A System of Rules for Computer Improvisation. - Marco Ligabue (ICMC, 1986)

An Interactive System for Musical Improvisation. - Francesco Giomi; Marco Ligabue (ICMC, 1988)

A Framework for Enhancing Emotion Expression in Non-Playable Characters Using Large Language Models. - Marco Ligabue; Susanna Brambilla; Laura Anna Ripamonti; Francesco Bultrini; Andrea Zaniboni; Nunzio Alberto Borghese (XR (6), 2025)

Virtual Reality Game-Based Classification of Arachnophobia: A Two-Step Clustering Approach. - Susanna Brambilla; Marco Ligabue; Simone Abate; Giuseppe Boccignone; N. Alberto Borghese; Laura Anna Ripamonti (CoG, 2025)