Convergence improvements of the harmonic balance method. - Angelo Brambilla; Dario D'Amore; Margherita Pillan (ISCAS, 1993)

Constraint Generation & Placement for Automatic Layout Design of Analog Integrated Circuits. - Margherita Pillan; Donatella Sciuto (ISCAS, 1994)

Constructive memory and situated design computing. - Musstanser Tinauli; Margherita Pillan (Mobility Conference, 2007)

Interaction design and experiential factors: a novel case study on digital pen and paper. - Musstanser Tinauli; Margherita Pillan (Mobility Conference, 2008)

Designing formal attributes and user experience in public services. - Marco Maiocchi; Margherita Pillan (DPPI, 2011)

The Unimportance of Flawless Game Mechanics. - Pietro Righi Riva; Margherita Pillan (VS-GAMES, 2012)

Beyond Gambling Temptations: An Experimental Design Project to Detoxify Players from Irresistible Illusions of Gambling. - Annamaria Andrea Vitali; Margherita Pillan; Pietro Righi Riva (GALA, 2013)

SPELL: affecting thermal comfort through perceptive techniques. - Annamaria Andrea Vitali; Donatella Sciuto; Marco Spadafora; Margherita Pillan; Alessandro Antonio Nacci (UbiComp Adjunct, 2014)

Integrated data analysis for the quantification of emotional responses during video observation. - Pierluigi Reali; Sergio Cerutti; Anna Maria Bianchi; Debora Bettiga; Lucio Lamberti; Alessandra Mazzola; Margherita Pillan (RTSI, 2017)

Mental Model Diagrams as a Design Tool for Improving Cross-cultural Dialogue Between the Service Providers and Customers: Case of the Chinese Restaurant Business in Milan. - Margherita Pillan; Milica Pavlovic; Shushu He (HCI (11), 2018)

An Exploration of Interaction Design Methodologies for Education: Comparing Professional vs. Educational Approaches, and Investigating the Role of Local Design Cultures. - Yichen Wu; Margherita Pillan (HCI (19), 2018)

Anticipating Ethical Issues When Designing Services that Employ Personal Data. - Laura Varisco; Milica Pavlovic; Margherita Pillan (HCI (18), 2019)

Social Consensus: Contribution to Design Methods for AI Agents That Employ Personal Data. - Milica Pavlovic; Francesco Botto; Margherita Pillan; Carmen Criminisi; Massimo Valla (IHSI, 2019)

Ambient UX Research: User Experience Investigation Through Multimodal Quadrangulation. - Marco Mandolfo; Milica Pavlovic; Margherita Pillan; Lucio Lamberti (HCI (23), 2020)

Aspects of Ambient UX Design Within Design-to-Robotic-Production and -Operation Processes. - Milica Pavlovic; Henriette Bier; Margherita Pillan (HCI (23), 2020)

Designing for Self-awareness: Evidence-Based Explorations of Multimodal Stress-Tracking Wearables. - Riccardo Chianella; Marco Mandolfo; Riccardo Lolatto; Margherita Pillan (HCI (2), 2021)

The Effect of Previous Exposure on Virtual Reality Induced Public Speaking Anxiety: A Physiological and Behavioral Study. - Matteo Girondini; Milena Stefanova; Margherita Pillan; Alberto Gallace (Cyberpsychology Behav. Soc. Netw., 2023)

Speaking in front of cartoon avatars: A behavioral and psychophysiological study on how audience design impacts on public speaking anxiety in virtual environments. - Matteo Girondini; Milena Stefanova; Margherita Pillan; Alberto Gallace (Int. J. Hum. Comput. Stud., 2023)

Decoupling the role of verbal and non-verbal audience behavior on public speaking anxiety in virtual reality using behavioral and psychological measures. - Matteo Girondini; Ivana Frigione; Mariapia Marra; Milena Stefanova; Margherita Pillan; Angelo Maravita; Alberto Gallace (Frontiers Virtual Real., 2024)

Social presence in shared virtual reality experience among older adults. - Elina Moreira Kares; Aarni Tuomi; Valentina Caiola; Margherita Pillan; Davide Spallazzo (Virtual Real., 2025)