workshop on Personalization in Serious and Persuasive Games and Gameful Interactions: Organizers' Welcome & Organization. - Elke E. Mattheiss; Marc Busch; Rita Orji; Gustavo Fortes Tondello; Andrzej Marczewski; Wolfgang Hochleitner; Michael Lankes; Manfred Tscheligi (UMAP (Adjunct Publication), 2017)

Being there again - Presence in real and virtual environments and its relation to usability and user experience using a mobile navigation task. - Jennifer Brade; Mario Lorenz 001; Marc Busch; Niels Hammer; Manfred Tscheligi; Philipp Klimant (Int. J. Hum. Comput. Stud., 2017)

Using technology acceptance models for product development: case study of a smart payment card. - Lisa Diamond; Marc Busch; Valentin Jilch; Manfred Tscheligi (MobileHCI Adjunct, 2018)

rapid UX-score: Modulare und Adaptive Messung von User Experience. - Marc Busch; Marco della Schiava; Christine Kipke; Benedikt Salzbrunn (MuC (Workshopband), 2020)