Visual coverage using autonomous mobile robots for search and rescue applications. - Alessio Del Bue; Marco Tamassia; F. Signorini; Vittorio Murino; Alessandro Farinelli (SSRR, 2013)

A directional visual descriptor for large-scale coverage problems. - Marco Tamassia; Alessandro Farinelli; Vittorio Murino; Alessio Del Bue (IROS, 2014)

Learning Options for an MDP from Demonstrations. - Marco Tamassia; Fabio Zambetta; William L. Raffe; Xiaodong Li 001 (ACALCI, 2015)

Player-Computer Interaction Features for Designing Digital Play Experiences across Six Degrees of Water Contact. - William L. Raffe; Marco Tamassia; Fabio Zambetta; Xiaodong Li 001; Sarah Jane Pell; Florian 'Floyd' Mueller (CHI PLAY, 2015)

Enhancing theme park experiences through adaptive cyber-physical play. - William L. Raffe; Marco Tamassia; Fabio Zambetta; Xiaodong Li 001; Florian 'Floyd' Mueller (CIG, 2015)

Predicting player churn in destiny: A Hidden Markov models approach to predicting player departure in a major online game. - Marco Tamassia; William L. Raffe; Rafet Sifa; Anders Drachen; Fabio Zambetta; Michael Hitchens (CIG, 2016)

Dynamic Choice of State Abstraction in Q-Learning. - Marco Tamassia; Fabio Zambetta; William L. Raffe; Florian 'Floyd' Mueller; Xiaodong Li 001 (ECAI, 2016)

Directional Visual Descriptors and Multirobot Strategies for Large-Scale Coverage Problems. - Marco Tamassia; Alessandro Farinelli; Vittorio Murino; Alessio Del Bue (J. Field Robotics, 2016)

Monte Carlo tree search based algorithms for dynamic difficulty adjustment. - Simon Demediuk; Marco Tamassia; William L. Raffe; Fabio Zambetta; Xiaodong Li 001; Florian 'Floyd' Mueller (CIG, 2017)

Player retention in league of legends: a study using survival analysis. - Simon Demediuk; Alexandra Murrin; David W. Bulger; Michael Hitchens; Anders Drachen; William L. Raffe; Marco Tamassia (ACSW, 2018)

Measuring player skill using dynamic difficulty adjustment. - Simon Demediuk; Marco Tamassia; William L. Raffe; Fabio Zambetta; Florian 'Floyd' Mueller; Xiaodong Li 001 (ACSW, 2018)

Learning Options From Demonstrations: APac-ManCase Study. - Marco Tamassia; Fabio Zambetta; William L. Raffe; Florian 'Floyd' Mueller; Xiaodong Li 001 (IEEE Trans. Games, 2018)

Challenging AI: Evaluating the Effect of MCTS-Driven Dynamic Difficulty Adjustment on Player Enjoyment. - Simon Demediuk; Marco Tamassia; Xiaodong Li 001; William L. Raffe (ACSW, 2019)

Reducing Perceived Waiting Time in Theme Park Queues via an Augmented Reality Game. - Fabio Zambetta; William L. Raffe; Marco Tamassia; Florian 'Floyd' Mueller; Xiaodong Li 001; Niels Quinten; Rakesh Patibanda; Daniel Dang; Jon Satterley (ACM Trans. Comput. Hum. Interact., 2020)