A Stereotype User Model for an Educational Game: Overcome the Difficulties in Game Playing and Focus on the Educational Goal. - Margaritis Kamitsios; Konstantina Chrysafiadi; Maria Virvou; Evangelos Sakkopoulos (IISA, 2018)

FSP Creator: A Novel Web Service API Creator of Fuzzy Students Progress Profile. - Spyros Papadimitriou; Konstantina Chrysafiadi; Margaritis Kamitsios; Maria Virvou (IISA, 2018)

Learn-and-play personalised reasoning from point-and-click to virtual reality mobile educational games. - Spyros Papadimitriou; Margaritis Kamitsios; Konstantina Chrysafiadi; Maria Virvou (Intell. Decis. Technol., 2021)

Fuzzy-based dynamic difficulty adjustment of an educational 3D-game. - Konstantina Chrysafiadi; Margaritis Kamitsios; Maria Virvou (Multim. Tools Appl., 2023)