An Integrated Development Model for Character-Based Games. - Marconi Madruga Filho; Allan J. S. Souza; Patrícia C. A. R. Tedesco; Danielle R. D. Silva; Geber L. Ramalho (SBGames, 2009)

Practicing eco-safe driving at scale. - Marconi Madruga Filho; Helmut Prendinger; Todd Tilma; Martin Lindner; Edgar Santos; Arturo Nakasone (CHI Extended Abstracts, 2012)

iCO2: multi-user eco-driving training environment based on distributed constraint optimization. - Marconi Madruga Filho; Helmut Prendinger (AAMAS, 2013)

iCO2: promoting eco-driving practice through multiuser challenge optimization. - Marconi Madruga Filho; Helmut Prendinger (AAMAS, 2013)

iCO2: A Networked Game for Collecting Large-Scale Eco-Driving Behavior Data. - Helmut Prendinger; João Oliveira; Joao Catarino; Marconi Madruga Filho; Rui Prada (IEEE Internet Comput., 2014)

Extending Real-Time Challenge Balancing to Multiplayer Games: A Study on Eco-Driving. - Helmut Prendinger; Kamthorn Puntumapon; Marconi Madruga Filho (IEEE Trans. Comput. Intell. AI Games, 2016)

Evaluation of 2D and 3D interest management techniques in the distributed virtual environment DiVE. - Helmut Prendinger; Raghvendra Jain; Tristian Imbert; João Oliveira; Ruijiao Li; Marconi Madruga Filho (Virtual Real., 2018)