The "Harmonic Walk": an Interactive Educational Environment to Discover Musical Chords. - Marcella Mandanici; Antonio Rodà; Sergio Canazza (ICMC, 2014)

The Counterpoint Game: Rules, Constraints and Computational Spaces. - Mattia Samory; Marcella Mandanici; Sergio Canazza; Enoch Peserico (ICMC, 2014)

Interactive Spaces: Models and Algorithms for Reality-based Music Applications. - Marcella Mandanici (ITS, 2015)

A conceptual framework for motion based music applications. - Marcella Mandanici; Antonio Rodà; Sergio Canazza (SIVE@VR, 2015)

The Harmonic Walk: An Interactive Physical Environment to Learn Tonal Melody Accompaniment. - Marcella Mandanici; Antonio Rodà; Sergio Canazza (Adv. Multim., 2016)

Following the Cuckoo Sound: A Responsive Floor to Train Blind Children to Avoid Veering. - Marcella Mandanici; Antonio Rodà; Sergio Canazza; Giulia Cavagnoli (GOODTECHS, 2017)

The "Good or Bad?" Game: Stimulating Listening Skills through Playful Engagement. - Marcella Mandanici; Federico Altieri; Niccolò Pretto; Matteo Munaro; Sergio Canazza; Emanuele Menegatti (GOODTECHS, 2018)

Inclusive sound and music serious games in a large-scale responsive environment. - Marcella Mandanici; Federico Altieri; Antonio Rodà; Sergio Canazza (Br. J. Educ. Technol., 2018)

The Task of Walking Straight as an Interactive Serious Game for Blind Children. - Marcella Mandanici; Antonio Rodà; Marco Ricca (EAI Endorsed Trans. Serious Games, 2018)

A Web Platform to Foster and Assess Tonal Harmony Awareness. - Federico Avanzini; Adriano Baratè; Luca A. Ludovico; Marcella Mandanici (CSEDU (Selected Papers), 2019)

A Computer-based Approach to Teach Tonal Harmony to Young Students. - Marcella Mandanici; Adriano Baratè; Luca A. Ludovico; Federico Avanzini (CSEDU (1), 2019)

Developing Music Harmony Awareness in Young Students through an Augmented Reality Approach. - Federico Avanzini; Adriano Baratè; Mauro Cottini; Luca Andrea Ludovico; Marcella Mandanici (CHIRA, 2020)

Learning Tonal Harmony Through Augmented Reality: Bridging the Gap Between Music Embodiment and Digital Experiences. - Federico Avanzini; Adriano Baratè; Mauro Cottini; Luca Andrea Ludovico; Marcella Mandanici (CHIRA (Revised Selected Papers), 2020)

Songs in Music Education: Design and Early Experimentation of a Web Tool for the Recognition of Harmonic Changes. - Federico Avanzini; Adriano Baratè; Luca A. Ludovico; Marcella Mandanici (CSEDU (1), 2021)

The Discovery of Interactive Spaces: Learning by Design in High School Music Technology Classes. - Marcella Mandanici; Roberto Di Filippo; Stefano Delle Monache (Technol. Knowl. Learn., 2021)

Fostering Computational Thinking in Undergraduated Music Conservatory Students. - Marcella Mandanici (CSEDU (1), 2022)

A Music Programming Course for Undergraduate Music Conservatory Students: Evaluation and Lessons Learnt. - Marcella Mandanici; Simone Spagnol (CSEDU (1), 2023)

Integrating Computational Thinking With the Curriculum of Future Professional Musicians. - Marcella Mandanici; Simone Spagnol (IEEE Trans. Educ., 2024)