V-Trees - A Storage Method for Long Vector Data. - Maurício R. Mediano; Marco A. Casanova; Marcelo Dreux (VLDB, 1994)

2D Texture Refinement Using Procedural Functions. - Esteban Walter Gonzalez Clua; Marcelo Dreux; Marcelo Gattass (IV, 1999)

Volumetric Textures. - Esteban Walter Gonzalez Clua; Marcelo Dreux (Eurographics (Short Presentations), 2000)

A Shading Model for Image-Based Rendering. - Marcelo Dreux; Bruno Feijó; Esteban Walter Gonzalez Clua (SIBGRAPI, 2001)

Desenvolvimento de Jogos em Computadores e Celulares. - André Luiz Battaiola; Rodrigo G. Domingues; Bruno Feijó; Dilza Szwarcman; Esteban Walter Gonzalez Clua; Lauro E. Kosovitz; Marcelo Dreux; Carlos A. Pessoa; Geber L. Ramalho (RITA, 2001)

An Object Model for Collaborative CAD Enviroments. - C. A. M. Barbosa; Bruno Feijó; Marcelo Dreux; Rubens Melo; João Bento 001; Sérgio Scheer (CSCWD, 2002)

An Object Model for Collaborative CAD Environments. - C. A. M. Barbosa; Bruno Feijó; Marcelo Dreux; Rubens Melo; João Bento 001; Sérgio Scheer (Trans. SDPS, 2003)

Software Shaders in Interactive Environments Using Relief Impostors. - Esteban Walter Gonzalez Clua; Bruno Feijó; Marcelo Dreux; Francisco Fonseca (SIBGRAPI, 2004)