A fast and robust pipeline for populating mobile AR scenes with gamified virtual characters. - Margarita Papaefthymiou; Andrew W. Feng; Ari Shapiro; George Papagiannakis (SIGGRAPH Asia Mobile Graphics and Interactive Applications, 2015)

Life-sized Group and Crowd simulation in Mobile AR. - Paul Zikas; Margarita Papaefthymiou; Vasilis Mpaxlitzanakis; George Papagiannakis (CASA, 2016)

A Mobile, AR Inside-Out Positional Tracking Algorithm, (MARIOPOT), Suitable for Modern, Affordable Cardboard-Style VR HMDs. - Paul Zikas; Vasileios Bachlitzanakis; Margarita Papaefthymiou; George Papagiannakis (EuroMed (1), 2016)

An inclusive Conformal Geometric Algebra GPU animation interpolation and deformation algorithm. - Margarita Papaefthymiou; Dietmar Hildenbrand; George Papagiannakis (Vis. Comput., 2016)

Gamified AR/VR Character Rendering and Animation-Enabling Technologies. - Margarita Papaefthymiou; Steve Kateros; Stylianos Georgiou; Nikos Lydatakis; Paul Zikas; Vasileios Bachlitzanakis; George Papagiannakis (Mixed Reality and Gamification for Cultural Heritage, 2017)

Rapid Reconstruction and Simulation of Real Characters in Mixed Reality Environments. - Margarita Papaefthymiou; Marios Evangelos Kanakis; Efstratios Geronikolakis; Argyrios Nochos; Paul Zikas; George Papagiannakis (ITN-DCH, 2017)

Projecting our Past to the Future - Challenges and Results: The Case of Asinou church. - Margarita Papaefthymiou; Vasiliki Nikolakopoulou; Georgios Leventis; Matevz Domajnko; Marinos Ioannides; George Papagiannakis; Pedro Santos 002 (GCH, 2017)

Style-based motion analysis for dance composition. - Andreas Aristidou; Efstathios Stavrakis; Margarita Papaefthimiou; George Papagiannakis; Yiorgos Chrysanthou (Vis. Comput., 2018)