The Personal Reader: A Framework for Enabling Personalization Services on the Semantic Web. - Nicola Henze; Marc Herrlich (LWA, 2004)

Semantic Web Enabled Information Systems: Personalized Views on Web Data. - Robert Baumgartner; Christian Enzi; Nicola Henze; Marc Herrlich; Marcus Herzog; Matthias Kriesell; Kai Tomaschewski (ICCSA (2), 2005)

A Tool for Landscape Architecture Based on Computer Game Technology. - Marc Herrlich (ICAT, 2007)

Using Game Engines for Visualization in Scientific Applications. - Karl-Ingo Friese; Marc Herrlich; Franz-Erich Wolter (ECS, 2008)

Integration of CityGML and Collada for High-Quality Geographic Data Visualization on the PC and Xbox 360. - Marc Herrlich; Henrik Holle; Rainer Malaka (ICEC, 2010)

Development of a Virtual Electric Wheelchair - Simulation and Assessment of Physical Fidelity Using the Unreal Engine 3. - Marc Herrlich; Ronald Meyer; Rainer Malaka; Helmut Heck (ICEC, 2010)

Advancing Large Interactive Surfaces for Use in the Real World. - Jens Teichert; Marc Herrlich; Benjamin Walther-Franks; Lasse Schwarten; Sebastian Feige; Markus Krause; Rainer Malaka (Adv. Hum. Comput. Interact., 2010)

Motion-Based Games for Parkinson's Disease Patients. - Oliver Assad; Robert Hermann; Damian Lilla; Björn Mellies; Ronald Meyer; Liron Shevach; Sandra Siegel; Melanie Springer; Saranat Tiemkeo; Jens Voges; Jan Wieferich; Marc Herrlich; et al. (ICEC, 2011)

WuppDi! - Supporting Physiotherapy of Parkinson's Disease Patients via Motion-based Gaming. - Oliver Assad; Robert Hermann; Damian Lilla; Björn Mellies; Ronald Meyer; Liron Shevach; Sandra Siegel; Melanie Springer; Saranat Tiemkeo; Jens Voges; Jan Wieferich; Marc Herrlich; et al. (MuC, 2011)

Teaching Serious Games. - Marc Herrlich; Markus Krause; Rainer Malaka; Jan D. Smeddinck (MuC (Workshopband), 2011)

Designing for Social Interaction in Collaborative Games on Large Multi- Touch Displays. - Marc Herrlich; Benjamin Walther-Franks; Daniel Weidner; Rainer Malaka (MuC, 2011)

ElasticSteer - Navigating Large 3D Information Spaces via Touch or Mouse. - Hidir Aras; Benjamin Walther-Franks; Marc Herrlich; Patrick Rodacker; Rainer Malaka (Smart Graphics, 2011)

Integrated Rotation and Translation for 3D Manipulation on Multi-Touch Interactive Surfaces. - Marc Herrlich; Benjamin Walther-Franks; Rainer Malaka (Smart Graphics, 2011)

Proxy-Based Selection for Occluded and Dynamic Objects. - Marc Herrlich; Benjamin Walther-Franks; Roland Schröder-Kroll; Jan Holthusen; Rainer Malaka (Smart Graphics, 2011)

Left and Right Hand Distinction for Multi-touch Displays. - Benjamin Walther-Franks; Marc Herrlich; Markus Aust; Rainer Malaka (Smart Graphics, 2011)

A Multi-touch System for 3D Modelling and Animation. - Benjamin Walther-Franks; Marc Herrlich; Rainer Malaka (Smart Graphics, 2011)

Daten zum Anfassen. - Marc Herrlich; Benjamin Walther-Franks; Rainer Malaka (Be-greifbare Interaktionen - der allgegenwärtige Computer, 2012)

Poster: Proxy based 3D selection. - Roland Schröder-Kroll; Benjamin Walther-Franks; Marc Herrlich; Rainer Malaka (3DUI, 2012)

Dragimation: direct manipulation keyframe timing for performance-based animation. - Benjamin Walther-Franks; Marc Herrlich; Thorsten Karrer; Moritz Wittenhagen; Roland Schröder-Kroll; Rainer Malaka; Jan O. Borchers (Graphics Interface, 2012)

Design and Evaluation of Parametrizable Multi-genre Game Mechanics. - Daniel Apken; Hendrik Landwehr; Marc Herrlich; Markus Krause; Dennis Paul; Rainer Malaka (ICEC, 2012)

The Influence of Music on Player Performance in Exergames for Parkinson's Patients. - Damian Lilla; Marc Herrlich; Rainer Malaka; Dennis Krannich (ICEC, 2012)

Towards Bimanual Control for Virtual Sculpting. - Marc Herrlich; Andreas Braun; Rainer Malaka (MuC, 2012)

Achievements in Exergames for Parkinson s Patients. - Melanie Springer; Marc Herrlich; Dennis Krannich; Rainer Malaka (MuC, 2012)

Adaptive difficulty in exergames for Parkinson's disease patients. - Jan D. Smeddinck; Sandra Siegel; Marc Herrlich (Graphics Interface, 2013)

Strong and Loose Cooperation in Exergames for Older Adults with Parkinson s Disease. - Robert Hermann; Marc Herrlich; Dirk Wenig; Jan D. Smeddinck; Rainer Malaka (MuC (Workshopband), 2013)

Workshop Entertainment Computing. - Marc Herrlich; Barbara Grüter; Paul Grimm; Johannes Konert (MuC (Workshopband), 2013)

Strategy, Ownership and Space: The Logistics of Collaborative Interaction. - Robert Porzel; Adeel Naveed; Yuting Chen; Marc Herrlich (MuC (Workshopband), 2013)

Mobile Games with Touch and Indirect Sensor Control. - Dirk Wenig; Marc Herrlich; Daniel Böhrs; Rainer Malaka (MuC (Workshopband), 2013)

3D-Modellierung mit interaktiven Oberflächen. - Marc Herrlich (2013)

Comparing modalities for kinesiatric exercise instruction. - Jan David Smeddinck; Jens Voges; Marc Herrlich; Rainer Malaka (CHI Extended Abstracts, 2014)

Ad hoc genre switching: a concept for generalized parametrizable game mechanics. - Daniel Apken; Marc Herrlich; Rainer Malaka (CHI PLAY, 2014)

Design lessons from mainstream motion-based games for exergames for older adults. - Anna Barenbrock; Marc Herrlich; Rainer Malaka (GEM, 2014)

Motivational Effects of a Gamified Training Analysis Interface. - Jan David Smeddinck; Marc Herrlich; Max Roll; Rainer Malaka (MuC (Workshopband), 2014)

„Raus aus dem Sessel“ - Computerspiele für mehr Gesundheit - Eine Übersicht und aktuelle Beispiele. - Marc Herrlich; Dirk Wenig; Benjamin Walther-Franks; Jan D. Smeddinck; Rainer Malaka (Inform. Spektrum, 2014)

MoviTouch: Mobile Movement Capability Configurations. - Jan David Smeddinck; Jorge Hey; Nina Runge; Marc Herrlich; Christine Jacobsen; Jan Wolters; Rainer Malaka (ASSETS, 2015)

Exergames for Physiotherapy and Rehabilitation: A Medium-term Situated Study of Motivational Aspects and Impact on Functional Reach. - Jan David Smeddinck; Marc Herrlich; Rainer Malaka (CHI, 2015)

Fußbasierte Interaktion mit Computersystemen im Operationssaal. - Till Fitzke; Nicole Krail; Felix Kroll; Lars Ohlrogge; Florian Schröder; Laura Spillner; Ann-Kathrin Voll; Frank Dylla; Marc Herrlich; Rainer Malaka (CURAC, 2015)

Tool-mounted Ring Displays for Intraoperative Navigation. - Marc Herrlich; Jöran Benker; David Black 001; Frank Dylla; Rainer Malaka (CURAC, 2015)

Classification of Player Roles in the Team-Based Multi-player Game Dota 2. - Christoph Eggert; Marc Herrlich; Jan D. Smeddinck; Rainer Malaka (ICEC, 2015)

Simple Games - Complex Emotions: Automated Affect Detection Using Physiological Signals. - Thomas Friedrichs; Carolin Zschippig; Marc Herrlich; Benjamin Walther-Franks; Rainer Malaka; Kerstin Schill (ICEC, 2015)

Applying Human-Centered Design to Develop Motivating Exergames. - Marc Herrlich; Jan D. Smeddinck; Nina Runge; Rainer Malaka (MuC (Workshopband), 2016)

Motivationale Aspekte im Health Design: Gestaltung und Evaluation adhärenzfördernder therapeutischer Unterstützungssysteme. - Michael Minge; Marc Herrlich; Katharina Lorenz; Nina Runge; Susanne Dannehl (MuC (Workshopband), 2016)

"Grab-that-there": Live Direction for Motion-based Games for Health. - Marc Herrlich; Jan David Smeddinck; Maria Soliman; Rainer Malaka (CHI Extended Abstracts, 2017)

Virtual Reality for User-Centered Design and Evaluation of Touch-free Interaction Techniques for Navigating Medical Images in the Operating Room. - Anke Verena Reinschlüssel; Jörn Teuber; Marc Herrlich; Jeffrey Bissel; Melanie van Eikeren; Johannes Ganser; Felicia Koeller; Fenja Kollasch; Thomas Mildner; Luca Raimondo; Lars Reisig; Marc Ruedel; et al. (CHI Extended Abstracts, 2017)

Instrument-mounted displays for reducing cognitive load during surgical navigation. - Marc Herrlich; Parnian Tavakol; David Black 001; Dirk Wenig; Christian Rieder; Rainer Malaka; Ron Kikinis (Int. J. Comput. Assist. Radiol. Surg., 2017)

Varying Avatar Weight to Increase Player Motivation: Challenges of a Gaming Setup. - Anna Barenbrock; Marc Herrlich; Kathrin Maria Gerling; Jan David Smeddinck; Rainer Malaka (CHI Extended Abstracts, 2018)

Insert Needle Here! A Custom Display for Optimized Biopsy Needle Placement. - Anke V. Reinschluessel; Marc Herrlich; Tanja Döring; Mark G. Vangel; Clare M. Tempany; Rainer Malaka; Junichi Tokuda (CHI, 2018)

Vibro-Band: Supporting Needle Placement for Physicians with Vibrations. - Anke Verena Reinschlüssel; Sarah Christin Cebulla; Marc Herrlich; Tanja Döring; Rainer Malaka (CHI Extended Abstracts, 2018)

An Interactive-Shoe For Surgeons: Hand-Free Interaction With Medical 2D Data. - Ambreen Zaman; Lars Reisig; Anke Verena Reinschlüssel; Huseyin Bektas; Dirk Weyhe; Marc Herrlich; Tanja Döring; Rainer Malaka (CHI Extended Abstracts, 2018)

Game Jam: Serious Games und Gamification. - Marc Herrlich; Athanasios Mazarakis; Dmitry Alexandrovsky; Stefan Göbel 001; Rainer Malaka (MuC (Workshopband), 2019)

Work hard, play hard: How linking rewards in games to prior exercise performance improves motivation and exercise intensity. - Jan David Smeddinck; Marc Herrlich; Xiaoyi Wang; Guangtao Zhang; Rainer Malaka (Entertain. Comput., 2019)

Playful User-Generated Treatment: A Novel Game Design Approach for VR Exposure Therapy. - Dmitry Alexandrovsky; Georg Volkmar; Maximilian Spliethöver; Stefan Finke; Marc Herrlich; Tanja Döring; Jan David Smeddinck; Rainer Malaka (CHI PLAY, 2020)

Playful User-Generated Treatment: Expert Perspectives on Opportunities and Design Challenges. - Georg Volkmar; Dmitry Alexandrovsky; Jan David Smeddinck; Marc Herrlich; Rainer Malaka (CHI PLAY (Companion), 2020)

Integrating 3D and 2D Views of Medical Image Data in Virtual Reality for Efficient Navigation. - Johannes Klonig; Marc Herrlich (ICHI, 2020)

Game of TUK: deploying a large-scale activity-boosting gamification project in a university context. - Julia Müller; Max Sprenger; Tobias Franke; Paul Lukowicz; Claudia Reidick; Marc Herrlich (MuC, 2020)

Put That Needle There: Customized Flexible On-Body Thin-Film Displays for Medical Navigation. - Marc Herrlich; Anke V. Reinschluessel; Markus Willems; Nils Langhorst; David Black 001; Tanja Döring; Christian Rieder; Ron Kikinis; Rainer Malaka (ACM Trans. Comput. Heal., 2020)

A Technical Framework for Investigating the Impact of Design Elements in the Wild: Using Instagram as an Example. - Mischa Helfenstein; Katharina Anna Zweig; Marc Herrlich (MuC, 2021)

Towards Using Drones as Personal Spatial Search Assistants. - Jannik Theiß; Iannis Albert; Nicole Burkard; Marc Herrlich (MuC, 2021)

SpiderClip: Towards an Open Source System for Wearable Device Simulation in Virtual Reality. - Dirk Queck; Iannis Albert; Nicole Burkard; Philipp Zimmer; Georg Volkmar; Bastian Dänekas; Rainer Malaka; Marc Herrlich (CHI Extended Abstracts, 2022)

Annotating Sound Events Through Interactive Design of Interpretable Features. - Thiago S. Gouvêa; Ilira Troshani; Marc Herrlich; Daniel Sonntag (HHAI, 2022)

Development and Validation of a German Version of the Player Experience Inventory (PXI). - Linda Graf; Maximilian Altmeyer; Katharina Emmerich; Marc Herrlich; Andrey Krekhov; Katta Spiel (MuC, 2022)

The Effect of Auditory-Motor Synchronization in Exergames on the Example of the VR Rhythm Game BeatSaber. - Iannis Albert; Nicole Burkard; Dirk Queck; Marc Herrlich (Proc. ACM Hum. Comput. Interact., 2022)

Effects of PCG on Creativity in Playful City-Building Environments in VR. - Georg Volkmar; Dmitry Alexandrovsky; Asmus Eike Eilks; Dirk Queck; Marc Herrlich; Rainer Malaka (Proc. ACM Hum. Comput. Interact., 2022)

Physiological Data Placement Recommendations for VR Sport Applications. - Dirk Queck; Iannis Albert; Georg Volkmar; Rainer Malaka; Marc Herrlich (HCI (17), 2023)

(Non-)Physiological Data for Wearables in VR Sport Applications and Exergames. - Dirk Queck; Iannis Albert; Michelle Turner; Georg Volkmar; Rainer Malaka; Marc Herrlich (ICHI, 2023)