Can Pair Programming Address Multidimensional Issues in Higher Education? - Marco Klopp; Carolin Gold-Veerkamp; Martina Kuhn; Joerg Abke (ICL (1), 2017)

Using Competency-Oriented Instructional Tasks for Internal Differentiation in Informatics. - Marco Klopp; Carolin Gold-Veerkamp; Patricia Stegmann; Joerg Abke (ECSEE, 2018)

The influence of German schools on heterogeneity of knowledge in informatics in the study. - Marco Klopp; Valentin Haak; Jörg Abke (EDUCON, 2018)

An Evaluation of Competency-Oriented Instructional Tasks for Internal Differentiation in Basics of Programming. - Carolin Gold-Veerkamp; Marco Klopp; Patricia Stegmann; Joerg Abke (ICL (2), 2018)

Pair Programming as a Didactical Approach in Higher Education and its Evaluation. - Carolin Gold-Veerkamp; Marco Klopp; Jörg Abke (EDUCON, 2019)

Teaching Generic Competences in Software Engineering via E-Learning. - Marco Klopp (TALE, 2019)

Totally Different and yet so Alike: Three Concepts to Use Scrum in Higher Education. - Marco Klopp; Carolin Gold-Veerkamp; Jörg Abke; Kai Borgeest; Rebecca Reuter; Sabrina Jahn; Jürgen Mottok; Yvonne Sedelmaier; Alexander Lehmann; Dieter Landes (ECSEE, 2020)

Work-in-Progress: Learning Culture of Generation Z in Informatics. - Marco Klopp (EDUCON, 2020)

Teaching Generic Competences in Software Engineering via E-Learning - An Evaluation. - Marco Klopp; Carolin Gold-Veerkamp; Jörg Abke; Kai Borgeest (TALE, 2020)

AdLer: 3D-Lernumgebung für Studierende. - Antonia Dörringer; Marco Klopp; Lukas Schaab; Marvin Hochstetter; Daniel Glaab; Paula Bartel; Jörg Abke; Jens Elsebach; Raphael Rossmann; Georg Hagel (DELFI, 2023)

Development of an Authoring Tool for the Creation of Individual 3D Game-Based Learning Environments. - Marco Klopp; Antonia Dörringer; Tobias Eigler; Paula Bartel; Marvin Hochstetter; Andreas Weishaupt; Philipp Geirhos; Jörg Abke; Georg Hagel; Jens Elsebach; Raphael Rossmann (ECSEE, 2023)

Work-in-Progress: Input Support for the Formulation of Learning Outcomes in STEM. - Marco Klopp; Jim Haug; Antonia Dörringer (EDUCON, 2024)

An Empirical Survey of Students' and Professors' Perspectives on Computer Science University Teaching. - Marco Klopp (TALE, 2024)

Digital Storytelling in Serious Games: Empirical Research on the Impact of Narrative in 3D Learning Worlds. - Antonia Dörringer; Marco Klopp; Raphael Rossmann (ECSEE, 2025)