Assisted animated production creation and programme generation. - Juan Abadia; Alun Evans; Eduard Gonzales; Sergi Gonzales; Daniel Soto; Santi Fort; Marco Romeo; Josep Blat (Advances in Computer Entertainment Technology, 2009)

The Maskle: Automatic Weighting for Facial Animation - An Automated Approach the Problem of Facial Weighting for Animation. - Alun Evans; Marco Romeo; Marcelo Dematei; Josep Blat (GRAPP, 2009)

A Reusable Model for Emotional Biped Walk-Cycle Animation with Implicit Retargeting. - Marco Romeo; Marcelo Dematei; Julian Bonequi; Alun Evans; Josep Blat (AMDO, 2010)

Domain Specific Sign Language Animation for Virtual Characters. - Marco Romeo; Alun Evans; Daniel Pacheco; Josep Blat (GRAPP, 2014)

3D graphics on the web: A survey. - Alun Evans; Marco Romeo; Arash Bahrehmand; Javi Agenjo; Josep Blat (Comput. Graph., 2014)

Intelligent rendering of dailies: automation, layering and reuse of rendered assets. - Marco Romeo; Jared Auty; Damien Fagnou (CVMP, 2015)

Extending implicit skinning with wrinkles. - Fabio Turchet; Oleg Fryazinov; Marco Romeo (CVMP, 2015)

Procedural wrinkles generation in the implicit skinning framework. - Fabio Turchet; Oleg Fryazinov; Marco Romeo (SIGGRAPH Asia Posters, 2015)

Rapid, high quality dailies with RenderFlow for The Jungle Book. - Jared Auty; Marlène Chazot; Ruben D. Hernandez; Marco Romeo (SIGGRAPH Talks, 2016)

The Jungle Book: management, caching and preview of many animals. - Marco Romeo; Ryan Chan; Je-Ren Chen; Greg Fisher (SIGGRAPH Talks, 2016)

Example-based data optimization for facial simulation. - Sara C. Schvartzman; Marco Romeo (SIGGRAPH Posters, 2016)

Physics-aided editing of simulation-ready muscles for visual effects. - Fabio Turchet; Marco Romeo; Oleg Fryazinov (SIGGRAPH Posters, 2016)

Automated processes and intelligent tools in CG media production. - Marco Romeo (2016)

Muscle Simulation with Extended Position Based Dynamics. - Marco Romeo; Carlos Monteagudo; Daniel Sánchez-Quirós (CEIG, 2018)

FaceLab: Scalable Facial Performance Capture for Visual Effects. - Curtis Andrus; Junghyun Ahn; Michele Alessi; Abdallah Dib; Philippe Henri Gosselin; Cédric Thébault; Louis Chevallier; Marco Romeo (DigiPro, 2020)

Muscle and Fascia Simulation with Extended Position Based Dynamics. - Marco Romeo; Carlos Monteagudo; Daniel Sánchez-Quirós (Comput. Graph. Forum, 2020)

Data-Driven Facial Simulation. - Marco Romeo; Sara C. Schvartzman (Comput. Graph. Forum, 2020)

Practical Face Reconstruction via Differentiable Ray Tracing. - Abdallah Dib; Gaurav Bharaj; Junghyun Ahn; Cédric Thébault; Philippe Henri Gosselin; Marco Romeo; Louis Chevallier (Comput. Graph. Forum, 2021)

Groom Styles Interpolation with Features Preservation for Digital Creatures Effects. - Marco Romeo; Carlos Monteagudo Mañas; Hristo Arabadzhiyski; Isabela Rovira; Srijith Vasudevan; Matt Traynar (DigiPro, 2022)

Pseudo-Collisions: A method for preventing fur-skin intersections without physical simulation. - Marco Romeo; Carlos Monteagudo Mañas; Hristo Arabadzhiyski; Lucas Ferry; Julia Visser Conesa; Matthew Traynar (DigiPro, 2025)