Towards Performance Evaluation in Process Algebras. - Roberto Gorrieri; Marco Roccetti (AMAST, 1993)

Performance Analysis of Fault-Tolerant Tree-Based VLSI Architectures. - Marco Roccetti (MASCOTS, 1993)

A Scalable Architecture for Reliable Distributed Multimedia Applications. - Fabio Panzieri; Marco Roccetti (ICDCS, 1994)

Reconfigurable Tree Architectures for Gracefully Degradable VLSI Systems. - Alan A. Bertossi; Maurizio A. Bonuccelli; Marco Roccetti (J. Parallel Distributed Comput., 1994)

Performance Preorder: Ordering Processes with Respect to Speed. - Flavio Corradini; Roberto Gorrieri; Marco Roccetti (MFCS, 1995)

Reliability analysis of tree-based networks and its application to fault-tolerant VLSI systems. - Marco Roccetti (Networks, 1995)

A Theory of Processes with Durational Actions. - Roberto Gorrieri; Marco Roccetti; Enrico Stancampiano (Theor. Comput. Sci., 1995)

Modelling the Student in Pitagora 2.0. - Antonella Carbonaro; Vittorio Maniezzo; Marco Roccetti; Paola Salomoni (User Model. User Adapt. Interact., 1995)

Communication Support for Critical Distributed Multimedia Applications: an Experimental Study. - Fabio Panzieri; Marco Roccetti (HICSS (5), 1997)

Performance Preorder and Competitive Equivalence. - Flavio Corradini; Roberto Gorrieri; Marco Roccetti (Acta Informatica, 1997)

Synchronization Support and Group-Membership Services for Reliable Distributed Multimedia Applications. - Fabio Panzieri; Marco Roccetti (Multim. Syst., 1997)

Formal Performance Modelling and Evaluation of an Adaptive Mechanism for Packetised Audio over the Internet. - Marco Bernardo 001; Roberto Gorrieri; Marco Roccetti (Formal Aspects Comput., 1998)

Using Bayesian belief networks for the automated assessment of students' knowledge of geometry problem solving procedures. - Marco Roccetti; Paola Salomoni (J. Exp. Theor. Artif. Intell., 1998)

Responsive Protocols for Distributed Multimedia Applications. - Fabio Panzieri; Marco Roccetti (Advances in Distributed Systems, 1999)

Client-Centered Load Distribution: A Mechanism for Constructing Responsive Web Services. - Vittorio Ghini; Fabio Panzieri; Marco Roccetti (HICSS, 2001)

The implementation of middleware services for QoS-aware distributed multimedia applications. - Fabio Panzieri; Marco Roccetti; Vittorio Ghini (M3W@MM, 2001)

A web-based synchronized multimedia system for distance education. - Marco Roccetti; Paola Salomoni (SAC, 2001)

Design and Experimental Evaluation of an Adaptive Playout Delay Control Mechanism for Packetized Audio for Use over the Internet. - Marco Roccetti; Vittorio Ghini; Giovanni Pau 001; Paola Salomoni; Maria Elena Bonfigli (Multim. Tools Appl., 2001)

A Design for a Simulation-based Multimedia Learning Environment. - Marco Roccetti; Paola Salomoni; Maria Elena Bonfigli (Simul., 2001)

Comparing the QoS of Internet audio mechanisms via formal methods. - Alessandro Aldini; Marco Bernardo 001; Roberto Gorrieri; Marco Roccetti (ACM Trans. Model. Comput. Simul., 2001)

MoKa: A Wireless Internet Application for Delivering Mobile Karaoke on UMTS Devices. - Marco Roccetti; Paola Salomoni; Vittorio Ghini; Stefano Ferretti; Stefano Cacciaguerra; A. Sorcinelli (Communications, Internet, and Information Technology, 2002)

Design and Analysis of a Mechanism for Supporting Interactive Video Streaming Applications over the Internets. - Marco Furini; Marco Roccetti (IMSA, 2002)

The structuring of a wireless internet application for a music-on-demand service on UMST devices. - Marco Roccetti; Vittorio Ghini; Paola Salomoni; Alessandro Gambetti; Davide Melandri; Mirko Piaggesi; Daniela Salsi (SAC, 2002)

The Design and Performance of a Receiver Initiated Event Delivery Synchronization Service for Interactive Multiplayer Games. - Stefano Ferretti; Marco Roccetti (GAME-ON, 2003)

On Securing Real-Time Speech Transmission over the Internet: An Experimental Study. - Alessandro Aldini; Marco Roccetti; Roberto Gorrieri (EURASIP J. Adv. Signal Process., 2003)

A wireless software architecture for fast 3D rendering of agent-based multimedia simulations on portable devices. - Stefano Cacciaguerra; Marco Roccetti; Matteo Roffilli; Alessandro Lomi (CCNC, 2004)

Smart download on the go: a wireless Internet application for music distribution over heterogeneous networks. - Vittorio Ghini; Giovanni Pau 001; Marco Roccetti; Paola Salomoni; Mario Gerla (ICC, 2004)

On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution. - Stefano Ferretti; Marco Roccetti; Stefano Cacciaguerra (TIDSE, 2004)

Event synchronization for interactive cyberdrama generation on the web: a distributed approach. - Stefano Ferretti; Marco Roccetti (WWW (Alternate Track Papers & Posters), 2004)

IEEE Communications magazine: entertainment everywhere: system and networking issues in emerging network-centric entertainment systems. - Marco Roccetti (Comput. Entertain., 2004)

IEEE first workshop on networking issues on multimedia entertainment. - Marco Roccetti (Comput. Entertain., 2004)

Multimedia tools and applications (MTAP) an international journal: special issue on advances in consumer communications and networking. - Marco Roccetti (Comput. Entertain., 2004)

A novel obsolescence-based approach to event delivery synchronization in multiplayer games. - Stefano Ferretti; Marco Roccetti (Int. J. Intell. Games Simul., 2004)

Adaptive Playout Control Schemes for Speech over the Internet. - Marco Roccetti; Stefano Ferretti (Encyclopedia of Information Science and Technology (I), 2005)

Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games. - Stefano Ferretti; Marco Roccetti (Advances in Computer Entertainment Technology, 2005)

Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service. - Stefano Cacciaguerra; Stefano Ferretti; Marco Roccetti; Matteo Roffilli (WWW (Special interest tracks and posters), 2005)

A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online games. - Claudio E. Palazzi; Stefano Ferretti; Stefano Cacciaguerra; Marco Roccetti (Comput. Entertain., 2005)

Entertainment Everywhere: System and networking issues in emerging network-centric entertainment systems: Part II. - Barcin Kozbe; Marco Roccetti; Mehmet Ulema (IEEE Commun. Mag., 2005)

Guest editorial - Entertainment everywhere: system and networking issues in emerging network-centric entertainment systems: part 1. - Marco Roccetti; Barcin Kozbe; Mehmet Ulema (IEEE Commun. Mag., 2005)

For here or to go? Downloading music on the move with an ultra reliable wireless Internet application. - Vittorio Ghini; Giovanni Pau 001; Marco Roccetti; Paola Salomoni; Mario Gerla (Comput. Networks, 2005)

Informing Clients through Multimedia Communications. - Marco Furini; Marco Roccetti (Informing Sci. Int. J. an Emerg. Transdiscipl., 2005)

Bringing the Wireless Internet to UMTS Devices: A Case Study with Music Distribution. - Marco Roccetti; Paola Salomoni; Vittorio Ghini; Stefano Ferretti (Multim. Tools Appl., 2005)

Wireless home entertainment center: reducing last hop delays for real-time applications. - Claudio E. Palazzi; Giovanni Pau 001; Marco Roccetti; Stefano Ferretti; Mario Gerla (Advances in Computer Entertainment Technology, 2006)

Buscar el levante por el poniente: in search of fairness through interactivity in massively multiplayer online games. - Stefano Ferretti; Claudio E. Palazzi; Marco Roccetti; Giovanni Pau 001; Mario Gerla (CCNC, 2006)

MHP Meets the Web: Bringing Web Contents to Digital TV for Interactive Entertainment. - Stefano Ferretti; Marco Roccetti (ISM, 2006)

Game time modelling for cheating detection in P2P MOGs: a case study with a fast rate cheat. - Stefano Ferretti; Marco Roccetti (NETGAMES, 2006)

AC/DC: an algorithm for cheating detection by cheating. - Stefano Ferretti; Marco Roccetti (NOSSDAV, 2006)

Living the TV revolution: unite MHP to the web or face IDTV irrelevance! - Stefano Ferretti; Marco Roccetti; Johannes Andrich (WWW, 2006)

FILA in gameland, a holistic approach to a problem of many dimensions. - Stefano Ferretti; Claudio E. Palazzi; Marco Roccetti; Giovanni Pau 001; Mario Gerla (Comput. Entertain., 2006)

Special issue on advances in consumer communications and networking. - Marco Roccetti; S.-H. Gary Chan; Madjid Merabti; Stan Moyer; Mehmet Ulema; Heather Yu (Multim. Tools Appl., 2006)

What's in that magic box? The home entertainment center's special protocol potion, revealed. - Claudio E. Palazzi; Stefano Ferretti; Marco Roccetti; Giovanni Pau 001; Mario Gerla (IEEE Trans. Consumer Electron., 2006)

Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures. - Claudio E. Palazzi; Stefano Ferretti; Stefano Cacciaguerra; Marco Roccetti (IEEE Trans. Multim., 2006)

Middleware for Mobile Entertainment Computing. - Vittorio Ghini; Fabio Panzieri; Marco Roccetti (The Handbook of Mobile Middleware, 2006)

Multimedia Entertainment Applications. - Stefano Cacciaguerra; Marco Roccetti; Paola Salomoni (Encyclopedia of Multimedia, 2006)

Online Gaming. - Stefano Ferretti; Marco Roccetti; Paola Salomoni (Encyclopedia of Multimedia, 2006)

How Do You Quickly Choreograph Inter-Vehicular Communications? A Fast Vehicle-to-Vehicle Multi-Hop Broadcast Algorithm, Explained. - Claudio E. Palazzi; Stefano Ferretti; Marco Roccetti; Giovanni Pau 001; Mario Gerla (CCNC, 2007)

The Anatomy of an Inter-Vehicular Gaming Communication Subsystem with Experiments. - Emiliano Manca; Fabio Parmeggiani; Claudio E. Palazzi; Stefano Ferretti; Marco Roccetti (GAMEON, 2007)

First Responders' Crystal Ball: How to Scry the Emergency from a Remote Vehicle. - Marco Roccetti; Mario Gerla; Claudio E. Palazzi; Stefano Ferretti; Giovanni Pau 001 (IPCCC, 2007)

Balancing video on demand flows over links with heterogeneous delays. - Gustavo Marfia; Claudio E. Palazzi; Giovanni Pau 001; Mario Gerla; Medy Sanadidi; Marco Roccetti (MobiMedia, 2007)

TCP Libra : Exploring RTT-Fairness for TCP. - Gustavo Marfia; Claudio E. Palazzi; Giovanni Pau 001; Mario Gerla; M. Y. Sanadidi; Marco Roccetti (Networking, 2007)

Notes for a Collaboration: On the Design of a Wiki-type Educational Video Lecture Annotation System. - Stefano Ferretti; Silvia Mirri; Marco Roccetti; Paola Salomoni (ICSC, 2007)

High Mobility in a Realistic Wireless Environment: a Mobile IP Handoff Model for NS-2. - Claudio E. Palazzi; Brian Chin; Paul Ray; Giovanni Pau 001; Mario Gerla; Marco Roccetti (TRIDENTCOM, 2007)

Profiling learners with special needs for custom e-learning experiences, a closed case? - Paola Salomoni; Silvia Mirri; Stefano Ferretti; Marco Roccetti (W4A, 2007)

Web Content Search and Adaptation for IDTV: One Step Forward in the Mediamorphosis Process toward Personal-TV. - Stefano Ferretti; Marco Roccetti; Claudio E. Palazzi (Adv. Multim., 2007)

Why Laughing is Better than SMILing. - Stefano Ferretti; Marco Roccetti; Silvia Mirri; Ludovico Antonio Muratori; Paola Salomoni (Int. J. Semantic Comput., 2007)

How to let gamers play in infrastructure-based vehicular networks. - Claudio E. Palazzi; Marco Roccetti; Stefano Ferretti; Salvatore Frizzoli (Advances in Computer Entertainment Technology, 2008)

Riding the Web Evolution: From Egoism to Altruism. - Marco Roccetti; Stefano Ferretti; Claudio E. Palazzi; Paola Salomoni; Marco Furini (CCNC, 2008)

The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions. - Marco Roccetti; Stefano Ferretti; Claudio E. Palazzi (ISORC, 2008)

On developing tangible interfaces for video streaming control: a real case study. - Stefano Ferretti; Marco Roccetti; Fabio Strozzi (NOSSDAV, 2008)

E-learning 2.0: you are We-LCoME! - Stefano Ferretti; Silvia Mirri; Ludovico Antonio Muratori; Marco Roccetti; Paola Salomoni (W4A, 2008)

The farther relay and oracle for VANET. preliminary results. - Alessandro Amoroso; Marco Ciaschini; Marco Roccetti (WICON, 2008)

Intelligent Synchronization for Mirrored Game Servers: A Real Case Study. - Stefano Ferretti; Marco Roccetti; Claudio E. Palazzi (J. Adv. Comput. Intell. Intell. Informatics, 2008)

Preface to the special issue on new achievements in pervasive and interactive multimedia systems and applications. - Marco Roccetti; Zhu Liu 001; Marco Furini; Xiao-Ping (Steven) Zhang; Heather Yu (Multim. Tools Appl., 2008)

Cooperative multimedia management for participative learning: A case study. - Stefano Ferretti; Silvia Mirri; Ludovico Antonio Muratori; Marco Roccetti; Paola Salomoni (New Rev. Hypermedia Multim., 2008)

A multimedia broker to support accessible and mobile learning through learning objects adaptation. - Paola Salomoni; Silvia Mirri; Stefano Ferretti; Marco Roccetti (ACM Trans. Internet Techn., 2008)

Multimedia Entertainment Applications. - Stefano Cacciaguerra; Marco Roccetti; Paola Salomoni (Encyclopedia of Multimedia, 2008)

Online Gaming. - Stefano Ferretti; Marco Roccetti; Paola Salomoni (Encyclopedia of Multimedia, 2008)

Wireless Home Entertainment Center: Protocol Communications and Architecture. - Claudio E. Palazzi; Giovanni Pau 001; Marco Roccetti; Stefano Ferretti (Encyclopedia of Wireless and Mobile Communications, 2008)

Education. - Paola Salomoni; Silvia Mirri; Stefano Ferretti; Marco Roccetti (Web Accessibility, 2008)

VANETS without Limitations: An Optimal Distributed Algorithm for Multi-Hop Communications. - Alessandro Amoroso; Marco Roccetti; Massimo Nanni; Lorenzo Prati (CCNC, 2009)

A Statistical Approach to Cheating Countermeasure in P2P MOGs. - Stefano Ferretti; Marco Roccetti; Roberta Zioni (CCNC, 2009)

On SPAWC: Discussion on a Musical Signal Parser and Well-Formed Composer. - Stefano Ferretti; Marco Roccetti; Bruno Zamborlin (CCNC, 2009)

At the Crossroads of Web and Interactive Multimedia: An Approach to Merge the Two Realms. - Stefano Ferretti; Paola Salomoni; Marco Roccetti; Silvia Mirri; Ludovico Antonio Muratori (CCNC, 2009)

Fast Multi-Hop Broadcast over Vehicular Networks: A Real Testbed Evaluation. - Claudio E. Palazzi; Stefano Ferretti; Marco Roccetti (CCNC, 2009)

FROV: a distributed broadcast protocol for VANET experimental results. - Alessandro Amoroso; Luca Gandolfi; Simone Grassilli; Marco Roccetti (ICUMT, 2009)

On the making of an ubiquitous and altruistic application for medical first responses. - Alessandro Amoroso; Marco Roccetti (ICUMT, 2009)

On developing smart applications for VANETs: Where are we now? some insights on technical issues and open problems. - Gustavo Marfia; Giovanni Pau 001; Marco Roccetti (ICUMT, 2009)

A smart access point solution for heterogeneous flows. - Claudio E. Palazzi; Nicola Stievano; Marco Roccetti (ICUMT, 2009)

Managing first response medical aids with an altruistic Web application. - Stefano Ferretti; Silvia Mirri; Marco Roccetti; Claudio Sermenghi; Vito Conforti (PervasiveHealth, 2009)

Augmenting social media accessibility. - Roberto Borrino; Marco Furini; Marco Roccetti (W4A, 2009)

Adapting learning environments with AccessForAll. - Greg Gay 001; Silvia Mirri; Marco Roccetti; Paola Salomoni (W4A, 2009)

Metrics for accessibility on the Vamolà project. - Silvia Mirri; Ludovico Antonio Muratori; Marco Roccetti; Paola Salomoni (W4A, 2009)

Ensuring fair coexistence of multimedia applications in a wireless home. - Claudio E. Palazzi; Nicola Stievano; Marco Roccetti; Gustavo Marfia (Wireless Days, 2009)

Smart Access Points on the road for online gaming in vehicular networks. - Claudio E. Palazzi; Stefano Ferretti; Marco Roccetti (Entertain. Comput., 2009)

A Groupware for Pigment Identification in Cultural Heritage. - Claudio E. Palazzi; Marco Roccetti (Int. J. Virtual Real., 2009)

Communities on the road: fast triggering of interactive multimedia services. - Claudio E. Palazzi; Stefano Ferretti; Marco Roccetti (Multim. Tools Appl., 2009)

Modeling and Experimenting with Vehicular Congestion for Distributed Advanced Traveler Information Systems. - Marco Roccetti; Gustavo Marfia (EPEW, 2010)

Dealing with wireless links in the ERA of bandwidth demanding wireless home entertainment. - Gustavo Marfia; Marco Roccetti (ICME, 2010)

An OpenWRT solution for future wireless homes. - Claudio E. Palazzi; Matteo Brunati; Marco Roccetti (ICME, 2010)

Path 2.0: A participatory system for the generation of accessible routes. - Claudio E. Palazzi; Lorenzo Teodori; Marco Roccetti (ICME, 2010)

An optimal 1D vehicular accidentwarning algorithm for realistic scenarios. - Marco Roccetti; Gustavo Marfia; Alessandro Amoroso (ISCC, 2010)

Optimal assessments in VANET: The Oracle. - Alessandro Amoroso; Gustavo Marfia; Marco Roccetti (Wireless Days, 2010)

Vehicular congestion modeling and estimation for advanced traveler information systems. - Gustavo Marfia; Marco Roccetti (Wireless Days, 2010)

WWW recycling for a better world. - Stefano Ferretti; Marco Furini; Claudio E. Palazzi; Marco Roccetti; Paola Salomoni (Commun. ACM, 2010)

Realizing the unexploited potential of games on serious challenges. - Claudio E. Palazzi; Marco Roccetti; Gustavo Marfia (Comput. Entertain., 2010)

The art and craft of making the Tortellino: playing with a digital gesture recognizer for preparing pasta culinary recipes. - Marco Roccetti; Gustavo Marfia; Marco Zanichelli (Comput. Entertain., 2010)

TCP Libra: Derivation, analysis, and comparison with other RTT-fair TCPs. - Gustavo Marfia; Claudio E. Palazzi; Giovanni Pau 001; Mario Gerla; Marco Roccetti (Comput. Networks, 2010)

Guest Editorial: Network Technologies for Emerging Broadband Multimedia Services. - Hwangjun Song; Jianfei Cai 001; Marco Roccetti; Dapeng Oliver Wu; Shivkumar Kalyanaraman (J. Vis. Commun. Image Represent., 2010)

TCP at last: reconsidering TCP's role for wireless entertainment centers at home. - Gustavo Marfia; Marco Roccetti (IEEE Trans. Consumer Electron., 2010)

An Intervehicular Communication Architecture for Safety and Entertainment. - Claudio E. Palazzi; Marco Roccetti; Stefano Ferretti (IEEE Trans. Intell. Transp. Syst., 2010)

From theory to reality: testing an accident warning system on a real highway scenario. - Gustavo Marfia; Marco Roccetti; Alessandro Amoroso (AINTEC, 2011)

Recognizing intuitive pre-defined gestures for cultural specific interactions: An image-based approach. - Marco Roccetti; Gustavo Marfia (CCNC, 2011)

Cognitive cars: constructing a cognitive playground for VANET research testbeds. - Gustavo Marfia; Marco Roccetti; Alessandro Amoroso; Mario Gerla; Giovanni Pau 001; Jae-Han Lim (CogART, 2011)

A Simulative Evaluation of V2V Algorithms for Road Safety and In-Car Entertainment. - Alessandro Amoroso; Gustavo Marfia; Marco Roccetti; Claudio E. Palazzi (ICCCN, 2011)

Video Games at the Library: A Historical Perspective. - Gustavo Marfia; Alessandro Amoroso; Marco Roccetti; Giulio Basile; Claudio E. Palazzi (ICCCN, 2011)

MDTN: Mobile Delay/Disruption Tolerant Network. - Claudio E. Palazzi; Armir Bujari; Stefano Bonetta; Gustavo Marfia; Marco Roccetti; Alessandro Amoroso (ICCCN, 2011)

Efficient vehicle-to-pedestrian exchange of medical data: an empirical model with preliminary results. - Gustavo Marfia; Marco Roccetti; Claudio E. Palazzi; Alessandro Amoroso (MobileHealth@MobiHoc, 2011)

Digital Fountains + P2P for Future IPTV Platforms: A Test-Bed Evaluation. - Gustavo Marfia; Marco Roccetti; Alessandro Cattaneo; Alexandro Sentinelli; Andrea Vitali; Luca Celetto; Mario Gerla (NTMS, 2011)

Combining Web Squared and serious games for crossroad accessibility. - Claudio E. Palazzi; Gustavo Marfia; Marco Roccetti (SeGAH, 2011)

On the design and player satisfaction evaluation of an immersive gestural game: the case of tortellino x-perience at the Shanghai world expo. - Marco Roccetti; Angelo Semeraro; Gustavo Marfia (SIGDOC, 2011)

A fast and robust gesture recognition system for exhibit gaming scenarios. - Marco Roccetti; Gustavo Marfia; Angelo Semeraro (SimuTools, 2011)

Entertainment beyond divertissment: using computer games for city road accessibility. - Marco Roccetti; Gustavo Marfia; Claudio E. Palazzi (Comput. Entertain., 2011)

Going realistic and optimal: A distributed multi-hop broadcast algorithm for vehicular safety. - Alessandro Amoroso; Gustavo Marfia; Marco Roccetti (Comput. Networks, 2011)

The Directors' cut: a solution to collaborative multimedia management. - Silvia Mirri; Ludovico Antonio Muratori; Marco Roccetti; Paola Salomoni (Multim. Tools Appl., 2011)

Beyond Standards: Unleashing Accessibility on a Learning Content Management System. - Silvia Mirri; Paola Salomoni; Marco Roccetti; Gregory R. Gay (Trans. Edutainment, 2011)

Vehicular Congestion Detection and Short-Term Forecasting: A New Model With Results. - Gustavo Marfia; Marco Roccetti (IEEE Trans. Veh. Technol., 2011)

Reframing Haute Couture Handcraftship: How to Preserve Artisans' Abilities with Gesture Recognition. - Gustavo Marfia; Marco Roccetti; Andrea Marcomini; Cristian Bertuccioli; Giovanni Matteucci (Advances in Computer Entertainment, 2012)

Creative testbeds for VANET research: A new methodology. - Alessandro Amoroso; Gustavo Marfia; Marco Roccetti; Giovanni Pau 001 (CCNC, 2012)

AREEB: Automatic REfrain extraction for ThumBnail. - Alessio Mellina; Alexandro Sentinelli; Gustavo Marfia; Marco Roccetti (CCNC, 2012)

Augmenting augmented reality with pairwise interactions: The case of Count Luigi Ferdinando Marsili shooting game. - Marco Roccetti; Gustavo Marfia; Alessandro Amoroso; S. Caraceni; Angelo Varni (CCNC, 2012)

xTrack: A Flexible Real-Time 3D Scanner for Home Computing Applications. - Matteo Cocon; Gustavo Marfia; Marco Roccetti (ICCCN, 2012)

Mercator Atlas Robot: Bridging the Gap between Ancient Maps and Modern Travelers with Gestural Mixed Reality. - Gustavo Marfia; Marco Roccetti; Marco Zanichelli; Angelo Varni (ICCCN, 2012)

On the design and run of VANET road experiments. - Gustavo Marfia; Alessandro Amoroso; Marco Roccetti (Med-Hoc-Net, 2012)

Satisfying the hunger for mobile online games: Providing quality time in vehicular scenarios. - Jose Saldana; Gustavo Marfia; Marco Roccetti (NetGames, 2012)

Technoculture of handcraft: fine gesture recognition for haute couture skills preservation and transfer in Italy. - Gustavo Marfia; Marco Roccetti; Giovanni Matteucci; Andrea Marcomini (SIGGRAPH Posters, 2012)

Entertainment technology transfer toward serious use. - Marco Roccetti; Gustavo Marfia; Alessandro Amoroso; Claudio E. Palazzi; Dario Maggiorini (SimuTools, 2012)

To live and drive in L.A.: Measurements from a real intervehicular accident alert test. - Alessandro Amoroso; Gustavo Marfia; Marco Roccetti; Giovanni Pau 001 (WCNC Workshops, 2012)

First person shooters on the road: Leveraging on APs and VANETs for a quality gaming experience. - Jose Saldana; Gustavo Marfia; Marco Roccetti (Wireless Days, 2012)

Using digital fountains in future IPTV streaming platforms: a future perspective. - Alessandro Cattaneo; Alexandro Sentinelli; Andrea Vitali; Luca Celetto; Gustavo Marfia; Marco Roccetti; Mario Gerla (IEEE Commun. Mag., 2012)

Playing into the wild: A gesture-based interface for gaming in public spaces. - Marco Roccetti; Gustavo Marfia; Angelo Semeraro (J. Vis. Commun. Image Represent., 2012)

How to Outreach the External World from a Museum: The Case of the Marsili's Spirit App. - Marco Roccetti; Gustavo Marfia; Angelo Varni; Marco Zanichelli (ArtsIT, 2013)

Like vehicles like pedestrians, in an interconnected world. - Alessandro Amoroso; Marco Roccetti; Gustavo Marfia (ICME Workshops, 2013)

Listening to unanimated objects' stories for treatment and repair: A computer vision approach. - Marco Roccetti; Alessandro Amoroso; Cristian Bertuccioli; Andrea Marcomini; Gustavo Marfia; Giovanni Matteucci (ICME Workshops, 2013)

Supporting cultural emotional browsing for museums: The versoverdi APP. - Marco Roccetti; Gustavo Marfia; Cristian Bertuccioli; Andrea Marcomini; Marco Zanichelli; Angelo Varni (ICME Workshops, 2013)

Embedded key frame extraction in UGC scenarios. - Alexandro Sentinelli; Luca Celetto; Gustavo Marfia; Marco Roccetti (ICME Workshops, 2013)

Behind the scenes: Lessons learned from the greatest intervehicular accident detection test ever. - Gustavo Marfia; Marco Roccetti; Alessandro Amoroso; Mario Gerla (WONS, 2013)

Safe Driving in LA: Report from the Greatest Intervehicular Accident Detection Test Ever. - Gustavo Marfia; Marco Roccetti; Alessandro Amoroso; Giovanni Pau 001 (IEEE Trans. Veh. Technol., 2013)

A new traffic congestion prediction model for advanced traveler information and management systems. - Gustavo Marfia; Marco Roccetti; Alessandro Amoroso (Wirel. Commun. Mob. Comput., 2013)

Everything you always wanted to know about playing a FPS game on a car. - Jose Saldana; Gustavo Marfia; Marco Roccetti (BlackSeaCom, 2014)

RESTful services for an innovative e-Health infrastructure: A real case study. - Fabio Vitali; Alessandro Amoroso; Marco Roccetti; Gustavo Marfia (Healthcom, 2014)

An overview of opportunistic ad hoc communication in urban scenarios. - Claudio E. Palazzi; Armir Bujari; Gustavo Marfia; Marco Roccetti (Med-Hoc-Net, 2014)

The digitization of cultural practices. - Daniela K. Rosner; Marco Roccetti; Gustavo Marfia (Commun. ACM, 2014)

On the Feasibility of Social Network-based Pollution Sensing in ITSs. - Rita Tse; Yubin Xiao; Giovanni Pau 001; Marco Roccetti; Serge Fdida; Gustavo Marfia (CoRR, 2014)

Day and night at the museum: intangible computer interfaces for public exhibitions. - Marco Roccetti; Gustavo Marfia; Cristian Bertuccioli (Multim. Tools Appl., 2014)

Inside Chronic Autoimmune Disease Communities: A Social Networks Perspective to Crohn's Patient Behavior and Medical Information. - Marco Roccetti; Alice Casari; Gustavo Marfia (ASONAM, 2015)

Ensuring coexistence among games and downloads in multihop wireless networks. - Claudio E. Palazzi; Armir Bujari; Gustavo Marfia; Marco Roccetti (CCNC, 2015)

Crowdsourcing Urban Accessibility: : Some Preliminary Experiences with Results. - Paola Salomoni; Catia Prandi; Marco Roccetti; Valentina Nisi; Nuno Jardim Nunes (CHItaly, 2015)

All that is solid melts into bits: Advanced ICT technologies for converting fashion into museum exhibits. - Gustavo Marfia; Ines Tolic; A. Mascio; Giovanni Matteucci; Marco Roccetti (ICNC, 2015)

Using computer gaming models to understand the behavior of industrial machines. - Silvia Melicchio; Marco Roccetti; Gustavo Marfia; Alessandro Amoroso (ICNC, 2015)

Mapping urban accessibility: gamifying the citizens' experience. - Catia Prandi; Valentina Nisi; Paola Salomoni; Nuno Jardim Nunes; Marco Roccetti (EAI Endorsed Trans. Ambient Syst., 2015)

Understanding Crohn's disease patients reaction to infliximab from facebook: A medical perspective. - Marco Roccetti; Paola Salomoni; Catia Prandi; Gustavo Marfia; M. Montagnani; L. Gningaye (ASONAM, 2016)

Assessing the efficacy of a diegetic game interface with Oculus Rift. - Paola Salomoni; Catia Prandi; Marco Roccetti; Lorenzo Casanova; Luca Marchetti (CCNC, 2016)

"di Piazza in Piazza": Reimagining cultural specific interactions for people-centered exhibitions. - Silvia Mirri; Paola Salomoni; Alberto Pizzinelli; Marco Roccetti; Claudio E. Palazzi (ICNC, 2016)

Walking with Geo-Zombie: A pervasive game to engage people in urban crowdsourcing. - Catia Prandi; Paola Salomoni; Marco Roccetti; Valentina Nisi; Nuno Jardim Nunes (ICNC, 2016)

On the design of a word game to enhance Italian language learning. - Marco Roccetti; Paola Salomoni; Mathieu Loiseau; Monica Masperi; Virginie Zampa; Andrea Ceccherelli; Cristiana Cervini; Antonella Valva (ICNC, 2016)

Food and gastronomic heritage: Telling a story of eyes and hands. - Silvia Mirri; Catia Prandi; Marco Roccetti; Paola Salomoni (ISCC, 2016)

Sensing Pollution on Online Social Networks: A Transportation Perspective. - Rita Tse; Yubin Xiao; Giovanni Pau 001; Serge Fdida; Marco Roccetti; Gustavo Marfia (Mob. Networks Appl., 2016)

Unleashing the true potential of social networks: confirming infliximab medical trials through Facebook posts. - Marco Roccetti; Catia Prandi; Paola Salomoni; Gustavo Marfia (Netw. Model. Anal. Health Informatics Bioinform., 2016)

On the design of an app for foreign languages incidental learning. - Silvia Mirri; Marco Roccetti; Paola Salomoni; Giacomo Mambelli; Antonella Valva (ISCC, 2017)

A blue Monday? Try walking on a yellow path. - Silvia Mirri; Marco Roccetti; Paola Salomoni; Catia Prandi (ISCC, 2017)

Walking under a Different Sky: Urban Colored Routes for Creative Engagement and Pleasure. - Silvia Mirri; Catia Prandi; Marco Roccetti; Paola Salomoni (Int. J. Hum. Comput. Interact., 2017)

Diegetic user interfaces for virtual environments with HMDs: a user experience study with oculus rift. - Paola Salomoni; Catia Prandi; Marco Roccetti; Lorenzo Casanova; Luca Marchetti; Gustavo Marfia (J. Multimodal User Interfaces, 2017)

Handmade Narrations: Handling Digital Narrations on Food and Gastronomic Culture. - Silvia Mirri; Catia Prandi; Marco Roccetti; Paola Salomoni (ACM Journal on Computing and Cultural Heritage, 2017)

A practical computer based vision system for posture and movement sensing in occupational medicine. - Gustavo Marfia; Marco Roccetti (Multim. Tools Appl., 2017)

Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design. - Catia Prandi; Marco Roccetti; Paola Salomoni; Valentina Nisi; Nuno Jardim Nunes (Multim. Tools Appl., 2017)

On the interpretation of the effects of the Infliximab treatment on Crohn's disease patients from Facebook posts: a human vs. machine comparison. - Marco Roccetti; Paola Salomoni; Catia Prandi; Gustavo Marfia; Silvia Mirri (Netw. Model. Anal. Health Informatics Bioinform., 2017)

Patients Reactions to Non-Invasive and Invasive Prenatal Tests: A Machine-Based Analysis from Reddit Posts. - Giovanni Delnevo; Silvia Mirri; Lorenzo Monti; Catia Prandi; Manesha Putra; Marco Roccetti; Paola Salomoni; Robert J. Sokol (ASONAM, 2018)

Modeling Patients' Online Medical Conversations: A Granger Causality Approach. - Giovanni Delnevo; Marco Roccetti; Silvia Mirri (CHASE, 2018)

Intelligent machines for good?: More focus on the context. - Giovanni Delnevo; Marco Roccetti; Silvia Mirri (GOODTECHS, 2018)

Some Reflections on the Potential and Limitations of Deep Learning for Automated Music Generation. - Luca Casini; Gustavo Marfia; Marco Roccetti (PIMRC, 2018)

Collaborative design of software applications: the role of users. - Silvia Mirri; Marco Roccetti; Paola Salomoni (Hum. centric Comput. Inf. Sci., 2018)

A Paradox in ML Design: Less data for a smarter water metering cognification experience. - Marco Roccetti; Giovanni Delnevo; Luca Casini; Nicolò Zagni; Giuseppe Cappiello (GOODTECHS, 2019)

What Do Patients Tell Doctors on the Internet? Ask AI How to Valorize Online Medical Conversations. - Luca Casini; Giovanni Delnevo; Silvia Mirri; Lorenzo Monti; Catia Prandi; Marco Roccetti; Paola Salomoni (ICCCN, 2019)

Deep Water: Predicting Water Meter Failures Through a Human-Machine Intelligence Collaboration. - Luca Casini; Giovanni Delnevo; Marco Roccetti; Nicolò Zagni; Giuseppe Cappiello (IHIET, 2019)

Is bigger always better? A controversial journey to the center of machine learning design, with uses and misuses of big data for predicting water meter failures. - Marco Roccetti; Giovanni Delnevo; Luca Casini; Giuseppe Cappiello (J. Big Data, 2019)

Potential and Limitations of Designing a Deep Learning Model for Discovering New Archaeological Sites: A Case with the Mesopotamian Floodplain. - Marco Roccetti; Luca Casini; Giovanni Delnevo; Valentina Orrù; Nicolò Marchetti (GOODTECHS, 2020)

Dimensionality Reduction and the Strange Case of Categorical Data for Predicting Defective Water Meter Devices. - Marco Roccetti; Luca Casini; Giovanni Delnevo; Simone Bonfante (IHIET (Paris), 2020)

Particulate Matter and COVID-19 Disease Diffusion in Emilia-Romagna (Italy). Already a Cold Case? - Giovanni Delnevo; Silvia Mirri; Marco Roccetti (Comput., 2020)

Is a COVID-19 Second Wave Possible in Emilia-Romagna (Italy)? Forecasting a Future Outbreak with Particulate Pollution and Machine Learning. - Silvia Mirri; Giovanni Delnevo; Marco Roccetti (Comput., 2020)

Designing human-centric software artifacts with future users: a case study. - Marco Roccetti; Catia Prandi; Silvia Mirri; Paola Salomoni (Hum. centric Comput. Inf. Sci., 2020)

Intelligent and Good Machines? The Role of Domain and Context Codification. - Giovanni Delnevo; Marco Roccetti; Silvia Mirri (Mob. Networks Appl., 2020)

A Cautionary Tale for Machine Learning Design: why we Still Need Human-Assisted Big Data Analysis. - Marco Roccetti; Giovanni Delnevo; Luca Casini; Paola Salomoni (Mob. Networks Appl., 2020)

A Cross-Regional Analysis of the COVID-19 Spread during the 2020 Italian Vacation Period: Results from Three Computational Models Are Compared. - Luca Casini; Marco Roccetti (Sensors, 2020)

The Role of Inter-Regional Tourism in the Spread of COVID-19 in Italy during the 2020 Summer: A Confirmatory Study. - Marco Roccetti; Luca Casini (GoodIT, 2021)

Modeling CoVid-19 Diffusion with Intelligent Computational Techniques is not Working. What Are We Doing Wrong? - Marco Roccetti; Giovanni Delnevo (IHIET (Strasbourg), 2021)

The Influence of Atmospheric Particulate on the Second Wave of CoViD-19 Pandemic in Emilia-Romagna (Italy): Some Empirical Findings. - Marco Roccetti; Kathleen Anne Velasco; Luca Casini (IHIET (Paris), 2021)

Categorical data as a stone guest in a data science project for predicting defective water meters. - Giovanni Delnevo; Marco Roccetti; Luca Casini (CoRR, 2021)

The Barrier of meaning in archaeological data science. - Luca Casini; Marco Roccetti; Giovanni Delnevo; Nicolò Marchetti; Valentina Orrù (CoRR, 2021)

A Bayesian Analysis of the Inversion of the SARS-COV-2 Case Rate in the Countries of the 2020 European Football Championship. - Luca Casini; Marco Roccetti (Future Internet, 2021)

An alternative approach to dimension reduction for pareto distributed data: a case study. - Marco Roccetti; Giovanni Delnevo; Luca Casini; Silvia Mirri (J. Big Data, 2021)

The Prediction of Body Mass Index from Negative Affectivity through Machine Learning: A Confirmatory Study. - Giovanni Delnevo; Giacomo Mancini; Marco Roccetti; Paola Salomoni; Elena Trombini; Federica Andrei (Sensors, 2021)

When Machines Find Sites for the Archaeologists: A Preliminary Study with Semantic Segmentation applied on Satellite Imagery of the Mesopotamian Floodplain. - Luca Casini; Valentina Orrù; Marco Roccetti; Nicolò Marchetti (GoodIT, 2022)

Exploiting fashion x-commerce through the empowerment of voice in the fashion virtual reality arena. - Elena Morotti; Lorenzo Stacchio; Lorenzo Donatiello; Marco Roccetti; Jari Tarabelli; Gustavo Marfia (Virtual Real., 2022)

Large-scale Sporting Events and the Spread of COVID-19 in USA: The Case of the 2021 NFL Super Bowl, in Tampa, FL. - Simone Branchetti; Marco Roccetti (ASONAM, 2023)

Archaeological Sites Detection with a Human-AI Collaboration Workflow. - Luca Casini; Valentina Orrù; Andrea Montanucci; Nicolò Marchetti; Marco Roccetti (CoRR, 2023)

Incidental language and culture learning through mobile technologies: a multi-case study. - Catia Prandi; Antonella Valva; Paola Salomoni; Marco Roccetti; Silvia Mirri (Multim. Tools Appl., 2023)

Prescient Perspectives on Football Tactics: A Case with Liverpool FC, Corners and AI. - Marco Roccetti; Marco Tenace; Giuseppe Cappiello (ASONAM (4), 2024)

15 years of Big Data: a systematic literature review. - Davide Tosi; Redon Kokaj; Marco Roccetti (J. Big Data, 2024)

AI-ming backwards: Vanishing archaeological landscapes in Mesopotamia and automatic detection of sites on CORONA imagery. - Alessandro Pistola; Valentina Orrù; Nicolò Marchetti; Marco Roccetti (CoRR, 2025)