Virtual Reality for User-Centered Design and Evaluation of Touch-free Interaction Techniques for Navigating Medical Images in the Operating Room. - Anke Verena Reinschlüssel; Jörn Teuber; Marc Herrlich; Jeffrey Bissel; Melanie van Eikeren; Johannes Ganser; Felicia Koeller; Fenja Kollasch; Thomas Mildner; Luca Raimondo; Lars Reisig; Marc Ruedel; et al. (CHI Extended Abstracts, 2017)

UnrealHaptics: A Plugin-System for High Fidelity Haptic Rendering in the Unreal Engine. - Marc O. Rüdel; Johannes Ganser; René Weller; Gabriel Zachmann (EuroVR, 2018)

A Controlled Experiment on Spatial Orientation in VR-Based Software Cities. - Marc-Oliver Rüdel; Johannes Ganser; Rainer Koschke (VISSOFT, 2018)

Comparing the EvoStreets visualization technique in two D and three-dimensional environments: a controlled experiment. - Marcel Steinbeck; Rainer Koschke; Marc O. Rüdel (ICPC, 2019)

Movement Patterns and Trajectories in Three-Dimensional Software Visualization. - Marcel Steinbeck; Rainer Koschke; Marc O. Rüdel (SCAM, 2019)

How EvoStreets Are Observed in Three-Dimensional and Virtual Reality Environments. - Marcel Steinbeck; Rainer Koschke; Marc O. Rüdel (SANER, 2020)

UnrealHaptics: Plugins for Advanced VR Interactions in Modern Game Engines. - Janis Rosskamp; Hermann Meißenhelter; René Weller; Marc O. Rüdel; Johannes Ganser; Gabriel Zachmann (Frontiers Virtual Real., 2021)