Peer-to-Peer-Based Infrastructure Support for Massively Multiplayer Online Games. - Simon Rieche; Klaus Wehrle; Marc Fouquet; Heiko Niedermayer; Leo Petrak; Georg Carle (CCNC, 2007)

Clustering players for load balancing in virtual worlds. - Simon Rieche; Klaus Wehrle; Marc Fouquet; Heiko Niedermayer; Timo Teifel; Georg Carle (Int. J. Adv. Media Commun., 2008)

Cloud computing for the masses. - Marc Fouquet; Heiko Niedermayer; Georg Carle (U-NET@CoNEXT, 2009)

Data Collection for Heterogeneous Handover Decisions in beyond 3G Networks. - Marc Fouquet; Christian Hoene; Morten Schläger; Georg Carle (WMNC/PWC, 2009)

Future Internet = content + services + management. - Jürgen Schönwälder; Marc Fouquet; Gabi Dreo Rodosek; Iris Hochstatter (IEEE Commun. Mag., 2009)

Data collection in future mobile networks. - Marc Fouquet; Christian Hoene; Morten Schläger; Georg Carle (Telecommun. Syst., 2011)

Strategic resource management decisions in computer networks. - Marc Fouquet (2011)