On the usability of gesture interfaces in virtual reality environments. - Marcio Calixto Cabral; Carlos H. Morimoto; Marcelo Knörich Zuffo (CLIHC, 2005)

Virtual hang-gliding over Rio de Janeiro. - Luciano P. Soares; Leonardo Nomura; Marcio Calixto Cabral; Mario Nagamura; Roseli de Deus Lopes; Marcelo Knörich Zuffo (SIGGRAPH Emerging Technologies, 2005)

TimeClock: flexible animation control in X3D. - Olavo Belloc; Marcio Cabral; Marcelo Knörich Zuffo (Web3D, 2007)

An experience using X3D for virtual cultural heritage. - Marcio Cabral; Marcelo Knörich Zuffo; Silvia Ghirotti; Olavo Belloc; Leonardo Nomura; Mario Nagamura; Fernanda Andrade; Regis Faria; Leandro Ferraz (Web3D, 2007)

Structure-Preserving Reshape for Textured Architectural Scenes. - Marcio Cabral; Sylvain Lefebvre 001; Carsten Dachsbacher; George Drettakis (Comput. Graph. Forum, 2009)

A multimode immersive conceptual design system for architectural modeling and lighting. - Marcio Cabral; Peter Vangorp; Gaurav Chaurasia; Emmanuelle Chapoulie; Martin Hachet; George Drettakis (3DUI, 2011)

Relighting Photographs of Tree Canopies. - Marcio Cabral; Nicolas Bonneel; Sylvain Lefebvre 001; George Drettakis (IEEE Trans. Vis. Comput. Graph., 2011)

Reshape and Relighting for Interactive Content Creation and Manipulation. (Remodelage et Re-eclairage Pour La Création et Manipulation de Contenu Interactif). - Marcio Cabral (2011)

Point and go: Exploring 3D virtual environments. - Marcio Cabral; Gabriel Roque; Douglas Fonseca dos Santos; Luiz Paulucci; Marcelo Knörich Zuffo (3DUI, 2012)

FastFusion: A Scalable Multi-projector System. - Fernando Teubl; Celso Setsuo Kurashima; Marcio Calixto Cabral; Marcelo Knörich Zuffo (SVR, 2012)

Virtual Reality procedure training simulators in X3D. - Olavo Da Rosa Belloc; Rodrigo B. D. Ferraz; Marcio Calixto Cabral; Roseli de Deus Lopes; Marcelo Knörich Zuffo (Web3D, 2012)

A Small-Scale and Flexible Platform for Multi-projector Systems Development. - Fernando Teubl Ferreira; Celso Setsuo Kurashima; Marcio Calixto Cabral; Marcelo Knörich Zuffo (SVR, 2013)

Analysis of a Scalable Multi-Projector System for Virtual Reality Environments. - Fernando Teubl; Marcio Cabral; Marcelo Zuffo; Celso Setsuo Kurashima (Int. J. Virtual Real., 2013)

Spheree: An interactive perspective-corrected spherical 3D display. - Fernando Teubl Ferreira; Celso Setsuo Kurashima; Marcio Calixto Cabral; Roseli de Deus Lopes; Júnia Coutinho Anacleto; Marcelo Knörich Zuffo; Sidney S. Fels (3DTV-Conference, 2014)

Bi-manual gesture interaction for 3D cloud point selection and annotation using COTS. - Marcio Cabral; Andre Montes; Olavo Belloc; Rodrigo B. D. Ferraz; Fernando Teubl; Fabio Doreto; Roseli de Deus Lopes; Marcelo Knörich Zuffo (3DUI, 2014)

Spheree: a 3D perspective-corrected interactive spherical scalable display. - Fernando Teubl Ferreira; Marcio Calixto Cabral; Olavo Belloc; Gregor Miller; Celso Setsuo Kurashima; Roseli de Deus Lopes; Ian Stavness; Junia Anacleto; Marcelo Knörich Zuffo; Sidney S. Fels (SIGGRAPH Emerging Technologies, 2014)

Spheree: a 3D perspective-corrected interactive spherical scalable display. - F. Ferreira; Marcio Cabral; Olavo Belloc; Gregor Miller; Celso Setsuo Kurashima; Roseli de Deus Lopes; Ian Stavness; Júnia Coutinho Anacleto; Marcelo Knörich Zuffo; Sidney S. Fels (SIGGRAPH Posters, 2014)

A Tool to Aid the Development of Distributed Virtual Reality Applications. - Rodrigo B. D. Ferraz; Gabriel Roque; Olavo Belloc; Marcio Cabral; Marcelo Knörich Zuffo; Roseli de Deus Lopes; Daniel Batista (SVR, 2014)

Crosscale: A 3D virtual musical instrument interface. - Marcio Cabral; Andre Montes; Gabriel Roque; Olavo Belloc; Mario Nagamura; Regis Faria; Fernando Teubl Ferreira; Celso Setsuo Kurashima; Roseli de Deus Lopes; Marcelo Knörich Zuffo (3DUI, 2015)

Portable-Spheree: A portable 3D perspective-corrected interactive spherical scalable display. - Marcio Cabral; Fernando Teubl Ferreira; Olavo Belloc; Gregor Miller; Celso Setsuo Kurashima; Roseli de Deus Lopes; Ian Stavness; Júnia Coutinho Anacleto; Sidney S. Fels; Marcelo Knörich Zuffo (VR, 2015)

Crowd simulation rendering for web. - Daniel P. Savoy; Marcio Calixto Cabral; Marcelo Knörich Zuffo (Web3D, 2015)

VR model to explore archaeological sites in a non-destructive way. - Eduardo Zilles Borba; Marcio Cabral; Roseli de Deus Lopes; Marcelo Zuffo; Regis Kopper (SIGGRAPH VR Village, 2016)

Immersive and interactive procedure training simulator for high risk power line maintenance. - Eduardo Zilles Borba; Marcio Cabral; Andre Montes; Olavo Belloc; Marcelo Zuffo (SIGGRAPH VR Village, 2016)

A fully immersive virtual model to explore archaeological sites. - Eduardo Zilles Borba; Marcio Cabral; Roseli de Deus Lopes; Marcelo Knörich Zuffo; Regis Kopper (VR, 2016)

VR THOR - Virtual reality training with hotstick on operations risks. - Marcio Cabral; Olavo Belloc; Andre Montes; Eduardo Zilles Borba; Marcelo Knörich Zuffo (VR, 2016)

Batmen - Hybrid collaborative object manipulation using mobile devices. - Marcio Cabral; Gabriel Roque; Mario Nagamura; Andre Montes; Eduardo Zilles Borba; Celso Setsuo Kurashima; Marcelo Knörich Zuffo (VR, 2016)