Marco Andrés Luna

Orcid: 0000-0003-1036-7538

Affiliations:
  • Technical University of Madrid, Centre for Automation and Robotics, Madrid, Spain


According to our database1, Marco Andrés Luna authored at least 13 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Errata: Mathematical Modeling and Designing a Heavy Hybrid-Electric Quadcopter, Controlled by Flaps.
Unmanned Syst., January, 2024

2023
Thrust Vectoring Control for Heavy UAVs, Employing a Redundant Communication System.
Sensors, 2023

2022
Mathematical Modeling and Designing a Heavy Hybrid-Electric Quadcopter, Controlled by Flaps.
Unmanned Syst., 2022

Performance Analysis of Localization Algorithms for Inspections in 2D and 3D Unstructured Environments Using 3D Laser Sensors and UAVs.
Sensors, 2022

A Proposed System for Multi-UAVs in Remote Sensing Operations.
Sensors, 2022

Fast Multi-UAV Path Planning for Optimal Area Coverage in Aerial Sensing Applications.
Sensors, 2022

Systemic Integrated Unmanned Aerial System.
Int. J. Online Biomed. Eng., 2022

2021
A New Algorithm Using Hybrid UAV Swarm Control System for Firefighting Dynamical Task Allocation.
Proceedings of the 2021 IEEE International Conference on Systems, Man, and Cybernetics, 2021

2017
Pedestrian Detection for UAVs Using Cascade Classifiers with Meanshift.
Proceedings of the 11th IEEE International Conference on Semantic Computing, 2017

Pedestrian Detection for UAVs Using Cascade Classifiers and Saliency Maps.
Proceedings of the Advances in Computational Intelligence, 2017

Statistical Abnormal Crowd Behavior Detection and Simulation for Real-Time Applications.
Proceedings of the Intelligent Robotics and Applications - 10th International Conference, 2017

Real-Time Detection and Simulation of Abnormal Crowd Behavior.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017

Cascade Classifiers and Saliency Maps Based People Detection.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017


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