A Robust Real-Time Face Tracking Using Head Pose Estimation for a Markerless AR System. - Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário; Antonio Carlos dos Santos Souza (SVR, 2013)

Improving On-Patient Medical Data Visualization in a Markerless Augmented Reality Environment by Volume Clipping. - Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário Júnior (SIBGRAPI, 2014)

A Semi-automatic Markerless Augmented Reality Approach for On-Patient Volumetric Medical Data Visualization. - Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário; Antonio Carlos dos Santos Souza; Gilson A. Giraldi (SVR, 2014)

Multi-frame adaptive non-rigid registration for markerless augmented reality. - Antonio Carlos dos Santos Souza; Márcio Cerqueira de Farias Macedo; Antônio L. Apolinário Jr. (VRCAI, 2014)

A GPU-based adaptive algorithm for non-rigid surface registration. - Antonio Carlos dos Santos Souza; Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário (VR, 2015)

Focus plus context visualization based on volume clipping for markerless on-patient medical data visualization. - Márcio Cerqueira de Farias Macedo; Antônio L. Apolinário Jr. (Comput. Graph., 2015)

Revectorization-Based Shadow Mapping. - Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário (Graphics Interface, 2016)

Euclidean Distance Transform Shadow Mapping. - Márcio Cerqueira de Farias Macedo; Antônio L. Apolinário Jr. (Graphics Interface, 2017)

Revectorization-Based Accurate Soft Shadow using Adaptive Area Light Source Sampling. - Márcio Cerqueira de Farias Macedo; Antônio L. Apolinário Jr. (Graphics Interface, 2017)

Hard Shadow Anti-Aliasing for Spot Lights in a Game Engine. - Márcio Cerqueira de Farias Macedo; Almir Vinicius Teixeira; Antônio Lopes Apolinário Júnior; Karl Apaza-Agüero (SBGames, 2017)

Euclidean Distance Transform Soft Shadow Mapping. - Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário (SIBGRAPI, 2017)

Optimized Visibility Functions for Revectorization-Based Shadow Mapping. - Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário; Karl Apaza-Agüero (CoRR, 2017)

Real-Time High-Quality Specular Highlight Removal Using Efficient Pixel Clustering. - Antonio Carlos dos Santos Souza; Márcio Cerqueira de Farias Macedo; Veronica Paixao do Nascimento; Bruno Santos Oliveira (SIBGRAPI, 2018)

Improved anti-aliasing for Euclidean distance transform shadow mapping. - Márcio Cerqueira de Farias Macedo; Antônio L. Apolinário Jr. (Comput. Graph., 2018)

Efficient shadow anti-aliasing techniques using silhouette revectorization - Márcio Cerqueira de Farias Macedo (2018)

Screen-space VPL propagation for real-time indirect lighting. - Vítor M. Aranha; Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário (SIBGRAPI, 2020)

Volume Rendering: An Analysis based on the HoloLens Augmented Reality Device. - Lucas S. O. Rezende; Paulo H. M. Sá; Márcio Cerqueira de Farias Macedo; Antônio Lopes Apolinário; Ingrid Winkler; Marcelo A. Moret S. G. (SVR, 2020)

Revectorization-Based Soft Shadow Mapping. - Márcio Cerqueira de Farias Macedo; Antônio L. Apolinário Jr.; Karl Apaza-Agüero (Comput. Graph. Forum, 2020)

Real-time shadow detection using multi-channel binarization and noise removal. - Márcio Cerqueira de Farias Macedo; Veronica Paixao do Nascimento; Antonio Carlos dos Santos Souza (J. Real Time Image Process., 2020)

Live user-guided depth map estimation for single images. - Márcio C. F. Macedo; Antônio L. Apolinário Jr. (J. Real Time Image Process., 2021)

Occlusion Handling in Augmented Reality: Past, Present and Future. - Márcio C. F. Macedo; Antônio L. Apolinário Jr. (IEEE Trans. Vis. Comput. Graph., 2023)