Virtual provider pessimism: analysing instant messaging reference encounters with the pair perception comparison method. - Derek L. Hansen; Margeaux C. Johnson; Elizabeth F. Norton; Anne Constance McDonough (Inf. Res., 2009)

The Arcane Gallery of Gadgetry: A Design Case Study of an Alternate Reality Game. - Beth Bonsignore; Georgina Goodlander; Derek L. Hansen; Margeaux C. Johnson; Kari Kraus; Amanda Visconti (DH, 2011)

Playing Games in School: Video Games and Simulations for Primary and Secondary Education. - Albert D. Ritzhaupt; Christopher Frey; Nate Poling; Margeaux C. Johnson (Int. J. Gaming Comput. Mediat. Simulations, 2012)

A Phenomenological Study of Games, Simulations, and Virtual Environments Courses: What Are We Teaching and How? - Albert D. Ritzhaupt; Nathaniel Poling; Christopher Frey; Youngju Kang; Margeaux C. Johnson (Int. J. Gaming Comput. Mediat. Simulations, 2016)