Using Virtual Reality to Assess User Experience. - Francisco Rebelo; Paulo Noriega; Emília Duarte; Marcelo Márcio Soares (Hum. Factors, 2012)

The Design in the Development of Exergames: A New Game for the Contribute to Control Childhood Obesity. - Marina Barros; André Neves; Walter Correia; Marcelo Márcio Soares; Fábio Campos 001 (HCI (10), 2013)

Virtual Reality Immersion: An Important Tool for Diagnostic Analysis and Rehabilitation of People with Disabilities. - Helda Oliveira Barros; Marcelo Márcio Soares; Epitácio Leite Rolim Filho; Walter Correia; Fábio Campos 001 (HCI (11), 2013)

Virtual Reality Applied to the Study of the Interaction between the User and the Built Space: A Literature Review. - Alexana Vilar Soares Calado; Marcelo Márcio Soares; Fábio Campos 001; Walter Correia (HCI (11), 2013)

The Conjunction Fallacy and Its Impacts in the User's Data Acquisition Process. - Fábio Campos 001; Dino Lincoln; Maria Neves; Walter Correia; Marcelo Márcio Soares (HCI (9), 2013)

Interactive Doodles: A Comparative Analysis of the Usability and Playability of Google Trademark Games between 2010 and 2012. - Breno José Andrade de Carvalho; Marcelo Márcio Soares; André Menezes Marques das Neves; Rodrigo Pessoa Medeiros (HCI (10), 2013)

Application of Virtual Reality Technologies in Consumer Product Usability. - Christianne Soares Falcão; Marcelo Márcio Soares (HCI (12), 2013)

Is Reality Real? Thoughts and Conjectures about Culture, Self, Intersubjectivity and Parallel Worlds in Digital Technologies. - Ana Carol Pontes de França; Marcelo Márcio Soares; Luciano Rogério de Lemos Meira (HCI (9), 2013)

Breaking Technological Paradigms - Sustainable Design in Air Transport Multi-mission. - Edgard Thomas Martins; Isnard Thomas Martins; Marcelo Márcio Soares (HCI (11), 2013)

Human Error in Aviation: The Behavior of Pilots Facing the Modern Technology. - Isnard Thomas Martins; Edgard Thomas Martins; Marcelo Márcio Soares; Lia Giraldo da Silva Augusto (HCI (11), 2013)

Ergonomic Evaluation of Websites Focusing on the Human-Computer Interface so as to Improve Access to the Web Especially by People with Visual Disabilities. - André R. Melo; Marcelo Márcio Soares; Fábio Campos 001; Walter Correia (HCI (12), 2013)

Ergonomic Evaluation of Usability with Users - Application of the Technique of Cooperative Evaluation. - Marcelo Penha; Walter Correia; Marcelo Márcio Soares; Fábio Campos 001; Marina Barros (HCI (9), 2013)

An Applied Ergonomics Study on IT User Interaction in a Large Hydroelectric Company in the Northeast of Brazil. - Marcelo Márcio Soares; Fábio Campos 001; Walter Correia; André Neves; Joao Corte; Saul Mendonca (HCI (12), 2013)

Use of Immersive Reality and Haptic Devices in Rehabilitation after Cerebral Vascular Accident: Clinical Perspectives and Neuro-Image Evidence. - Helda Oliveira Barros; Marcelo Márcio Soares; Epitácio Leite Rolim Filho (HCI (9), 2014)

Ergonomic Evaluation of Manual Force Levels of the Elderly in the Handling of Products: An Analysis Using Virtual Reality. - Rafaela Q. Barros; Marcelo Márico Soares; Maria Goretti Fernandes (HCI (11), 2014)

Design as a Tool for Managing Risks and Vulnerabilities Regarding Artifacts of Public Safety. - Walter Correia; Sérgio Ximenes da Silva; Fábio Campos 001; Marina L. N. Barros; Marcelo Márcio Soares (HCI (8), 2014)

Digital Self: Fiction and Non-fiction on the Internet. - Ana Carol Pontes de França; Luciano Rogério de Lemos Meira; Marcelo Márcio Soares (HCI (8), 2014)

The Encourage Operators to Promote Manual Flight Operations- a Pandemic in Modern Aviation. - Edgard Thomas Martins; Isnard Thomas Martins; Marcelo Márcio Soares (HCI (10), 2014)

A Usability Study of a Brain-Computer Interface Apparatus: An Ergonomic Approach. - Rafaela Q. Barros; Gabriele Santos; Caroline Ribeiro; Rebeca Torres; Manuella Q. Barros; Marcelo Márico Soares (HCI (18), 2015)

A Study of the Fault Tree Human in Aviation. - Edgard Thomas Martins; Isnard Thomas Martins; Marcelo Márcio Soares (HCI (18), 2015)

Ergonomic and Usability Analysis of Interactive Whiteboards in the Academic Environment. - Eduardo Oliveira 003; Erick Vasconcelos; Elzani Sobral; Sayonara Bittencourt; Tiago Ramos; Marcelo Márico Soares (HCI (20), 2015)

Doctor Who: Legacy, an Analysis of Usability and Playability of a Multi-platform Game. - Rennan Raffaele; Renato Alencar; Iran Júnior; Bruno Colley; Gabriel Pontes; Breno José Andrade de Carvalho; Marcelo Márcio Soares (HCI (20), 2015)

Newsgames: Gameplay and Usability in Simulation Games. - Carla Teixeira; Breno José Andrade de Carvalho; Jarbas Agra; Valeska Martins; Anthony Lins; Marcelo Márcio Soares; André Neves (HCI (20), 2015)

Analysis of Product Use by Means of Eye Tracking and EEG: A Study of Neuroergonomics. - Rafaela Q. Barros; Ademário S. Tavares; Wilson Albuquerque; Jaciara Clarissa da Silva; Isaltino Abel de Lemos; Raísa Lorena Siqueira de Albuquerque Cardoso; Marcelo Márcio Soares; Marcelo R. Cairrao (HCI (17), 2016)

We Are All Cyborgs: Body-Machine and Body-Information in Virtual Reality Systems. - Ana Carol Pontes de França; Joaquim de Vasconcelos Pereira Neto; Marcelo Márcio Soares (HCI (18), 2016)

Metaphors and Embodiment in Virtual Reality Systems. - Ana Carol Pontes de França; Marcelo Márcio Soares (HCI (18), 2016)

Digital Game for Teaching and Learning: An Analysis of Usability and Experience of Educational Games. - Rennan Raffaele; Breno José Andrade de Carvalho; Anthony Lins; Luiz Marques; Marcelo Márcio Soares (HCI (17), 2016)

Methods and Procedures to Usability Testing in Virtual Reality Systems. - Ana Carol Pontes de França; J. Pereira Neto; Marcelo Márcio Soares (AHFE (4), 2017)

Review of Virtual Reality Technology: An Ergonomic Approach and Current Challenges. - Ana Carol Pontes de França; Marcelo Márcio Soares (AHFE (4), 2017)

A Comparative Usability Analysis of Virtual Reality Goggles. - Ana Carol Pontes de França; Danilo Fernandes Vitorino; Aline de Oliveira Neves; Cristiane Nunes de Lima; Marcelo Márcio Soares (HCI (19), 2017)

The Labor Judicial Expert from Sergipe State, Brazil and Propositions of Use of Tools Ergonomic in the Sustenance of Causal Connections in Disturbances Bone-Muscle. - Marcos André Santos Guedes; Maria Goretti Fernandes; Marcelo Márcio Soares (HCI (20), 2017)

Mobile Augmented Reality Systems Applied to Food Packaging - A Heuristic Evaluation. - Angelica de Souza Galdino Acioly; Marcelo Márcio Soares (SVR, 2017)

The Application of Ergonomics of the Built Environment in Architectural Projects as a Benefit for the Hearing Impaired. - Aline da Silva Oliveira; Renata de Assunção Neves; Marcelo Márico Soares (AHFE (4), 2019)

The Use of the Virtual Fashion Tester: A Usability Study. - Ademário S. Tavares; Marcelo Márcio Soares; Márcio Marçal; Luiz W. N. Albuquerque; Aline Neves; Jaciara Clarissa da Silva; Samantha Pimentel; José C. Ramos Filho (HCI (21), 2019)

Augmented Reality and the Use of Alternative Communication for Children with Autism Spectrum Disorder: A Literature Review. - Marcelo Márcio Soares; Aline da Silva Oliveira Neves (AHFE (3), 2020)

Research on Usability Evaluation and Redesign of Treadmill Man-Machine Interface. - Qin Du; Tiantian Wan; Xinrui Zhang; Roujing Dai; Marcelo Márico Soares (HCI (22), 2020)

A Comparative Usability Analysis of Handheld Game Consoles. - Weiting Gao; Yun Wang; Wenzhuo Zhang; Chuan Qin; Marcelo Márico Soares (HCI (21), 2020)

Does the Kindle Conform to Chinese Users' Usage Habits? A Usability Assessment of the Kindle Paperwhite. - Yuxi He; Fang Lin; Jinyao Song; Tao Su; Marcelo Márico Soares; Zhixin Gui; Jiayu Zeng (HCI (21), 2020)

Usability Assessment of the Camera GR II. - Zhanyan Luo; Tao Ruoyu; Yiling Zeng; Rui Zhang; Marcelo Márico Soares (HCI (21), 2020)

A Usability Study of a Brother Printer and Improvement with Ergonomic Recommendations. - Linlang Shen; Ziren Zhou; Xinran Su; Jing Wang; Marcelo Márico Soares (HCI (21), 2020)

Usability Testing of Bank of China Automatic Teller Machine. - Yingnan Weng; Shuxin Xia; Shuang Liang; Marcelo Márico Soares (HCI (22), 2020)

Systematic Review on Using Biofeedback (EEG and Infrared Thermography) to Evaluate Emotion and User Perception Acquired by Kansei Engineering. - Jiayu Zeng; Marcelo Márico Soares; Renke He (HCI (20), 2020)

A Usability Testing Comparing Two Mobile Phone Gimbals. - Keke Zhong; Junfei Liu; Zhixin Gui; Chang Meng; Marcelo Márico Soares (HCI (21), 2020)

Usability Assessment of the XiaoAi Touch Screen Speaker. - Naixin Liu; Shuyue Li; Wang Xiang; Yue Xu; Jiayu Zeng; Marcelo Márico Soares (HCI (20), 2021)

Ergonomic and Usability Analysis of Platform for Communication of People with Limited Talk. - Caroline Torres; Marcelo Márico Soares (HCI (19), 2021)

Usability Assessment of the OSMO Pocket Mini Sports Video Camera and Improvement Plan. - Chengzhi Zhang; Yawen Cong; Jiaqian Long; Xinyang Wang; Marcelo Márico Soares; Jiayu Zeng (HCI (20), 2021)

Design and Neuroergonomics in Identification of Elements Restorers of ADHD Care in Educational Environments: A Systematic Literature Review (SLR) Based on the PRISMA Method. - Layane Araújo; Sheila Albuquerque; Marcelo Márico Soares (HCI (27), 2022)

The Attention of Students in the Metaverse: Practical Application. - Layane Araújo; Marcelo Márico Soares; Romero Tori; Yijing Zhang (HCI (23), 2023)

Exploring Student Attention in the Metaverse: A Systematic Literature Review from the Perspective of Design and Ergonomics. - Layane Araújo; Marcelo Márcio Soares (HCI (32), 2024)

Design and emotional responses: is there coherence between what is said and what is felt? A study using biofeedback and virtual reality. - Ademário S. Tavares; Marcelo Márcio Soares; Márcio Marçal (Virtual Real., 2024)