Therapists as designers: an initial investigation of end-user programming of a tangible tool for therapeutic interventions. - Margherita Andrao; Barbara Treccani; Massimo Zancanaro (EMPATHY@INTERACT, 2021)

End-User Programming and Math Teachers: an Initial Study. - Margherita Andrao; Giuseppe Desolda; Francesco Greco; Ren Manfredi; Barbara Treccani; Massimo Zancanaro (AVI, 2022)

SMARTER: an IoT learning game to teach math. - Margherita Andrao; Giuseppe Desolda; Francesco Greco; Ren Manfredi; Barbara Treccani; Massimo Zancanaro (AVI, 2022)

Toward a Better Understanding of End-User Debugging Strategies: A Pilot Study. - Ren Manfredi; Margherita Andrao; Francesco Greco; Giuseppe Desolda; Barbara Treccani; Massimo Zancanaro (EMPATHY@AVI, 2022)

The SmartGame: mixing digital and tangible to foster math education and social interaction. - Federica Gini; Margherita Andrao; Annapaola Marconi (IDC, 2023)

End-User Programming for Smart Educational Devices: Exploring the Role of Linguistic Aspects, Mental Models, and Reasoning Strategies in Trigger-Action Rules Composition and Debugging. - Margherita Andrao (IS-EUD Workshops, 2023)

Understanding Concepts, Methods and Tools for End-User Control of Automations in Ecosystems of Smart Objects and Services. - Margherita Andrao; Fabrizio Balducci; Bernardo Breve; Federica Cena; Giuseppe Desolda; Vincenzo Deufemia; Cristina Gena; Maristella Matera; Andrea Mattioli 002; Fabio Paternò; Carmen Santoro; Barbara Treccani; et al. (IS-EUD, 2023)

Workshop EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems. - Margherita Andrao; Fabrizio Balducci; Bernardo Breve; Andrea Mattioli 002; Fabiana Vernero (IS-EUD Workshops, 2023)

SMARTER Than Before: Empowering Teachers to Program a Modular IoT Educational Device. - Margherita Andrao; Alessandro Cappelletti; Giuseppe Desolda; Francesco Greco; Barbara Treccani; Massimo Zancanaro (IS-EUD Workshops, 2023)

Enhance Gamification Design Through End-User Development: a Proposal. - Margherita Andrao; Federica Gini; Antonio Bucchiarone; Annapaola Marconi; Barbara Treccani; Massimo Zancanaro (IS-EUD Workshops, 2023)

Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules. - Margherita Andrao; Barbara Treccani; Massimo Zancanaro (IS-EUD, 2023)

RuleCraft: an End-User Development Hub for Education. - Margherita Andrao; Federica Gini; Davide Frageri; Antonio Bucchiarone; Alessandro Cappelletti; Barbara Treccani; Massimo Zancanaro (AVI, 2024)

"This Sounds Unclear": Evaluating ChatGPT capability in translating end-user prompts into ready-to-deploy Python Code. - Margherita Andrao; Diego Morra; Teresa Paccosi; Maristella Matera; Barbara Treccani; Massimo Zancanaro (AVI, 2024)

Gamified Tangible IoT for Education: Exploring Usability in SmartGame. - Federica Gini; Margherita Andrao; Michele Bagna; Antonio Bucchiarone; Barbara Treccani; Massimo Zancanaro; Annapaola Marconi (AVI, 2024)

Understanding Creators Mental Models in Immersive Virtual Reality Programming. - Margherita Andrao; Lei Zhang; Lucas Elvira-Martín; Barbara Treccani; Massimo Zancanaro; Paloma Díaz 001; Andrea Bellucci (RealXR@AVI, 2024)

"React", "Command", or "Instruct"? Teachers Mental Models on End-User Development. - Margherita Andrao; Federica Gini; Francesco Greco; Alessandro Cappelletti; Giuseppe Desolda; Barbara Treccani; Massimo Zancanaro (CHI, 2025)