Real time falling leaves. - Pere-Pau Vázquez; Marcos Balsa (GRAPP (GM/R), 2007)

Rendering Falling Leaves on Graphics Hardware. - Pere-Pau Vázquez; Marcos Balsa (J. Virtual Real. Broadcast., 2008)

Practical Volume Rendering in Mobile Devices. - Marcos Balsa Rodríguez; Pere-Pau Vázquez Alcocer (ISVC (1), 2012)

Interactive Exploration of Gigantic Point Clouds on Mobile Devices. - Marcos Balsa Rodríguez; Enrico Gobbetti; Fabio Marton; Ruggero Pintus; Giovanni Pintore; Alex Tinti (VAST, 2012)

Adaptive quad patches: an adaptive regular structure for web distribution and adaptive rendering of 3D models. - Enrico Gobbetti; Fabio Marton; Marcos Balsa Rodríguez; Fabio Ganovelli; Marco Di Benedetto 001 (Web3D, 2012)

Natural exploration of 3D massive models on large-scale light field displays using the FOX proximal navigation technique. - Fabio Marton; Marco Agus; Enrico Gobbetti; Giovanni Pintore; Marcos Balsa Rodríguez (Comput. Graph., 2012)

A Survey of Compressed GPU-Based Direct Volume Rendering. - Marcos Balsa Rodríguez; Enrico Gobbetti; José Antonio Iglesias Guitián; Maxim Makhinya; Fabio Marton; Renato Pajarola; Susanne K. Suter (Eurographics (State of the Art Reports), 2013)

Coarse-grained multiresolution structures for mobile exploration of gigantic surface models. - Marcos Balsa Rodríguez; Enrico Gobbetti; Fabio Marton; Alex Tinti (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2013)

Compression-domain seamless multiresolution visualization of gigantic triangle meshes on mobile devices. - Marcos Balsa Rodríguez; Enrico Gobbetti; Fabio Marton; Alex Tinti (Web3D, 2013)

HuMoRS: huge models mobile rendering system. - Marcos Balsa Rodríguez; Marco Agus; Fabio Marton; Enrico Gobbetti (Web3D, 2014)

ExploreMaps: Efficient construction and ubiquitous exploration of panoramic view graphs of complex 3D environments. - Marco Di Benedetto 001; Fabio Ganovelli; Marcos Balsa Rodríguez; Alberto Jaspe-Villanueva; Roberto Scopigno; Enrico Gobbetti (Comput. Graph. Forum, 2014)

State-of-the-Art in Compressed GPU-Based Direct Volume Rendering. - Marcos Balsa Rodríguez; Enrico Gobbetti; José Antonio Iglesias Guitián; Maxim Makhinya; Fabio Marton; Renato Pajarola; Susanne K. Suter (Comput. Graph. Forum, 2014)

IsoCam: Interactive Visual Exploration of Massive Cultural Heritage Models on Large Projection Setups. - Fabio Marton; Marcos Balsa Rodríguez; Fabio Bettio; Marco Agus; Alberto Jaspe-Villanueva; Enrico Gobbetti (ACM Journal on Computing and Cultural Heritage, 2014)

Digital Mont'e Prama: 3D Cultural Heritage presentations in museums and anywhere. - Marcos Balsa Rodríguez; Marco Agus; Fabio Bettio; Fabio Marton; Enrico Gobbetti (Digital Heritage, 2015)

Adaptive Recommendations for Enhanced Non-linear Exploration of Annotated 3D Objects. - Marcos Balsa Rodríguez; Marco Agus; Fabio Marton; Enrico Gobbetti (Comput. Graph. Forum, 2015)

Scalable exploration of highly detailed and annotated 3D models. - Marcos Balsa Rodríguez (2015)

Digital Mont'e Prama: Exploring Large Collections of Detailed 3D Models of Sculptures. - Marcos Balsa Rodríguez; Marco Agus; Fabio Bettio; Fabio Marton; Enrico Gobbetti (ACM Journal on Computing and Cultural Heritage, 2016)